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https://github.com/libretro/RetroArch
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[UWP] Add trailing backsplash to default dirs
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parent
918b08e910
commit
1bd9d503f0
@ -333,60 +333,60 @@ static void frontend_uwp_environment_get(int *argc, char *argv[],
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/* On UWP, we have to use the writable directory
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/* On UWP, we have to use the writable directory
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* instead of the install directory. */
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* instead of the install directory. */
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_ASSETS],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_ASSETS],
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"~\\assets", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
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"~\\assets\\", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER],
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"~\\filters\\audio", sizeof(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]));
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"~\\filters\\audio\\", sizeof(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER],
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"~\\filters\\video", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]));
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"~\\filters\\video\\", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CHEATS],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CHEATS],
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"~\\cheats", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
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"~\\cheats\\", sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_DATABASE],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_DATABASE],
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"~\\database\\rdb", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
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"~\\database\\rdb\\", sizeof(g_defaults.dirs[DEFAULT_DIR_DATABASE]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CURSOR],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CURSOR],
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"~\\database\\cursors", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
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"~\\database\\cursors\\", sizeof(g_defaults.dirs[DEFAULT_DIR_CURSOR]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
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"~\\playlists", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
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"~\\playlists\\", sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG],
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"~\\config\\record", sizeof(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG]));
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"~\\config\\record\\", sizeof(g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT],
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"~\\recordings", sizeof(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT]));
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"~\\recordings\\", sizeof(g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
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"~\\config", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
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"~\\config\\", sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_REMAP],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_REMAP],
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"~\\config\\remaps", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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"~\\config\\remaps\\", sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS],
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"~\\assets\\wallpapers", sizeof(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]));
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"~\\assets\\wallpapers\\", sizeof(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS],
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"~\\thumbnails", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
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"~\\thumbnails\\", sizeof(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_OVERLAY],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_OVERLAY],
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"~\\overlays", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
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"~\\overlays\\", sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
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#ifdef HAVE_VIDEO_LAYOUT
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#ifdef HAVE_VIDEO_LAYOUT
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT],
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"~\\layouts", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT]));
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"~\\layouts\\", sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT]));
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#endif
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#endif
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/* This one is an exception: cores have to be loaded from
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/* This one is an exception: cores have to be loaded from
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* the install directory,
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* the install directory,
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* since this is the only place UWP apps can take .dlls from */
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* since this is the only place UWP apps can take .dlls from */
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CORE],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CORE],
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":\\cores", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
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":\\cores\\", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
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"~\\info", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
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"~\\info\\", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG],
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"~\\autoconfig", sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]));
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"~\\autoconfig\\", sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SHADER],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SHADER],
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"~\\shaders", sizeof(g_defaults.dirs[DEFAULT_DIR_SHADER]));
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"~\\shaders\\", sizeof(g_defaults.dirs[DEFAULT_DIR_SHADER]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS],
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"~\\downloads", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
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"~\\downloads\\", sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT],
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"~\\screenshots", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
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"~\\screenshots\\", sizeof(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SRAM],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SRAM],
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"~\\saves", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
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"~\\saves\\", sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
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"~\\states", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
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"~\\states\\", sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SYSTEM],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_SYSTEM],
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"~\\system", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
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"~\\system\\", sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_LOGS],
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fill_pathname_expand_special(g_defaults.dirs[DEFAULT_DIR_LOGS],
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"~\\logs", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
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"~\\logs\\", sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
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#ifdef HAVE_MENU
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#ifdef HAVE_MENU
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_OPENGL_CORE)
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_OPENGL_CORE)
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