mirror of
https://github.com/libretro/RetroArch
synced 2025-03-15 22:21:01 +00:00
Update CHANGES.md
This commit is contained in:
parent
503f7cde00
commit
17121b361d
43
CHANGES.md
43
CHANGES.md
@ -1,4 +1,47 @@
|
||||
# Future
|
||||
- ANDROID: In Android builds, add input_android_physical_keyboard configuration option and its corresponding menu entry to force a device to act as a physical keyboard. When running on Android, RetroArch considers most devices that emit dpad events as gamepads, even if they also emit other keyboard events; this is usually the right thing to do, but it has the side effect of not letting some actual keyboards (e.g.: Logitech K480) act as such inside RetroArch. This configuration option allows users to manually select a specific input device to act as a physical keyboard instead of a gamepad, which is handy when emulating computers as opposed to consoles.
|
||||
- AUTOMATIC FRAME DELAY: Helped delay to decrease easier when it should and helped delay to stay put when it should when triggering pause & menu with or without pause & fast-forward & slow-motion & geometry change
|
||||
- AUTOMATIC FRAME DELAY: Recalibrate delay on video reinit (fullscreen toggle and such)
|
||||
- AUTOMATIC FRAME DELAY: Show (x effective) only in menu item and not in dropdown list items when auto is enabled
|
||||
- CHEEVOS: Allow repositioning of RetroAchievement notifications
|
||||
- CHEEVOS/MENU: Add Achievements Visibility submenu option
|
||||
- CHEEVOS/MENU: Startup Summary split off from Verbose Mode, added option to hide for games with zero core cheevos
|
||||
- CHEEVOS/MENU: 'Unlocks/Mastery' split into two options
|
||||
- CHEEVOS/MENU: 'Account/Login Messages' split off from 'Verbose', gated all login success/error messages
|
||||
- CLI: Update selected save slot when start with cli --entryslot
|
||||
- CLI/MENU/XMB: Stop showing bogus previous icon on CLI launch
|
||||
- D3D9: Fixed display driver scissoring implementation - can now accept 0 width/height
|
||||
- D3D10: Fixed display driver scissoring implementation - can now accept 0 width/height
|
||||
- D3D11: Fixed display driver scissoring implementation - can now accept 0 width/height
|
||||
- D3D12: Fixed display driver scissoring implementation - can now accept 0 width/height
|
||||
- LOCALIZATION: Updates
|
||||
- LOCALIZATION: Enable localization of video rotation, orientation, and aspect ratio option values.
|
||||
- LOCALIZATION: Mixer stream localization also added
|
||||
- LOCALIZATION/MENU/LANGUAGE: Language submenu now shows the progress of translated strings for each language.
|
||||
- LOCALIZATION: Help texts now localizable through Crowdin.
|
||||
- INPUT: Allowing keyboard hotkeys to work without hotkey modifier if modifier is only mapped to RetroPad
|
||||
- INPUT: Allowing keyboard hotkey keys for typing if hotkey modifier is set to keyboard but not pressed
|
||||
- INPUT: Allowing keyboard RetroPad keys for typing if emulated device type is "None"
|
||||
- MENU: Rename 'Standalone Cores' to 'Contentless Cores'
|
||||
- MENU/SUBLABELS: All under "Configuration File" + moved "Reset to Defaults" to bottom
|
||||
- MENU/SUBLABELS: Quick Menu > Controls > Port x Controls
|
||||
- MENU/SUBLABELS: Port x Controls > Device Type
|
||||
- MENU/XMB: Fixed playlist manager icons to take Explore Views into account properly
|
||||
- MENU/XMB: Changed XMB Explore View title to match Ozone
|
||||
- MENU/XMB: Added "Switch Icons" option
|
||||
- MENU/OZONE: Fixed playlist manager icons to take Explore Views into account properly
|
||||
- MENU/MATERIALUI: Added missing Favorites+History icons in playlist manager
|
||||
- MENU/MATERIALUI: Added "Switch Icons" option
|
||||
- MENU/CHEATS: Added missing icons in cheats (Delete + Copy After/Before)
|
||||
- MENU/CHEATS: Fixed label capitalization in cheats (Add New After/Before This)
|
||||
- MENU/SOUNDS: Add scrolling sounds for RGUI, XMB, MaterialUI and Ozone.
|
||||
- MIYOO: L3/R3 support for Dingux Gamepad controller device.
|
||||
- OSX/MACOS: Include OpenGL video driver on Metal macOS builds (10.13 and higher)
|
||||
- OSX/MACOS/METAL BUILD: Fix input events (keyboard/mouse) sometimes going lost when switching between fullscreen and windowed mode. Fixes lots of longstanding issues
|
||||
- OSX/MACOS/OPENGL: Fix for fullscreen OpenGL driver in Metal macOS build
|
||||
- QB/CONFIGURE: Add new flags - HAVE_UPDATE_CORE_INFO, ASSETS_DIR, FILTERS_DIR
|
||||
- SHADERS: Append Preset feature
|
||||
- SHADERS: Prepend Preset feature
|
||||
|
||||
# 1.14.0
|
||||
- AUDIO/COREAUDIO/APPLE: Allow coreaudio3 driver to work with audio devices that have 2 or more output channels
|
||||
|
Loading…
x
Reference in New Issue
Block a user