(menu_driver) Turn more functions static

This commit is contained in:
libretroadmin 2023-04-28 21:54:40 +02:00
parent 661f315aa8
commit 1a91aabd08
4 changed files with 137 additions and 204 deletions

View File

@ -1597,7 +1597,7 @@ static int menu_input_key_bind_set_mode_common(
}
#ifdef ANDROID
bool menu_input_key_bind_poll_find_hold_pad(
static bool menu_input_key_bind_poll_find_hold_pad(
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p)
@ -1682,7 +1682,7 @@ bool menu_input_key_bind_poll_find_hold_pad(
return false;
}
bool menu_input_key_bind_poll_find_hold(
static bool menu_input_key_bind_poll_find_hold(
unsigned max_users,
struct menu_bind_state *new_state,
struct retro_keybind * output)
@ -1702,7 +1702,7 @@ bool menu_input_key_bind_poll_find_hold(
}
#endif
bool menu_input_key_bind_poll_find_trigger_pad(
static bool menu_input_key_bind_poll_find_trigger_pad(
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output,
@ -1803,7 +1803,7 @@ bool menu_input_key_bind_poll_find_trigger_pad(
return false;
}
bool menu_input_key_bind_poll_find_trigger(
static bool menu_input_key_bind_poll_find_trigger(
unsigned max_users,
struct menu_bind_state *state,
struct menu_bind_state *new_state,
@ -1825,13 +1825,13 @@ bool menu_input_key_bind_poll_find_trigger(
}
void menu_input_key_bind_poll_bind_get_rested_axes(
static void menu_input_key_bind_poll_bind_get_rested_axes(
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
struct menu_bind_state *state)
{
unsigned a;
unsigned port = state->port;
unsigned port = state->port;
if (joypad)
{
@ -1861,9 +1861,7 @@ void menu_input_key_bind_poll_bind_get_rested_axes(
}
}
void input_event_osk_iterate(
void *osk_grid,
enum osk_type osk_idx)
void input_event_osk_iterate(void *osk_grid, enum osk_type osk_idx)
{
#ifndef HAVE_LANGEXTRA
/* If HAVE_LANGEXTRA is not defined, define some ASCII-friendly pages. */
@ -2656,6 +2654,51 @@ void menu_cbs_init(
}
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
static void menu_driver_set_last_shader_path_int(
const char *shader_path,
enum rarch_shader_type *type,
char *shader_dir, size_t dir_len,
char *shader_file, size_t file_len)
{
const char *file_name = NULL;
if (!type ||
!shader_dir ||
(dir_len < 1) ||
!shader_file ||
(file_len < 1))
return;
/* Reset existing cache */
*type = RARCH_SHADER_NONE;
shader_dir[0] = '\0';
shader_file[0] = '\0';
/* If path is empty, do nothing */
if (string_is_empty(shader_path))
return;
/* Get shader type */
/* If type is invalid, do nothing */
if ((*type = video_shader_parse_type(shader_path)) == RARCH_SHADER_NONE)
return;
/* Cache parent directory */
fill_pathname_parent_dir(shader_dir, shader_path, dir_len);
/* If parent directory is empty, then file name
* is only valid if 'shader_path' refers to an
* existing file in the root of the file system */
if (string_is_empty(shader_dir) &&
!path_is_valid(shader_path))
return;
/* Cache file name */
file_name = path_basename_nocompression(shader_path);
if (!string_is_empty(file_name))
strlcpy(shader_file, file_name, file_len);
}
void menu_driver_set_last_shader_preset_path(const char *path)
{
menu_handle_t *menu = menu_driver_state.driver_data;
@ -2698,6 +2741,47 @@ enum rarch_shader_type menu_driver_get_last_shader_pass_type(void)
return menu->last_shader_selection.pass_type;
}
static void menu_driver_get_last_shader_path_int(
settings_t *settings, enum rarch_shader_type type,
const char *shader_dir, const char *shader_file_name,
const char **dir_out, const char **file_name_out)
{
bool remember_last_dir = settings->bools.video_shader_remember_last_dir;
const char *video_shader_dir = settings->paths.directory_video_shader;
/* File name is NULL by default */
if (file_name_out)
*file_name_out = NULL;
/* If any of the following are true:
* - Directory caching is disabled
* - No directory has been cached
* - Cached directory is invalid
* - Last selected shader is incompatible with
* the current video driver
* ...use default settings */
if (!remember_last_dir ||
(type == RARCH_SHADER_NONE) ||
string_is_empty(shader_dir) ||
!path_is_directory(shader_dir) ||
!video_shader_is_supported(type))
{
if (dir_out)
*dir_out = video_shader_dir;
return;
}
/* Assign last set directory */
if (dir_out)
*dir_out = shader_dir;
/* Assign file name */
if (file_name_out &&
!string_is_empty(shader_file_name))
*file_name_out = shader_file_name;
}
void menu_driver_get_last_shader_preset_path(
const char **directory, const char **file_name)
{
@ -2739,45 +2823,6 @@ void menu_driver_get_last_shader_pass_path(
shader_dir, shader_file_name,
directory, file_name);
}
void menu_driver_get_last_shader_path_int(
settings_t *settings, enum rarch_shader_type type,
const char *shader_dir, const char *shader_file_name,
const char **dir_out, const char **file_name_out)
{
bool remember_last_dir = settings->bools.video_shader_remember_last_dir;
const char *video_shader_dir = settings->paths.directory_video_shader;
/* File name is NULL by default */
if (file_name_out)
*file_name_out = NULL;
/* If any of the following are true:
* - Directory caching is disabled
* - No directory has been cached
* - Cached directory is invalid
* - Last selected shader is incompatible with
* the current video driver
* ...use default settings */
if (!remember_last_dir ||
(type == RARCH_SHADER_NONE) ||
string_is_empty(shader_dir) ||
!path_is_directory(shader_dir) ||
!video_shader_is_supported(type))
{
if (dir_out)
*dir_out = video_shader_dir;
return;
}
/* Assign last set directory */
if (dir_out)
*dir_out = shader_dir;
/* Assign file name */
if (file_name_out &&
!string_is_empty(shader_file_name))
*file_name_out = shader_file_name;
}
int menu_shader_manager_clear_num_passes(struct video_shader *shader)
{
@ -2872,39 +2917,39 @@ void menu_shader_manager_clear_pass_path(struct video_shader *shader,
enum rarch_shader_type menu_shader_manager_get_type(
const struct video_shader *shader)
{
enum rarch_shader_type type = RARCH_SHADER_NONE;
enum rarch_shader_type type = RARCH_SHADER_NONE;
/* All shader types must be the same, or we cannot use it. */
size_t i = 0;
if (!shader)
return RARCH_SHADER_NONE;
type = video_shader_parse_type(shader->path);
if (!shader->passes)
return type;
if (type == RARCH_SHADER_NONE)
if (shader->passes)
{
type = video_shader_parse_type(shader->pass[0].source.path);
i = 1;
}
for (; i < shader->passes; i++)
{
enum rarch_shader_type pass_type =
video_shader_parse_type(shader->pass[i].source.path);
switch (pass_type)
size_t i = 0;
if (type == RARCH_SHADER_NONE)
{
case RARCH_SHADER_CG:
case RARCH_SHADER_GLSL:
case RARCH_SHADER_SLANG:
if (type != pass_type)
return RARCH_SHADER_NONE;
break;
default:
break;
type = video_shader_parse_type(shader->pass[0].source.path);
i = 1;
}
for (; i < shader->passes; i++)
{
enum rarch_shader_type pass_type =
video_shader_parse_type(shader->pass[i].source.path);
switch (pass_type)
{
case RARCH_SHADER_CG:
case RARCH_SHADER_GLSL:
case RARCH_SHADER_SLANG:
if (type != pass_type)
return RARCH_SHADER_NONE;
break;
default:
break;
}
}
}
@ -3127,7 +3172,7 @@ bool menu_driver_search_filter_enabled(const char *label, unsigned type)
return filter_enabled;
}
void menu_input_key_bind_poll_bind_state(
static void menu_input_key_bind_poll_bind_state(
input_driver_state_t *input_st,
const retro_keybind_set *binds,
float input_axis_threshold,
@ -3575,7 +3620,7 @@ bool rarch_menu_init(
return true;
}
void menu_input_set_pointer_visibility(
static void menu_input_set_pointer_visibility(
menu_input_pointer_hw_state_t *pointer_hw_state,
menu_input_t *menu_input,
retro_time_t current_time)
@ -4077,51 +4122,6 @@ bool menu_shader_manager_operate_auto_preset(
return false;
}
void menu_driver_set_last_shader_path_int(
const char *shader_path,
enum rarch_shader_type *type,
char *shader_dir, size_t dir_len,
char *shader_file, size_t file_len)
{
const char *file_name = NULL;
if (!type ||
!shader_dir ||
(dir_len < 1) ||
!shader_file ||
(file_len < 1))
return;
/* Reset existing cache */
*type = RARCH_SHADER_NONE;
shader_dir[0] = '\0';
shader_file[0] = '\0';
/* If path is empty, do nothing */
if (string_is_empty(shader_path))
return;
/* Get shader type */
/* If type is invalid, do nothing */
if ((*type = video_shader_parse_type(shader_path)) == RARCH_SHADER_NONE)
return;
/* Cache parent directory */
fill_pathname_parent_dir(shader_dir, shader_path, dir_len);
/* If parent directory is empty, then file name
* is only valid if 'shader_path' refers to an
* existing file in the root of the file system */
if (string_is_empty(shader_dir) &&
!path_is_valid(shader_path))
return;
/* Cache file name */
file_name = path_basename_nocompression(shader_path);
if (!string_is_empty(file_name))
strlcpy(shader_file, file_name, file_len);
}
#endif
void get_current_menu_value(struct menu_state *menu_st,
@ -4142,7 +4142,7 @@ void get_current_menu_value(struct menu_state *menu_st,
strlcpy(s, entry_label, len);
}
void get_current_menu_label(struct menu_state *menu_st,
static void menu_driver_get_current_menu_label(struct menu_state *menu_st,
char *s, size_t len)
{
menu_entry_t entry;
@ -4164,7 +4164,8 @@ void get_current_menu_label(struct menu_state *menu_st,
strlcpy(s, entry_label, len);
}
void get_current_menu_sublabel(struct menu_state *menu_st,
static void menu_driver_get_current_menu_sublabel(
struct menu_state *menu_st,
char *s, size_t len)
{
menu_entry_t entry;
@ -7310,13 +7311,13 @@ bool menu_shader_manager_init(void)
if (shader_info.data)
/* Use the path of the originally loaded preset because it could
* have been a preset with a #reference in it to another preset */
path_shader = shader_info.data->loaded_preset_path;
path_shader = shader_info.data->loaded_preset_path;
else
path_shader = video_shader_get_current_shader_preset();
path_shader = video_shader_get_current_shader_preset();
menu_shader_manager_free();
menu_shader = (struct video_shader*)
menu_shader = (struct video_shader*)
calloc(1, sizeof(*menu_shader));
if (!menu_shader)
@ -7369,9 +7370,7 @@ end:
* Sets shader preset.
**/
bool menu_shader_manager_set_preset(struct video_shader *menu_shader,
enum rarch_shader_type type,
const char *preset_path,
bool apply)
enum rarch_shader_type type, const char *preset_path, bool apply)
{
bool refresh = false;
bool ret = false;
@ -7425,14 +7424,13 @@ clear:
* combine current shader with a shader preset on disk
**/
bool menu_shader_manager_append_preset(struct video_shader *shader,
const char* preset_path,
const bool prepend)
const char* preset_path, const bool prepend)
{
bool refresh = false;
bool ret = false;
settings_t* settings = config_get_ptr();
bool refresh = false;
bool ret = false;
settings_t* settings = config_get_ptr();
const char *dir_video_shader = settings->paths.directory_video_shader;
enum rarch_shader_type type = menu_shader_manager_get_type(shader);
enum rarch_shader_type type = menu_shader_manager_get_type(shader);
if (string_is_empty(preset_path))
{
@ -7441,12 +7439,7 @@ bool menu_shader_manager_append_preset(struct video_shader *shader,
}
if (!video_shader_combine_preset_and_apply(settings,
type,
shader,
preset_path,
dir_video_shader,
prepend,
true))
type, shader, preset_path, dir_video_shader, prepend, true))
goto clear;
RARCH_LOG("[Shaders]: Menu shader set to: \"%s\".\n", preset_path);
@ -7644,7 +7637,7 @@ static int generic_menu_iterate(
if (string_is_equal(menu->menu_state_msg,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE)))
{
get_current_menu_sublabel(
menu_driver_get_current_menu_sublabel(
menu_st,
menu->menu_state_msg, sizeof(menu->menu_state_msg));
if (string_is_equal(menu->menu_state_msg, ""))
@ -7666,7 +7659,7 @@ static int generic_menu_iterate(
MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE)))
{
char current_sublabel[255];
get_current_menu_sublabel(
menu_driver_get_current_menu_sublabel(
menu_st,
current_sublabel, sizeof(current_sublabel));
if (string_is_equal(current_sublabel, ""))
@ -7758,7 +7751,7 @@ static int generic_menu_iterate(
|| type == MENU_SETTINGS_INPUT_LIBRETRO_DEVICE
|| type == MENU_SETTINGS_INPUT_INPUT_REMAP_PORT)
{
get_current_menu_sublabel(
menu_driver_get_current_menu_sublabel(
menu_st,
menu->menu_state_msg, sizeof(menu->menu_state_msg));
@ -8190,7 +8183,7 @@ int generic_menu_entry_action(
case MENU_ACTION_RIGHT:
case MENU_ACTION_CANCEL:
menu_entries_get_title(title_name, sizeof(title_name));
get_current_menu_label(menu_st, current_label, sizeof(current_label));
menu_driver_get_current_menu_label(menu_st, current_label, sizeof(current_label));
break;
case MENU_ACTION_UP:
case MENU_ACTION_DOWN:
@ -8199,7 +8192,7 @@ int generic_menu_entry_action(
case MENU_ACTION_SELECT:
case MENU_ACTION_SEARCH:
case MENU_ACTION_ACCESSIBILITY_SPEAK_LABEL:
get_current_menu_label(menu_st, current_label, sizeof(current_label));
menu_driver_get_current_menu_label(menu_st, current_label, sizeof(current_label));
break;
case MENU_ACTION_SCAN:
case MENU_ACTION_INFO:

View File

@ -768,30 +768,6 @@ int menu_dialog_iterate(
void menu_entries_settings_deinit(struct menu_state *menu_st);
void menu_input_key_bind_poll_bind_get_rested_axes(
const input_device_driver_t *joypad,
const input_device_driver_t *sec_joypad,
struct menu_bind_state *state);
#ifdef ANDROID
bool menu_input_key_bind_poll_find_hold_pad(
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p);
#endif
bool menu_input_key_bind_poll_find_trigger_pad(
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output,
unsigned p);
bool menu_input_key_bind_poll_find_trigger(
unsigned max_users,
struct menu_bind_state *state,
struct menu_bind_state *new_state,
struct retro_keybind * output);
void input_event_osk_iterate(
void *osk_grid,
enum osk_type osk_idx);
@ -855,15 +831,6 @@ float menu_input_get_dpi(
void menu_input_pointer_close_messagebox(struct menu_state *menu_st);
void menu_input_key_bind_poll_bind_state(
input_driver_state_t *input_driver_st,
const retro_keybind_set *binds,
float input_axis_threshold,
unsigned joy_idx,
struct menu_bind_state *state,
bool timed_out,
bool keyboard_mapping_blocked);
enum action_iterate_type action_iterate_type(const char *label);
void menu_cbs_init(
@ -882,13 +849,6 @@ bool menu_driver_displaylist_push(
int generic_menu_entry_action(void *userdata, menu_entry_t *entry, size_t i, enum menu_action action);
#if defined(HAVE_CG) || defined(HAVE_GLSL) || defined(HAVE_SLANG) || defined(HAVE_HLSL)
void menu_driver_get_last_shader_path_int(
settings_t *settings, enum rarch_shader_type type,
const char *shader_dir, const char *shader_file_name,
const char **dir_out, const char **file_name_out);
#endif
int menu_entries_elem_get_first_char(
file_list_t *list, unsigned offset);
@ -898,10 +858,6 @@ void menu_entries_build_scroll_indices(
void get_current_menu_value(struct menu_state *menu_st,
char *s, size_t len);
void get_current_menu_label(struct menu_state *menu_st,
char *s, size_t len);
void get_current_menu_sublabel(struct menu_state *menu_st,
char *s, size_t len);
void menu_display_common_image_upload(
const menu_ctx_driver_t *menu_driver_ctx,

View File

@ -295,16 +295,6 @@ bool menu_input_dialog_get_display_kb(void);
void menu_input_dialog_end(void);
bool menu_input_key_bind_poll_find_hold(
unsigned max_users,
struct menu_bind_state *new_state,
struct retro_keybind * output);
void menu_input_set_pointer_visibility(
menu_input_pointer_hw_state_t *pointer_hw_state,
menu_input_t *menu_input,
retro_time_t current_time);
RETRO_END_DECLS
#endif

View File

@ -179,12 +179,6 @@ bool menu_shader_manager_operate_auto_preset(
const char *dir_menu_config,
enum auto_shader_type type, bool apply);
void menu_driver_set_last_shader_path_int(
const char *shader_path,
enum rarch_shader_type *type,
char *shader_dir, size_t dir_len,
char *shader_file, size_t file_len);
RETRO_END_DECLS
#endif