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win32: fix for "current monitor" setting
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69193e8b65
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@ -42,6 +42,7 @@ namespace Monitor
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static HMONITOR last_hm;
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static HMONITOR all_hms[MAX_MONITORS];
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static unsigned num_mons;
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static unsigned cur_mon_id;
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}
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namespace Callback
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@ -97,7 +98,7 @@ void D3DVideo::init_base(const video_info_t &info)
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throw std::runtime_error("Failed to create D3D9 interface!");
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if (FAILED(g_pD3D->CreateDevice(
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g_settings.video.monitor_index ? g_settings.video.monitor_index - 1 : D3DADAPTER_DEFAULT,
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Monitor::cur_mon_id,
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D3DDEVTYPE_HAL,
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hWnd,
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D3DCREATE_HARDWARE_VERTEXPROCESSING,
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@ -296,7 +297,21 @@ RECT D3DVideo::monitor_rect()
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unsigned fs_monitor = g_settings.video.monitor_index;
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if (fs_monitor && fs_monitor <= Monitor::num_mons && Monitor::all_hms[fs_monitor - 1])
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{
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hm_to_use = Monitor::all_hms[fs_monitor - 1];
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Monitor::cur_mon_id = fs_monitor - 1;
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}
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else
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{
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for(unsigned i=0;i<Monitor::num_mons;i++)
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{
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if(Monitor::all_hms[i]==hm_to_use)
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{
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Monitor::cur_mon_id = i;
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break;
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}
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}
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}
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MONITORINFOEX current_mon;
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std::memset(¤t_mon, 0, sizeof(current_mon));
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