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https://github.com/libretro/RetroArch
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Shader directory path was no longer accessible
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parent
20b87ad3d5
commit
20fbecebe7
@ -5872,7 +5872,6 @@ static bool setting_data_append_list_path_options(
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list_info,
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SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR | SD_FLAG_BROWSER_ACTION);
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#if defined(HAVE_DYLIB) && defined(HAVE_SHADER_MANAGER)
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CONFIG_DIR(
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g_settings.video.shader_dir,
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"video_shader_dir",
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@ -5887,7 +5886,6 @@ static bool setting_data_append_list_path_options(
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list,
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list_info,
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SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR | SD_FLAG_BROWSER_ACTION);
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#endif
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#ifdef HAVE_OVERLAY
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CONFIG_DIR(
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@ -5921,21 +5919,6 @@ static bool setting_data_append_list_path_options(
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SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR | SD_FLAG_BROWSER_ACTION);
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#endif
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CONFIG_DIR(
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g_settings.resampler_directory,
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"resampler_directory",
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"Resampler Directory",
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"",
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"<Content dir>",
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group_info.name,
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subgroup_info.name,
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general_write_handler,
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general_read_handler);
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settings_data_list_current_add_flags(
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list,
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list_info,
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SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR | SD_FLAG_BROWSER_ACTION);
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CONFIG_DIR(
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g_settings.screenshot_directory,
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"screenshot_directory",
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