Get rid of RESULT_OK usage

This commit is contained in:
twinaphex 2018-09-12 18:58:12 +02:00
parent 677cb30982
commit 213a56c59f
2 changed files with 17 additions and 25 deletions

View File

@ -23,10 +23,6 @@
#include "../audio_driver.h"
#include "../../verbosity.h"
#ifndef RESULT_OK
#define RESULT_OK 0
#endif
static const int sample_rate = 48000;
static const int max_num_samples = sample_rate;
static const int num_channels = 2;
@ -57,7 +53,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
{
uint32_t num;
if (audio_ipc_output_get_released_buffer(
&swa->output, &num, &swa->current_buffer) != RESULT_OK)
&swa->output, &num, &swa->current_buffer) != 0)
{
RARCH_LOG("Failed to get released buffer?\n");
return -1;
@ -80,7 +76,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
svcWaitSynchronization(&handle_idx, &swa->event, 1, 33333333);
svcResetSignal(swa->event);
if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != RESULT_OK)
if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != 0)
return -1;
}
}
@ -102,7 +98,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
if (swa->current_buffer->data_size > (48000*swa->latency)/1000)
{
if (audio_ipc_output_append_buffer(&swa->output, swa->current_buffer)
!= RESULT_OK)
!= 0)
return -1;
swa->current_buffer = NULL;
}
@ -119,7 +115,7 @@ static bool switch_audio_stop(void *data)
return false;
if(!swa->is_paused)
if(audio_ipc_output_stop(&swa->output) != RESULT_OK)
if(audio_ipc_output_stop(&swa->output) != 0)
return false;
swa->is_paused = true;
@ -131,7 +127,7 @@ static bool switch_audio_start(void *data, bool is_shutdown)
switch_audio_t *swa = (switch_audio_t*) data;
if(swa->is_paused)
if (audio_ipc_output_start(&swa->output) != RESULT_OK)
if (audio_ipc_output_start(&swa->output) != 0)
return false;
swa->is_paused = false;
@ -195,10 +191,10 @@ static void *switch_audio_init(const char *device,
if (!swa)
return NULL;
if (audio_ipc_init() != RESULT_OK)
if (audio_ipc_init() != 0)
goto fail;
if (audio_ipc_list_outputs(&names[0], 8, &num_names) != RESULT_OK)
if (audio_ipc_list_outputs(&names[0], 8, &num_names) != 0)
goto fail_audio_ipc;
if (num_names != 1)
@ -207,7 +203,7 @@ static void *switch_audio_init(const char *device,
goto fail_audio_ipc;
}
if (audio_ipc_open_output(names[0], &swa->output) != RESULT_OK)
if (audio_ipc_open_output(names[0], &swa->output) != 0)
goto fail_audio_ipc;
if (swa->output.sample_rate != sample_rate)
@ -230,7 +226,7 @@ static void *switch_audio_init(const char *device,
goto fail_audio_output;
}
if (audio_ipc_output_register_buffer_event(&swa->output, &swa->event) != RESULT_OK)
if (audio_ipc_output_register_buffer_event(&swa->output, &swa->event) != 0)
goto fail_audio_output;
for(i = 0; i < 3; i++)
@ -244,7 +240,7 @@ static void *switch_audio_init(const char *device,
if(swa->buffers[i].sample_data == NULL)
goto fail_audio_output;
if (audio_ipc_output_append_buffer(&swa->output, &swa->buffers[i]) != RESULT_OK)
if (audio_ipc_output_append_buffer(&swa->output, &swa->buffers[i]) != 0)
goto fail_audio_output;
}

View File

@ -24,10 +24,6 @@
#include "../../tasks/tasks_internal.h"
#ifndef RESULT_OK
#define RESULT_OK 0
#endif
typedef struct
{
bool blocking;
@ -66,7 +62,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
{
uint32_t num;
if (audoutGetReleasedAudioOutBuffer(
&swa->current_buffer, &num) != RESULT_OK)
&swa->current_buffer, &num) != 0)
{
RARCH_LOG("Failed to get released buffer?\n");
return -1;
@ -84,7 +80,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
while (swa->current_buffer == NULL)
{
num = 0;
if (audoutWaitPlayFinish(&swa->current_buffer, &num, U64_MAX) != RESULT_OK)
if (audoutWaitPlayFinish(&swa->current_buffer, &num, U64_MAX) != 0)
{
}
}
@ -105,7 +101,7 @@ static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
if (swa->current_buffer->data_size > (48000 * swa->latency) / 1000)
{
if (audoutAppendAudioOutBuffer(swa->current_buffer) != RESULT_OK)
if (audoutAppendAudioOutBuffer(swa->current_buffer) != 0)
return -1;
swa->current_buffer = NULL;
}
@ -124,7 +120,7 @@ static bool switch_audio_stop(void *data)
return false;
if (!swa->is_paused)
if (audoutStopAudioOut() != RESULT_OK)
if (audoutStopAudioOut() != 0)
return false;
swa->is_paused = true;
@ -140,7 +136,7 @@ static bool switch_audio_start(void *data, bool is_shutdown)
return false;
if (swa->is_paused)
if (audoutStartAudioOut() != RESULT_OK)
if (audoutStartAudioOut() != 0)
return false;
swa->is_paused = false;
@ -209,10 +205,10 @@ static void *switch_audio_init(const char *device,
if (!swa)
return NULL;
if (audoutInitialize() != RESULT_OK)
if (audoutInitialize() != 0)
goto fail;
if (audoutStartAudioOut() != RESULT_OK)
if (audoutStartAudioOut() != 0)
goto fail;
/* Create Buffers */