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https://github.com/libretro/RetroArch
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(PS3/RMenu) Buildfixes
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23c56cc998
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1d3ce967b4
@ -180,7 +180,7 @@ static void rmenu_render(menu_handle_t *menu)
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get_title(label, dir, menu_type, title, sizeof(title));
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menu_ticker_line(title_buf, RMENU_TERM_WIDTH,
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menu_animation_ticker_line(title_buf, RMENU_TERM_WIDTH,
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g_extern.frame_count / 15, title, true);
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font_parms.x = POSITION_EDGE_MIN + POSITION_OFFSET;
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@ -247,9 +247,9 @@ static void rmenu_render(menu_handle_t *menu)
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selected = (i == menu->selection_ptr);
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menu_ticker_line(entry_title_buf, RMENU_TERM_WIDTH - (w + 1 + 2),
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menu_animation_ticker_line(entry_title_buf, RMENU_TERM_WIDTH - (w + 1 + 2),
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g_extern.frame_count / 15, path, selected);
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menu_ticker_line(type_str_buf, w, g_extern.frame_count / 15,
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menu_animation_ticker_line(type_str_buf, w, g_extern.frame_count / 15,
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type_str, selected);
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snprintf(message, sizeof(message), "%c %s",
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@ -297,7 +297,7 @@ static void rmenu_set_texture(menu_handle_t *menu)
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driver.video_poke->set_texture_frame(driver.video_data,
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menu_texture->pixels,
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true, menu->width, menu->height, 1.0f);
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true, menu->frame_buf.width, menu->frame_buf.height, 1.0f);
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menu_texture_inited = true;
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}
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@ -328,8 +328,8 @@ static void rmenu_context_reset(void *data)
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if (path_file_exists(menu_bg))
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texture_image_load(menu_texture, menu_bg);
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menu->width = menu_texture->width;
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menu->height = menu_texture->height;
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menu->frame_buf.width = menu_texture->width;
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menu->frame_buf.height = menu_texture->height;
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menu_texture_inited = false;
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}
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@ -4258,7 +4258,7 @@ static void menu_action_setting_disp_set_label_shader_filter_pass(
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const char *path,
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char *path_buf, size_t path_buf_size)
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{
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unsigned pass;
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unsigned pass = 0;
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static const char *modes[] = {
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"Don't care",
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"Linear",
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