diff --git a/Makefile b/Makefile index 101ac4ff14..de8378e446 100644 --- a/Makefile +++ b/Makefile @@ -213,6 +213,12 @@ ifeq ($(HAVE_SDL), 1) LIBS += $(SDL_LIBS) endif +ifeq ($(HAVE_SDL2), 1) + OBJ += gfx/sdl2_gfx.o + DEFINES += $(SDL2_CFLAGS) $(BSD_LOCAL_INC) + LIBS += $(SDL2_LIBS) +endif + ifeq ($(HAVE_OMAP), 1) OBJ += gfx/omap_gfx.o endif diff --git a/driver.c b/driver.c index db92897428..d3d5ec2f4e 100644 --- a/driver.c +++ b/driver.c @@ -121,6 +121,9 @@ static const video_driver_t *video_drivers[] = { #ifdef HAVE_SDL &video_sdl, #endif +#ifdef HAVE_SDL2 + &video_sdl2, +#endif #ifdef HAVE_XVIDEO &video_xvideo, #endif diff --git a/driver.h b/driver.h index fab6852719..7141d98365 100644 --- a/driver.h +++ b/driver.h @@ -620,6 +620,7 @@ extern const video_driver_t video_xenon360; extern const video_driver_t video_xvideo; extern const video_driver_t video_xdk_d3d; extern const video_driver_t video_sdl; +extern const video_driver_t video_sdl2; extern const video_driver_t video_vg; extern const video_driver_t video_null; extern const video_driver_t video_omap; diff --git a/gfx/sdl2_gfx.c b/gfx/sdl2_gfx.c new file mode 100644 index 0000000000..b339bbbb1d --- /dev/null +++ b/gfx/sdl2_gfx.c @@ -0,0 +1,726 @@ +/* RetroArch - A frontend for libretro. + * Copyright (C) 2010-2014 - Hans-Kristian Arntzen + * + * RetroArch is free software: you can redistribute it and/or modify it under the terms + * of the GNU General Public License as published by the Free Software Found- + * ation, either version 3 of the License, or (at your option) any later version. + * + * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; + * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with RetroArch. + * If not, see . + */ + +#include "SDL.h" +#include "SDL_syswm.h" +#include "../driver.h" +#include +#include +#include "../general.h" +#include "scaler/scaler.h" +#include "gfx_common.h" +#include "gfx_context.h" +#include "fonts/fonts.h" + +#ifdef HAVE_X11 +#include "context/x11_common.h" +#endif + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "SDL2/SDL_syswm.h" + +typedef struct sdl2_tex +{ + SDL_Texture *tex; + + int w; + int h; + int pitch; + bool active; + bool rgb32; +} sdl2_tex_t; + +typedef struct sdl_video +{ + SDL_Renderer *renderer; + + sdl2_tex_t frame; + sdl2_tex_t menu; + sdl2_tex_t font; + SDL_Window *window; + + bool gl; + bool quitting; + + void *font_data; + const font_renderer_driver_t *font_driver; + uint8_t font_r; + uint8_t font_g; + uint8_t font_b; + + struct rarch_viewport vp; + + video_info_t video; + + bool should_resize; + double rotation; + +} sdl2_video_t; + +static void sdl2_gfx_free(void *data); + +static inline void sdl_tex_zero(sdl2_tex_t *t) +{ + if (t->tex) + { + SDL_DestroyTexture(t->tex); + } + + t->tex = NULL; + t->w = t->h = t->pitch = 0; +} + +static void sdl2_init_font(sdl2_video_t *vid, const char *font_path, + unsigned font_size) +{ + if (!g_settings.video.font_enable) + return; + + if (font_renderer_create_default(&vid->font_driver, &vid->font_data, + *font_path ? font_path : NULL, font_size)) + { + int r = g_settings.video.msg_color_r * 255; + int g = g_settings.video.msg_color_g * 255; + int b = g_settings.video.msg_color_b * 255; + + r = r < 0 ? 0 : (r > 255 ? 255 : r); + g = g < 0 ? 0 : (g > 255 ? 255 : g); + b = b < 0 ? 0 : (b > 255 ? 255 : b); + + vid->font_r = r; + vid->font_g = g; + vid->font_b = b; + } + else + { + RARCH_WARN("[SDL]: Could not initialize fonts.\n"); + return; + } + + const struct font_atlas *atlas = vid->font_driver->get_atlas(vid->font_data); + + SDL_Surface *tmp = SDL_CreateRGBSurfaceFrom(atlas->buffer, atlas->width, + atlas->height, 8, atlas->width, + 0, 0, 0, 0); + SDL_Color colors[256]; + int i; + + for (i = 0; i < 256; ++i) + { + colors[i].r = colors[i].g = colors[i].b = i; + colors[i].a = 255; + } + + SDL_Palette *pal = SDL_AllocPalette(256); + SDL_SetPaletteColors(pal, colors, 0, 256); + SDL_SetSurfacePalette(tmp, pal); + SDL_SetColorKey(tmp, SDL_TRUE, 0); + + vid->font.tex = SDL_CreateTextureFromSurface(vid->renderer, tmp); + + if (vid->font.tex) + { + vid->font.w = atlas->width; + vid->font.h = atlas->height; + vid->font.active = true; + + SDL_SetTextureBlendMode(vid->font.tex, SDL_BLENDMODE_ADD); + } + else + RARCH_WARN("[SDL]: Failed to initialize font texture: %s\n", SDL_GetError()); + + SDL_FreePalette(pal); + SDL_FreeSurface(tmp); +} + +static void sdl2_render_msg(sdl2_video_t *vid, const char *msg) +{ + unsigned width = vid->vp.width; + unsigned height = vid->vp.height; + + int x, y, delta_x, delta_y; + + if (!vid->font_data) + return; + + x = g_settings.video.msg_pos_x * width; + y = (1.0f - g_settings.video.msg_pos_y) * height; + delta_x = 0; + delta_y = 0; + + SDL_SetTextureColorMod(vid->font.tex, vid->font_r, vid->font_g, vid->font_b); + + for (; *msg; msg++) + { + const struct font_glyph *gly = vid->font_driver->get_glyph(vid->font_data, (uint8_t)*msg); + + if (!gly) + gly = vid->font_driver->get_glyph(vid->font_data, '?'); + + if (!gly) + continue; + + int off_x = gly->draw_offset_x; + int off_y = gly->draw_offset_y; + int tex_x = gly->atlas_offset_x; + int tex_y = gly->atlas_offset_y; + + SDL_Rect srcrect = { + tex_x, tex_y, + gly->width, gly->height + }; + + SDL_Rect dstrect = { + x + delta_x + off_x, y + delta_y + off_y, + gly->width, gly->height + }; + + SDL_RenderCopyEx(vid->renderer, vid->font.tex, &srcrect, &dstrect, 0, NULL, SDL_FLIP_NONE); + + delta_x += gly->advance_x; + delta_y -= gly->advance_y; + } +} + +static void sdl2_gfx_set_handles(sdl2_video_t *vid) +{ + // SysWMinfo headers are broken on OSX. :( +#if defined(_WIN32) + SDL_SysWMinfo info; + SDL_VERSION(&info.version); + + if (SDL_GetWindowWMInfo(vid->window, &info) == 1) + { + driver.display_type = RARCH_DISPLAY_WIN32; + driver.video_display = 0; + driver.video_window = (uintptr_t)info.window; + } +#elif defined(HAVE_X11) + SDL_SysWMinfo info; + SDL_VERSION(&info.version); + + if (SDL_GetWindowWMInfo(vid->window, &info) == 1) + { + driver.display_type = RARCH_DISPLAY_X11; + driver.video_display = (uintptr_t)info.info.x11.display; + driver.video_window = (uintptr_t)info.info.x11.window; + } +#endif +} + +static void sdl2_init_renderer(sdl2_video_t *vid) +{ + unsigned flags = SDL_RENDERER_ACCELERATED; + + if (vid->video.vsync) + flags |= SDL_RENDERER_PRESENTVSYNC; + + SDL_ClearHints(); + SDL_SetHintWithPriority(SDL_HINT_RENDER_VSYNC, + vid->video.vsync ? "1" : "0", SDL_HINT_OVERRIDE); + vid->renderer = SDL_CreateRenderer(vid->window, -1, flags); + + if (!vid->renderer) + { + RARCH_ERR("[SDL]: Failed to initialize renderer: %s", SDL_GetError()); + return; + } + + SDL_SetRenderDrawColor(vid->renderer, 0, 0, 0, 255); +} + +static void sdl_refresh_renderer(sdl2_video_t *vid) +{ + SDL_RenderClear(vid->renderer); + SDL_Rect r = { vid->vp.x, vid->vp.y, vid->vp.width, vid->vp.height }; + SDL_RenderSetViewport(vid->renderer, &r); + + // breaks int scaling + // SDL_RenderSetLogicalSize(vid->renderer, vid->vp.width, vid->vp.height); +} + +static void sdl_refresh_viewport(sdl2_video_t *vid) +{ + int win_w, win_h; + + SDL_GetWindowSize(vid->window, &win_w, &win_h); + + vid->vp.x = 0; + vid->vp.y = 0; + vid->vp.width = win_w; + vid->vp.height = win_h; + vid->vp.full_width = win_w; + vid->vp.full_height = win_h; + + if (g_settings.video.scale_integer) + gfx_scale_integer(&vid->vp, win_w, win_h, g_extern.system.aspect_ratio, + vid->video.force_aspect); + else if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM) + { + const struct rarch_viewport *custom = &g_extern.console.screen.viewports.custom_vp; + + vid->vp.x = custom->x; + vid->vp.y = custom->y; + vid->vp.width = custom->width; + vid->vp.height = custom->height; + } + else if (vid->video.force_aspect) + { + float delta; + float device_aspect = (float)win_w / win_h; + float desired_aspect = g_extern.system.aspect_ratio; + + if (fabsf(device_aspect - desired_aspect) < 0.0001f) + { + /* If the aspect ratios of screen and desired aspect ratio are + * sufficiently equal (floating point stuff), assume they are + * actually equal. */ + } + else if (device_aspect > desired_aspect) + { + delta = (desired_aspect / device_aspect - 1.0f) / 2.0f + 0.5f; + vid->vp.x = (int)roundf(win_w * (0.5f - delta)); + vid->vp.width = (unsigned)roundf(2.0f * win_w * delta); + } + else + { + delta = (device_aspect / desired_aspect - 1.0f) / 2.0f + 0.5f; + vid->vp.y = (int)roundf(win_h * (0.5f - delta)); + vid->vp.height = (unsigned)roundf(2.0f * win_h * delta); + } + } + + vid->should_resize = false; + + sdl_refresh_renderer(vid); +} + +static void sdl_refresh_input_size(sdl2_video_t *vid, bool menu, bool rgb32, + unsigned width, unsigned height, unsigned pitch) +{ + sdl2_tex_t *target = menu ? &vid->menu : &vid->frame; + + if (!target->tex || target->w != width || target->h != height + || target->rgb32 != rgb32 || target->pitch != pitch) + { + unsigned format; + + sdl_tex_zero(target); + + RARCH_PERFORMANCE_INIT(sdl_create_texture); + RARCH_PERFORMANCE_START(sdl_create_texture); + + if (menu) + format = rgb32 ? SDL_PIXELFORMAT_ARGB8888 : SDL_PIXELFORMAT_RGBA4444; + else + format = rgb32 ? SDL_PIXELFORMAT_ARGB8888 : SDL_PIXELFORMAT_RGB565; + + + SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, + (vid->video.smooth || menu) ? "linear" : "nearest", + SDL_HINT_OVERRIDE); + + target->tex = SDL_CreateTexture(vid->renderer, format, + SDL_TEXTUREACCESS_STREAMING, width, height); + + RARCH_PERFORMANCE_STOP(sdl_create_texture); + + if (!target->tex) + { + RARCH_ERR("Failed to create %s texture: %s\n", menu ? "menu" : "main", + SDL_GetError()); + return; + } + + if (menu) + SDL_SetTextureBlendMode(target->tex, SDL_BLENDMODE_BLEND); + + target->w = width; + target->h = height; + target->pitch = pitch; + target->rgb32 = rgb32; + target->active = true; + } +} + +static void *sdl2_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data) +{ +#ifdef _WIN32 + gfx_set_dwm(); +#endif + +#ifdef HAVE_X11 + XInitThreads(); +#endif + + int i; + + SDL_InitSubSystem(SDL_INIT_VIDEO); + + sdl2_video_t *vid = (sdl2_video_t*)calloc(1, sizeof(*vid)); + if (!vid) + return NULL; + +// RARCH_LOG("[SDL]: supported video drivers (change with $SDL_VIDEODRIVER):\n"); + +// for (i = 0; i < SDL_GetNumVideoDrivers(); ++i) +// { +// RARCH_LOG("\t%s\n", SDL_GetVideoDriver(i)); +// } + + RARCH_LOG("[SDL]: Available displays:\n"); + for(i = 0; i < SDL_GetNumVideoDisplays(); ++i) + { + SDL_DisplayMode mode; + + if (SDL_GetCurrentDisplayMode(i, &mode) == 0) + RARCH_LOG("\tDisplay #%i mode: unknown.\n", i); + else + RARCH_LOG("\tDisplay #%i mode: %ix%i@%ihz.\n", i, mode.w, mode.h, + mode.refresh_rate); + } + +// void *sdl_input = NULL; + + if (!video->fullscreen) + RARCH_LOG("[SDL]: Creating window @ %ux%u\n", video->width, video->height); + + unsigned flags; + + if (video->fullscreen) + { + flags = g_settings.video.windowed_fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : SDL_WINDOW_FULLSCREEN; + } + else + flags = SDL_WINDOW_RESIZABLE; + + vid->window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, + video->width, video->height, flags); + + if (!vid->window) + { + RARCH_ERR("[SDL]: Failed to init SDL window: %s\n", SDL_GetError()); + goto error; + } + + vid->video.smooth = g_settings.video.smooth; + vid->should_resize = true; + + sdl_tex_zero(&vid->frame); + sdl_tex_zero(&vid->menu); + + if (video->fullscreen) + SDL_ShowCursor(SDL_DISABLE); + + sdl2_init_renderer(vid); + sdl2_init_font(vid, g_settings.video.font_path, g_settings.video.font_size); + + sdl2_gfx_set_handles(vid); + + if (input && input_data) + { +// sdl_input = input_sdl.init(); +// if (sdl_input) +// { +// *input = &input_sdl; +// *input_data = sdl_input; +// } +// else +// { + *input = NULL; + *input_data = NULL; +// } + } + + return vid; + +error: + sdl2_gfx_free(vid); + return NULL; +} + +static void check_window(sdl2_video_t *vid) +{ + SDL_Event event; + while (SDL_PollEvent(&event)) + { + switch (event.type) + { + case SDL_QUIT: + vid->quitting = true; + break; + + case SDL_WINDOWEVENT: + switch (event.window.event) + { + case SDL_WINDOWEVENT_RESIZED: + vid->should_resize = true; + break; + } + break; + + default: + break; + } + } +} + +static bool sdl2_gfx_frame(void *data, const void *frame, unsigned width, + unsigned height, unsigned pitch, const char *msg) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + + if (vid->should_resize) + sdl_refresh_viewport(vid); + + if (frame) + { + sdl_refresh_input_size(vid, false, vid->video.rgb32, width, height, pitch); + + RARCH_PERFORMANCE_INIT(sdl_copy_frame); + RARCH_PERFORMANCE_START(sdl_copy_frame); + + SDL_UpdateTexture(vid->frame.tex, NULL, frame, pitch); + + RARCH_PERFORMANCE_STOP(sdl_copy_frame); + } + + SDL_RenderCopyEx(vid->renderer, vid->frame.tex, NULL, NULL, vid->rotation, NULL, SDL_FLIP_NONE); + +#ifdef HAVE_MENU + if (g_extern.lifecycle_state & (1ULL << MODE_MENU) && driver.menu_ctx && driver.menu_ctx->frame) + driver.menu_ctx->frame(); +#endif + + if (vid->menu.active) + SDL_RenderCopy(vid->renderer, vid->menu.tex, NULL, NULL); + + if (msg) + sdl2_render_msg(vid, msg); + + SDL_RenderPresent(vid->renderer); + + char buf[128]; + if (gfx_get_fps(buf, sizeof(buf), NULL, 0)) + SDL_SetWindowTitle(vid->window, buf); + + g_extern.frame_count++; + + return true; +} + +static void sdl2_gfx_set_nonblock_state(void *data, bool toggle) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + + vid->video.vsync = !toggle; + sdl_refresh_renderer(vid); +} + +static bool sdl2_gfx_alive(void *data) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + check_window(vid); + return !vid->quitting; +} + +static bool sdl2_gfx_focus(void *data) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + unsigned flags = (SDL_WINDOW_INPUT_FOCUS | SDL_WINDOW_MOUSE_FOCUS); + return (SDL_GetWindowFlags(vid->window) & flags) == flags; +} + +static void sdl2_gfx_free(void *data) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + if (!vid) + return; + + SDL_QuitSubSystem(SDL_INIT_VIDEO); + + if (vid->font_data) + vid->font_driver->free(vid->font_data); + + free(vid); +} + +static void sdl2_gfx_set_rotation(void *data, unsigned rotation) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + vid->rotation = 270 * rotation; +} + +static void sdl2_gfx_viewport_info(void *data, struct rarch_viewport *vp) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + *vp = vid->vp; +} + +static bool sdl2_gfx_read_viewport(void *data, uint8_t *buffer) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + + RARCH_PERFORMANCE_INIT(sdl2_gfx_read_viewport); + RARCH_PERFORMANCE_START(sdl2_gfx_read_viewport); + + rarch_render_cached_frame(); + + SDL_Surface *surf = SDL_GetWindowSurface(vid->window); + SDL_Surface *bgr24 = SDL_ConvertSurfaceFormat(surf, SDL_PIXELFORMAT_BGR24, 0); + + if (!bgr24) + { + RARCH_WARN("Failed to convert viewport data to BGR24: %s", SDL_GetError()); + return false; + } + + memcpy(buffer, bgr24->pixels, bgr24->h * bgr24->pitch); + + RARCH_PERFORMANCE_STOP(sdl2_gfx_read_viewport); + + return true; +} + +void sdl2_poke_set_filtering(void *data, unsigned index, bool smooth) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + vid->video.smooth = smooth; + +// sdl_refresh_renderer(vid); + + sdl_tex_zero(&vid->frame); +} + +static void sdl2_poke_set_aspect_ratio(void *data, unsigned aspectratio_index) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + + switch (aspectratio_index) + { + case ASPECT_RATIO_SQUARE: + gfx_set_square_pixel_viewport(g_extern.system.av_info.geometry.base_width, + g_extern.system.av_info.geometry.base_height); + break; + + case ASPECT_RATIO_CORE: + gfx_set_core_viewport(); + break; + + case ASPECT_RATIO_CONFIG: + gfx_set_config_viewport(); + break; + + default: + break; + } + + g_extern.system.aspect_ratio = aspectratio_lut[aspectratio_index].value; + + vid->video.force_aspect = true; + vid->should_resize = true; +} + +void sdl2_poke_apply_state_changes(void *data) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + vid->should_resize = true; +} + +void sdl2_poke_set_texture_frame(void *data, const void *frame, bool rgb32, + unsigned width, unsigned height, float alpha) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + + if (frame) + { + sdl_refresh_input_size(vid, true, rgb32, width, height, + width * (rgb32 ? 4 : 2)); + + RARCH_PERFORMANCE_INIT(copy_texture_frame); + RARCH_PERFORMANCE_START(copy_texture_frame); + + SDL_UpdateTexture(vid->menu.tex, NULL, frame, vid->menu.pitch); + + RARCH_PERFORMANCE_STOP(copy_texture_frame); + } +} + +void sdl2_poke_texture_enable(void *data, bool enable, bool full_screen) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + + vid->menu.active = enable; +} + +void sdl2_poke_set_osd_msg(void *data, const char *msg, const struct font_params *params) +{ + sdl2_video_t *vid = (sdl2_video_t*)data; + sdl2_render_msg(vid, msg); + fprintf(stderr, "[SDL]: OSD MSG: %s\n", msg); +} + +void sdl2_show_mouse(void *data, bool state) +{ + (void)data; + SDL_ShowCursor(state); +} + +static video_poke_interface_t sdl2_video_poke_interface = { + sdl2_poke_set_filtering, +#ifdef HAVE_FBO + NULL, + NULL, +#endif + sdl2_poke_set_aspect_ratio, + sdl2_poke_apply_state_changes, +#ifdef HAVE_MENU + sdl2_poke_set_texture_frame, + sdl2_poke_texture_enable, +#endif + sdl2_poke_set_osd_msg, + sdl2_show_mouse, + NULL, + NULL, +}; + +void sdl2_gfx_poke_interface(void *data, const video_poke_interface_t **iface) +{ + (void)data; + *iface = &sdl2_video_poke_interface; +} + +const video_driver_t video_sdl2 = { + sdl2_gfx_init, + sdl2_gfx_frame, + sdl2_gfx_set_nonblock_state, + sdl2_gfx_alive, + sdl2_gfx_focus, + NULL, + sdl2_gfx_free, + "sdl2", + + sdl2_gfx_set_rotation, + sdl2_gfx_viewport_info, + sdl2_gfx_read_viewport, +#ifdef HAVE_OVERLAY + NULL, //void (*overlay_interface)(void *data, const video_overlay_interface_t **iface); +#endif + sdl2_gfx_poke_interface +}; + diff --git a/qb/config.libs.sh b/qb/config.libs.sh index 4de145f5d3..1680d94d90 100644 --- a/qb/config.libs.sh +++ b/qb/config.libs.sh @@ -160,6 +160,18 @@ check_lib COREAUDIO "-framework AudioUnit" AudioUnitInitialize check_pkgconf SDL sdl 1.2.10 +if [ "$HAVE_SDL2" == 'yes' ]; then + check_pkgconf SDL2 sdl2 2.0.0 + + if [ "$HAVE_SDL2" == 'yes' ] && [ "$HAVE_SDL" == 'yes' ]; then + echo "SDL drivers will be replaced by SDL2 ones." + HAVE_SDL=no + elif [ "$HAVE_SDL2" == 'no' ]; then + echo "SDL2 not found, skipping." + HAVE_SDL2=no + fi +fi + if [ "$HAVE_OPENGL" != 'no' ] && [ "$HAVE_GLES" != 'yes' ]; then if [ "$OS" = 'Darwin' ]; then check_lib CG "-framework Cg" cgCreateContext @@ -278,6 +290,6 @@ add_define_make OS "$OS" # Creates config.mk and config.h. add_define_make GLOBAL_CONFIG_DIR "$GLOBAL_CONFIG_DIR" -VARS="RGUI LAKKA ALSA OSS OSS_BSD OSS_LIB AL RSOUND ROAR JACK COREAUDIO PULSE SDL OPENGL LIMA OMAP GLES GLES3 VG EGL KMS GBM DRM DYLIB GETOPT_LONG THREADS CG LIBXML2 ZLIB DYNAMIC FFMPEG AVCODEC AVFORMAT AVUTIL SWSCALE FREETYPE XKBCOMMON XVIDEO X11 XEXT XF86VM XINERAMA WAYLAND MALI_FBDEV NETPLAY NETWORK_CMD STDIN_CMD COMMAND SOCKET_LEGACY FBO STRL STRCASESTR MMAP PYTHON FFMPEG_ALLOC_CONTEXT3 FFMPEG_AVCODEC_OPEN2 FFMPEG_AVIO_OPEN FFMPEG_AVFORMAT_WRITE_HEADER FFMPEG_AVFORMAT_NEW_STREAM FFMPEG_AVCODEC_ENCODE_AUDIO2 FFMPEG_AVCODEC_ENCODE_VIDEO2 BSV_MOVIE VIDEOCORE NEON FLOATHARD FLOATSOFTFP UDEV V4L2 AV_CHANNEL_LAYOUT" +VARS="RGUI LAKKA ALSA OSS OSS_BSD OSS_LIB AL RSOUND ROAR JACK COREAUDIO PULSE SDL SDL2 OPENGL LIMA OMAP GLES GLES3 VG EGL KMS GBM DRM DYLIB GETOPT_LONG THREADS CG LIBXML2 ZLIB DYNAMIC FFMPEG AVCODEC AVFORMAT AVUTIL SWSCALE FREETYPE XKBCOMMON XVIDEO X11 XEXT XF86VM XINERAMA WAYLAND MALI_FBDEV NETPLAY NETWORK_CMD STDIN_CMD COMMAND SOCKET_LEGACY FBO STRL STRCASESTR MMAP PYTHON FFMPEG_ALLOC_CONTEXT3 FFMPEG_AVCODEC_OPEN2 FFMPEG_AVIO_OPEN FFMPEG_AVFORMAT_WRITE_HEADER FFMPEG_AVFORMAT_NEW_STREAM FFMPEG_AVCODEC_ENCODE_AUDIO2 FFMPEG_AVCODEC_ENCODE_VIDEO2 BSV_MOVIE VIDEOCORE NEON FLOATHARD FLOATSOFTFP UDEV V4L2 AV_CHANNEL_LAYOUT" create_config_make config.mk $VARS create_config_header config.h $VARS diff --git a/qb/config.params.sh b/qb/config.params.sh index 06000ee69b..57915b8cd8 100644 --- a/qb/config.params.sh +++ b/qb/config.params.sh @@ -2,6 +2,7 @@ HAVE_RGUI=yes # Disable RGUI HAVE_LAKKA=no # Enable Lakka menu HAVE_DYNAMIC=yes # Disable dynamic loading of libretro library HAVE_SDL=auto # SDL support +HAVE_SDL2=no # SDL2 support (disables SDL 1.x) HAVE_UDEV=auto # Udev/Evdev gamepad support HAVE_LIBRETRO= # libretro library used HAVE_MAN_DIR= # Manpage install directory