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https://github.com/libretro/RetroArch
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(Zahrand) Don't need this I think
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@ -819,9 +819,6 @@ static void device_draw(struct device *dev,
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glEnable(GL_BLEND);
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glBlendEquation(GL_FUNC_ADD);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glDisable(GL_CULL_FACE);
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glDisable(GL_DEPTH_TEST);
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glEnable(GL_SCISSOR_TEST);
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glActiveTexture(GL_TEXTURE0);
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/* setup program */
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@ -889,7 +886,7 @@ static void device_draw(struct device *dev,
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glBindBuffer(GL_ARRAY_BUFFER, (GLuint)last_vbo);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, (GLuint)last_ebo);
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glBindVertexArray((GLuint)last_vao);
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glDisable(GL_SCISSOR_TEST);
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glDisable(GL_BLEND);
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#endif
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}
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