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https://github.com/libretro/RetroArch
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Cleanups
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parent
a6f95b307f
commit
1c868ffaa2
34
retroarch.c
34
retroarch.c
@ -383,10 +383,10 @@ static void retroarch_set_special_paths(char **argv, unsigned num_content)
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/* If this is already set,
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/* If this is already set,
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* do not overwrite it as this was initialized before in
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* do not overwrite it as this was initialized before in
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* a menu or otherwise. */
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* a menu or otherwise. */
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if (!string_is_empty(settings->directory.system))
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if (string_is_empty(settings->directory.system))
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return;
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{
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RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR %s\n",argv[0]);
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RARCH_WARN("SYSTEM DIR is empty, assume CONTENT DIR %s\n",argv[0]);
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}
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}
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}
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const char *retroarch_get_current_savefile_dir(void)
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const char *retroarch_get_current_savefile_dir(void)
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@ -415,14 +415,14 @@ static void retroarch_set_paths_redirect(const char *path)
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if (!global)
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if (!global)
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{
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{
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RARCH_WARN("retroarch_set_paths_redirect was sent a NULL \"global\" pointer.");
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RARCH_WARN("retroarch_set_paths_redirect was sent a NULL \"global\" pointer.");
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return;
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return;
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}
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}
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if (info->info.library_name &&
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if (info->info.library_name &&
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!string_is_empty(info->info.library_name))
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!string_is_empty(info->info.library_name))
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global_library_name_hash =
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global_library_name_hash =
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msg_hash_calculate(info->info.library_name);
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msg_hash_calculate(info->info.library_name);
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/* Initialize current save directories
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/* Initialize current save directories
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* with the values from the config. */
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* with the values from the config. */
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@ -502,7 +502,7 @@ static void retroarch_set_paths_redirect(const char *path)
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{
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{
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global_t *global = global_get_ptr();
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global_t *global = global_get_ptr();
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strlcpy(current_savefile_dir, global->name.base,
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strlcpy(current_savefile_dir, global->name.base,
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sizeof(current_savefile_dir));
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sizeof(current_savefile_dir));
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path_basedir(current_savefile_dir);
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path_basedir(current_savefile_dir);
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}
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}
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@ -1176,13 +1176,13 @@ static bool retroarch_init_state(void)
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bool retroarch_validate_game_options(char *s, size_t len, bool mkdir)
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bool retroarch_validate_game_options(char *s, size_t len, bool mkdir)
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{
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{
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char core_path[PATH_MAX_LENGTH];
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char core_path[PATH_MAX_LENGTH] = {0};
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char config_directory[PATH_MAX_LENGTH];
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char config_directory[PATH_MAX_LENGTH] = {0};
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const char *core_name = NULL;
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const char *core_name = NULL;
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const char *game_name = NULL;
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const char *game_name = NULL;
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global_t *global = global_get_ptr();
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rarch_system_info_t *system = NULL;
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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rarch_system_info_t *system = NULL;
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settings_t *settings = config_get_ptr();
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runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
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runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &system);
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