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https://github.com/libretro/RetroArch
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Fix Wii build
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parent
431cf5e1f3
commit
2103c13932
@ -403,7 +403,9 @@ typedef int (*transfer_cb_t )(void *data, size_t len);
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typedef struct nbio_image_handle
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{
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#ifndef IS_SALAMANDER
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struct texture_image ti;
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#endif
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bool is_blocking;
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bool is_blocking_on_processing;
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bool is_finished;
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@ -579,9 +579,9 @@ static void rarch_main_data_nbio_iterate(nbio_handle_t *nbio)
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rarch_main_data_image_iterate_poll(nbio);
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}
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#ifdef HAVE_NETWORKING
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static void rarch_main_data_http_iterate(http_handle_t *http)
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{
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#ifdef HAVE_NETWORKING
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if (!http)
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return;
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@ -598,8 +598,8 @@ static void rarch_main_data_http_iterate(http_handle_t *http)
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}
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else
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rarch_main_data_http_iterate_poll(http);
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#endif
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}
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#endif
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static void rarch_main_data_db_iterate(void)
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{
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@ -612,6 +612,8 @@ static void rarch_main_data_db_iterate(void)
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void rarch_main_data_iterate(void)
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{
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rarch_main_data_nbio_iterate(&g_runloop.data.nbio);
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#ifdef HAVE_NETWORKING
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rarch_main_data_http_iterate(&g_runloop.data.http);
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#endif
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rarch_main_data_db_iterate();
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}
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