Make input_scale more clear.

This commit is contained in:
Themaister 2011-05-13 19:42:37 +02:00
parent 1f45dc512b
commit 20a3087d1c

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@ -67,7 +67,7 @@ typedef struct ssnes_video_info
// input_scale defines the maximum size of the picture that will
// ever be used with the frame callback.
// This scale is relative to 256x256 size,
// The maximum resolution is a multiple of 256x256 size,
// so an input scale of 2
// means you should allocate a texture or of 512x512.
// It is normally set to 2 due to the possibility of