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https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
Refactor this a bit and document it
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25a7cb0f66
commit
1c90866070
@ -794,7 +794,7 @@ int generic_action_ok_displaylist_push(const char *path,
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break;
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case ACTION_OK_DL_DEFERRED_CORE_LIST_SET:
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info.directory_ptr = idx;
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menu->rdb_entry_start_game_selection_ptr = (unsigned)idx;
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menu->scratchpad.unsigned_var = (unsigned)idx;
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info_path =
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settings->paths.directory_libretro;
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info_label = msg_hash_to_str(
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@ -1706,7 +1706,7 @@ static int action_ok_playlist_entry_start_content(const char *path,
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!menu_driver_ctl(RARCH_MENU_CTL_DRIVER_DATA_GET, &menu))
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return menu_cbs_exit();
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selection_ptr = menu->rdb_entry_start_game_selection_ptr;
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selection_ptr = menu->scratchpad.unsigned_var;
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playlist_get_index(playlist, selection_ptr,
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&entry_path, &entry_label, &core_path, &core_name, NULL, NULL);
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@ -2390,7 +2390,7 @@ static int action_ok_core_deferred_set(const char *new_core_path,
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settings->bools.show_hidden_files);
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command_playlist_update_write(
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NULL,
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menu->rdb_entry_start_game_selection_ptr,
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menu->scratchpad.unsigned_var,
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NULL,
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content_label,
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new_core_path,
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@ -1585,7 +1585,8 @@ static enum msg_file_type extension_to_file_hash_type(const char *ext)
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return FILE_TYPE_NONE;
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}
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static int menu_displaylist_parse_database_entry(menu_displaylist_info_t *info)
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static int menu_displaylist_parse_database_entry(
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menu_displaylist_info_t *info)
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{
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unsigned i, j, k;
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char path_playlist[PATH_MAX_LENGTH];
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@ -1698,7 +1699,7 @@ static int menu_displaylist_parse_database_entry(menu_displaylist_info_t *info)
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if (!match_found)
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continue;
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menu->rdb_entry_start_game_selection_ptr = j;
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menu->scratchpad.unsigned_var = j;
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}
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}
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@ -367,12 +367,7 @@ typedef struct menu_display_ctx_driver
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typedef struct
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{
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unsigned rpl_entry_selection_ptr;
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unsigned rdb_entry_start_game_selection_ptr;
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size_t core_len;
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struct
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{
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unsigned unsigned_var;
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} scratchpad;
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uint64_t state;
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char *core_buf;
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@ -387,6 +382,15 @@ typedef struct
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char db_playlist_file[PATH_MAX_LENGTH];
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char filebrowser_label[PATH_MAX_LENGTH];
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char detect_content_path[PATH_MAX_LENGTH];
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/* This is used for storing intermediary variables
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* that get used later on during menu actions -
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* for instance, selecting a shader pass for a shader
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* slot */
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struct
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{
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unsigned unsigned_var;
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} scratchpad;
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} menu_handle_t;
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typedef struct menu_display_ctx_draw
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