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Shut up false positive warning
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@ -763,7 +763,7 @@ static void netplay_toggle_play_spectate(netplay_t *netplay)
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/* FIXME: Duplication */
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uint32_t payload[2];
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char msg[512];
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const char *dmsg;
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const char *dmsg = NULL;
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payload[0] = htonl(netplay->self_frame_count);
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if (netplay->self_mode == NETPLAY_CONNECTION_PLAYING)
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{
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