mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
commit
1b7362838e
@ -31,7 +31,7 @@ Latest binaries are currently hosted on the [buildbot](http://buildbot.libretro.
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## Support
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To reach developers, either make an issue here on GitHub, make a thread on the [forum](http://www.libretro.com/forums/), chat on [Discord](https://discord.gg/C4amCeV), or visit our IRC channel: #retroarch @ irc.freenode.org.
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To reach developers, either make an issue here on GitHub, make a thread on the [forum](http://www.libretro.com/forums/), chat on [discord](https://discord.gg/C4amCeV), or visit our IRC channel: #retroarch @ irc.freenode.org.
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## Documentation
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@ -55,6 +55,8 @@
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#include <file/file_path.h>
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#include "../file_path_special.h"
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#include <features/features_cpu.h>
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static int64_t start_time = 0;
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static int64_t pause_time = 0;
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static int64_t ellapsed_time = 0;
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@ -65,12 +67,21 @@ static unsigned discord_status = 0;
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struct netplay_room *room;
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static char user_id[128];
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static char user_name[128];
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static char party_name[128];
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static char client_party_name[128];
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static char user_avatar[PATH_MAX_LENGTH];
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/* The discord API specifies these variables:
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- userId --------- char[24] - the userId of the player asking to join
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- username ------- char[344] - the username of the player asking to join
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- discriminator -- char[8] - the discriminator of the player asking to join
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- spectateSecret - char[128] - secret used for spectatin matches
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- joinSecret - char[128] - secret used to join matches
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- partyId - char[128] - the party you would be joining
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*/
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static char user_id[24];
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static char user_name[344];
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static char self_party_id[128];
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static char peer_party_id[128];
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static char user_avatar[PATH_MAX_LENGTH];
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static bool connecting = false;
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static char cdn_url[] = "https://cdn.discordapp.com/avatars";
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@ -119,6 +130,8 @@ static bool discord_download_avatar(
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file_transfer_t *transf = NULL;
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RARCH_LOG("[discord] user avatar id: %s\n", user_id);
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fill_pathname_application_special(buf,
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sizeof(buf),
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APPLICATION_SPECIAL_DIRECTORY_THUMBNAILS_DISCORD_AVATARS);
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@ -139,7 +152,7 @@ static bool discord_download_avatar(
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transf->enum_idx = MENU_ENUM_LABEL_CB_DISCORD_AVATAR;
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strlcpy(transf->path, buf, sizeof(transf->path));
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RARCH_LOG("[Discord] downloading avatar from: %s\n", url_encoded);
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RARCH_LOG("[discord] downloading avatar from: %s\n", url_encoded);
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task_push_http_transfer(url_encoded, true, NULL, cb_generic_download, transf);
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return false;
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@ -149,14 +162,11 @@ static bool discord_download_avatar(
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static void handle_discord_ready(const DiscordUser* connectedUser)
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{
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strlcpy(user_name, connectedUser->username, sizeof(user_name));
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strlcpy(party_name, connectedUser->username, sizeof(user_name));
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strlcat(party_name, "|", sizeof(party_name));
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strlcat(party_name, connectedUser->discriminator, sizeof(party_name));
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RARCH_LOG("[Discord] connected to user: %s#%s - avatar id: %s\n",
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RARCH_LOG("[discord] connected to user: %s#%s\n",
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connectedUser->username,
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connectedUser->discriminator,
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connectedUser->userId);
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connectedUser->discriminator);
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#ifdef HAVE_MENU
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discord_download_avatar(connectedUser->userId, connectedUser->avatar);
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#endif
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@ -164,18 +174,18 @@ static void handle_discord_ready(const DiscordUser* connectedUser)
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static void handle_discord_disconnected(int errcode, const char* message)
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{
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RARCH_LOG("[Discord] disconnected (%d: %s)\n", errcode, message);
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RARCH_LOG("[discord] disconnected (%d: %s)\n", errcode, message);
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}
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static void handle_discord_error(int errcode, const char* message)
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{
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RARCH_LOG("[Discord] error (%d: %s)\n", errcode, message);
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RARCH_LOG("[discord] error (%d: %s)\n", errcode, message);
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}
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static void handle_discord_join_cb(retro_task_t *task, void *task_data, void *user_data, const char *err)
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{
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struct netplay_room *room;
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char tmp_hostname[32];
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char join_hostname[PATH_MAX_LENGTH];
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http_transfer_data_t *data = (http_transfer_data_t*)task_data;
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@ -194,13 +204,13 @@ static void handle_discord_join_cb(retro_task_t *task, void *task_data, void *us
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deinit_netplay();
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netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
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snprintf(tmp_hostname, sizeof(tmp_hostname), "%s|%d",
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snprintf(join_hostname, sizeof(join_hostname), "%s|%d",
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room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
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room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
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RARCH_LOG("[Discord] joining lobby at: %s\n", tmp_hostname);
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RARCH_LOG("[discord] joining lobby at: %s\n", join_hostname);
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task_push_netplay_crc_scan(room->gamecrc,
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room->gamename, tmp_hostname, room->corename, room->subsystem_name);
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room->gamename, join_hostname, room->corename, room->subsystem_name);
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connecting = true;
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discord_update(DISCORD_PRESENCE_NETPLAY_CLIENT);
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}
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@ -224,30 +234,22 @@ finish:
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static void handle_discord_join(const char* secret)
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{
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char url [2048] = "http://lobby.libretro.com/";
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char tmp_hostname[32];
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static struct string_list *list = NULL;
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RARCH_LOG("[Discord] join secret: (%s)\n", secret);
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RARCH_LOG("[discord] join secret: (%s)\n", secret);
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list = string_split(secret, "|");
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strlcpy(client_party_name, list->elems[1].data, sizeof(client_party_name));
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strlcat(client_party_name, "|", sizeof(client_party_name));
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strlcat(client_party_name, list->elems[2].data, sizeof(client_party_name));
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strlcat(url, list->elems[0].data, sizeof(url));
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strlcpy(peer_party_id, list->elems[0].data, sizeof(peer_party_id));
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strlcat(url, peer_party_id, sizeof(url));
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strlcat(url, "/", sizeof(url));
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RARCH_LOG("[Discord] querying lobby id: %s at %s\n", list->elems[0].data, url);
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snprintf(tmp_hostname,
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sizeof(tmp_hostname),
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"%s|%s", list->elems[0].data, list->elems[1].data);
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RARCH_LOG("[discord] querying lobby id: %s at %s\n", peer_party_id, url);
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task_push_http_transfer(url, true, NULL, handle_discord_join_cb, NULL);
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}
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static void handle_discord_spectate(const char* secret)
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{
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RARCH_LOG("[Discord] spectate (%s)\n", secret);
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RARCH_LOG("[discord] spectate (%s)\n", secret);
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}
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static void handle_discord_join_response(void *ignore, const char *line)
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@ -273,7 +275,7 @@ static void handle_discord_join_request(const DiscordUser* request)
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menu_input_ctx_line_t line;
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#endif
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RARCH_LOG("[Discord] join request from %s#%s - %s %s\n",
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RARCH_LOG("[discord] join request from %s#%s - %s %s\n",
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request->username,
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request->discriminator,
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request->userId,
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@ -315,7 +317,7 @@ void discord_update(enum discord_presence presence)
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if (!connecting && (presence == DISCORD_PRESENCE_NONE || presence == DISCORD_PRESENCE_MENU))
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{
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memset(&discord_presence, 0, sizeof(discord_presence));
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client_party_name[0] = '\0';
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peer_party_id[0] = '\0';
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}
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switch (presence)
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@ -351,8 +353,8 @@ void discord_update(enum discord_presence presence)
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if (!label)
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label = (char *)path_basename(path_get(RARCH_PATH_BASENAME));
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#if 0
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RARCH_LOG("[Discord] current core: %s\n", system_id);
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RARCH_LOG("[Discord] current content: %s\n", label);
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RARCH_LOG("[discord] current core: %s\n", system_id);
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RARCH_LOG("[discord] current content: %s\n", label);
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#endif
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discord_presence.largeImageKey = system_id;
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@ -378,7 +380,7 @@ void discord_update(enum discord_presence presence)
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if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
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{
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client_party_name[0] = '\0';
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peer_party_id[0] = '\0';
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discord_presence.partyId = NULL;
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discord_presence.partyMax = 0;
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discord_presence.partySize = 0;
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@ -391,34 +393,36 @@ void discord_update(enum discord_presence presence)
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if (room->id == 0)
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return;
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RARCH_LOG("[Discord] netplay room details: id=%d, nick=%s IP=%s port=%d\n",
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RARCH_LOG("[discord] netplay room details: id=%d, nick=%s IP=%s port=%d\n",
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room->id, room->nickname,
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room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
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room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
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{
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char join_secret[128];
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snprintf(join_secret, sizeof(join_secret), "%d|%s", room->id, party_name);
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snprintf(self_party_id, sizeof(self_party_id), "%d", room->id);
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snprintf(join_secret, sizeof(join_secret), "%d|%" PRId64, room->id, cpu_features_get_time_usec());
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discord_presence.joinSecret = strdup(join_secret);
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/* discord_presence.spectateSecret = "SPECSPECSPEC"; */
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discord_presence.partyId = strdup(party_name);
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discord_presence.partyId = strdup(self_party_id);
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discord_presence.partyMax = 2;
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discord_presence.partySize = 1;
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RARCH_LOG("[Discord] join secret: %s\n", join_secret);
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RARCH_LOG("[Discord] party id: %s\n", party_name);
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RARCH_LOG("[discord] join secret: %s\n", join_secret);
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RARCH_LOG("[discord] party id: %s\n", self_party_id);
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}
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break;
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case DISCORD_PRESENCE_NETPLAY_CLIENT:
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RARCH_LOG("[Discord] party id: %s\n", client_party_name);
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discord_presence.partyId = strdup(client_party_name);
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RARCH_LOG("[discord] party id: %s\n", peer_party_id);
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discord_presence.partyId = strdup(peer_party_id);
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break;
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case DISCORD_PRESENCE_NETPLAY_NETPLAY_STOPPED:
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{
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if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL) &&
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!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_CONNECTED, NULL))
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{
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client_party_name[0] = '\0';
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peer_party_id[0] = '\0';
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discord_presence.partyId = NULL;
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discord_presence.partyMax = 0;
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discord_presence.partySize = 0;
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@ -435,7 +439,7 @@ void discord_update(enum discord_presence presence)
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break;
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}
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RARCH_LOG("[Discord] updating (%d)\n", presence);
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RARCH_LOG("[discord] updating (%d)\n", presence);
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Discord_UpdatePresence(&discord_presence);
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discord_status = presence;
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@ -448,7 +452,7 @@ void discord_init(void)
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DiscordEventHandlers handlers;
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RARCH_LOG("[Discord] initializing ..\n");
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RARCH_LOG("[discord] initializing ..\n");
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start_time = time(0);
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memset(&handlers, 0, sizeof(handlers));
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@ -467,14 +471,14 @@ void discord_init(void)
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snprintf(command, sizeof(command), "sh -c %s", get_retroarch_launch_arguments());
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#endif
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RARCH_LOG("[Discord] registering startup command: %s\n", command);
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RARCH_LOG("[discord] registering startup command: %s\n", command);
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Discord_Register(settings->arrays.discord_app_id, command);
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discord_ready = true;
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}
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void discord_shutdown(void)
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{
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RARCH_LOG("[Discord] shutting down ..\n");
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RARCH_LOG("[discord] shutting down ..\n");
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Discord_ClearPresence();
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Discord_Shutdown();
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discord_ready = false;
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@ -66,15 +66,15 @@ enum netplay_host_method
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struct netplay_room
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{
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int id;
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char nickname [PATH_MAX_LENGTH];
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char address [PATH_MAX_LENGTH];
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char mitm_address[PATH_MAX_LENGTH];
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char nickname [2048];
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char address [2048];
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char mitm_address[2048];
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int port;
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int mitm_port;
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char corename [PATH_MAX_LENGTH];
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char frontend [PATH_MAX_LENGTH];
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char coreversion [PATH_MAX_LENGTH];
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char gamename [PATH_MAX_LENGTH];
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char corename [2048];
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char frontend [2048];
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char coreversion [2048];
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char gamename [2048];
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int gamecrc;
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int timestamp;
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int host_method;
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@ -82,9 +82,9 @@ struct netplay_room
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bool has_spectate_password;
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bool lan;
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bool fixed;
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char retroarch_version[PATH_MAX_LENGTH];
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char subsystem_name[PATH_MAX_LENGTH];
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char country[PATH_MAX_LENGTH];
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char retroarch_version [2048];
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char subsystem_name [2048];
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char country[2048];
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struct netplay_room *next;
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};
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