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Get rid of the static asserts
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@ -1117,9 +1117,6 @@ typedef struct ALIGN(16)
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float time;
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} d3d10_uniform_t;
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static_assert(
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(!(sizeof(d3d10_uniform_t) & 0xF)), "sizeof(d3d10_uniform_t) must be a multiple of 16");
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typedef struct d3d10_shader_t
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{
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D3D10VertexShader vs;
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@ -2484,9 +2484,6 @@ typedef struct ALIGN(16)
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float time;
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} d3d11_uniform_t;
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static_assert(
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(!(sizeof(d3d11_uniform_t) & 0xF)), "sizeof(d3d11_uniform_t) must be a multiple of 16");
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typedef struct d3d11_shader_t
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{
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D3D11VertexShader vs;
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@ -1340,9 +1340,6 @@ typedef struct ALIGN(16)
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float time;
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} d3d12_uniform_t;
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static_assert(
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(!(sizeof(d3d12_uniform_t) & 0xF)), "sizeof(d3d12_uniform_t) must be a multiple of 16");
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typedef struct
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{
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unsigned cur_mon_id;
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