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Print OVERLAY in menu when selecting one.
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@ -438,6 +438,10 @@ static void render_text(rgui_handle_t *rgui)
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snprintf(title, sizeof(title), "MENU %s", dir);
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snprintf(title, sizeof(title), "MENU %s", dir);
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else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY)
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else if (menu_type == RGUI_SETTINGS_OPEN_HISTORY)
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strlcpy(title, "LOAD HISTORY", sizeof(title));
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strlcpy(title, "LOAD HISTORY", sizeof(title));
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#ifdef HAVE_OVERLAY
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else if (menu_type == RGUI_SETTINGS_OVERLAY_PRESET)
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snprintf(title, sizeof(title), "OVERLAY %s", dir);
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#endif
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else
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else
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{
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{
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const char *core_name = rgui->info.library_name;
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const char *core_name = rgui->info.library_name;
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