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https://github.com/libretro/RetroArch
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Applied color correction to the libretro core
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@ -87,6 +87,17 @@ static void deinitTexture(GSTEXTURE *texture) {
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deinitTexturePTR(texture->Clut);
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}
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static void ConvertColors32(u32 *buffer, u32 dimensions)
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{
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u32 i;
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u32 x32;
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for (i = 0; i < dimensions; i++) {
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x32 = buffer[i];
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buffer[i] = ((x32 >> 16) & 0xFF) | ((x32 << 16) & 0xFF0000) | (x32 & 0xFF00FF00);
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}
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}
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static void *ps2_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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@ -135,7 +146,7 @@ static bool ps2_gfx_frame(void *data, const void *frame,
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if (frame)
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{
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int PSM = GS_PSM_CT16;
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int PSM = GS_PSM_CT32;
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if ( !ps2->coreTexture->Mem ||
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ps2->coreTexture->Width != width ||
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ps2->coreTexture->Height != height ||
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@ -148,7 +159,8 @@ static bool ps2_gfx_frame(void *data, const void *frame,
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ps2->coreTexture->Mem = memalign(128, gskitTextureSize(ps2->coreTexture));
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}
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memcpy(ps2->coreTexture->Mem, frame, width * height * 2);
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ConvertColors32(frame, width * height);
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memcpy(ps2->coreTexture->Mem, frame, width * height * 4);
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}
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if (frame)
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