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Shut up compiler warning.
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gfx/gl.c
3
gfx/gl.c
@ -304,6 +304,9 @@ void gl_shader_set_coords(gl_t *gl, const struct gl_coords *coords, const math_m
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bool ret_coords = false;
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bool ret_coords = false;
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bool ret_mvp = false;
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bool ret_mvp = false;
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(void)ret_coords;
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(void)ret_mvp;
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if (gl->shader)
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if (gl->shader)
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ret_coords = gl->shader->set_coords(coords);
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ret_coords = gl->shader->set_coords(coords);
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if (gl->shader)
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if (gl->shader)
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