Remove shader_manager_get_current_shader - no longer used

This commit is contained in:
twinaphex 2015-04-19 18:46:53 +02:00
parent 1cb9f651ab
commit 1739259dde

View File

@ -137,19 +137,6 @@ static int load_or_open_zip_iterate(unsigned action)
return 0;
}
static INLINE struct video_shader *shader_manager_get_current_shader(const char *label, unsigned type)
{
menu_handle_t *menu = menu_driver_get_ptr();
if (!menu)
return NULL;
if (!strcmp(label, "video_shader_preset_parameters"))
return menu->shader;
else if (!strcmp(label, "video_shader_parameters"))
return video_shader_driver_get_current_shader();
return NULL;
}
static int action_iterate_help(const char *label, unsigned action)
{
unsigned i;