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Make input_scale more clear.
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@ -67,7 +67,7 @@ typedef struct ssnes_video_info
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// input_scale defines the maximum size of the picture that will
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// input_scale defines the maximum size of the picture that will
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// ever be used with the frame callback.
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// ever be used with the frame callback.
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// This scale is relative to 256x256 size,
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// The maximum resolution is a multiple of 256x256 size,
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// so an input scale of 2
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// so an input scale of 2
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// means you should allocate a texture or of 512x512.
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// means you should allocate a texture or of 512x512.
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// It is normally set to 2 due to the possibility of
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// It is normally set to 2 due to the possibility of
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