Merge pull request #1618 from aliaspider/master

(3DS) implement the audio driver.
This commit is contained in:
Twinaphex 2015-04-10 20:15:14 +02:00
commit 16f20400fa
2 changed files with 156 additions and 20 deletions

View File

@ -16,17 +16,84 @@
#include "../../general.h"
#include "../../driver.h"
typedef struct
{
bool nonblocking;
int16_t* l;
int16_t* r;
int16_t* silence;
uint32_t l_paddr;
uint32_t r_paddr;
uint32_t silence_paddr;
uint32_t pos;
int rate;
} ctr_audio_t;
#define CTR_AUDIO_COUNT (1u << 12u)
#define CTR_AUDIO_COUNT_MASK (CTR_AUDIO_COUNT - 1u)
#define CTR_AUDIO_SIZE (CTR_AUDIO_COUNT * sizeof(int16_t))
#define CTR_AUDIO_SIZE_MASK (CTR_AUDIO_SIZE - 1u)
static void *ctr_audio_init(const char *device, unsigned rate, unsigned latency)
{
(void)device;
(void)rate;
(void)latency;
return (void*)-1;
// if(!csndInit())
// return NULL;
ctr_audio_t *ctr = (ctr_audio_t*)calloc(1, sizeof(ctr_audio_t));
ctr->l = linearAlloc(CTR_AUDIO_SIZE);
ctr->r = linearAlloc(CTR_AUDIO_SIZE);
ctr->silence = linearAlloc(CTR_AUDIO_SIZE);
memset(ctr->l, 0, CTR_AUDIO_SIZE);
memset(ctr->r, 0, CTR_AUDIO_SIZE);
memset(ctr->silence, 0, CTR_AUDIO_SIZE);
ctr->l_paddr = osConvertVirtToPhys((u32)ctr->l);
ctr->r_paddr = osConvertVirtToPhys((u32)ctr->r);
ctr->silence_paddr = osConvertVirtToPhys((u32)ctr->silence);
ctr->pos = 0;
ctr->rate = rate;
GSPGPU_FlushDataCache(NULL, (u8*)ctr->silence, CTR_AUDIO_SIZE);
csndPlaySound(0x8, SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL)| SOUND_FORMAT(CSND_ENCODING_PCM16),
rate, ctr->silence, ctr->silence, CTR_AUDIO_SIZE);
csndPlaySound(0x9, SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL)| SOUND_FORMAT(CSND_ENCODING_PCM16),
rate, ctr->silence, ctr->silence, CTR_AUDIO_SIZE);
CSND_SetVol(0x8, 0xFFFF, 0);
CSND_SetVol(0x9, 0, 0xFFFF);
csndExecCmds(true);
return ctr;
}
static void ctr_audio_free(void *data)
{
(void)data;
ctr_audio_t* ctr = (ctr_audio_t*)data;
// csndExit();
CSND_SetPlayState(0x8, 0);
CSND_SetPlayState(0x9, 0);
csndExecCmds(true);
linearFree(ctr->l);
linearFree(ctr->r);
linearFree(ctr->silence);
free(ctr);
}
static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
@ -34,12 +101,67 @@ static ssize_t ctr_audio_write(void *data, const void *buf, size_t size)
(void)data;
(void)buf;
ctr_audio_t* ctr = (ctr_audio_t*)data;
int i;
const uint16_t* src = buf;
CSND_ChnInfo channel_info;
csndGetState(0x8, &channel_info);
uint32_t playpos;
if((channel_info.samplePAddr >= (ctr->l_paddr)) &&
(channel_info.samplePAddr < (ctr->l_paddr + CTR_AUDIO_SIZE)))
{
playpos = (channel_info.samplePAddr - ctr->l_paddr) / sizeof(uint16_t);
}
else
{
CSND_SetBlock(0x8, 1, ctr->l_paddr, CTR_AUDIO_SIZE);
CSND_SetBlock(0x9, 1, ctr->r_paddr, CTR_AUDIO_SIZE);
csndExecCmds(true);
playpos = 0;
}
if((((playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 2)) ||
(((ctr->pos - playpos ) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 4)) ||
(((playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (size >> 2)))
{
if (ctr->nonblocking)
ctr->pos = (playpos + (CTR_AUDIO_COUNT >> 1)) & CTR_AUDIO_COUNT_MASK;
else
{
do{
svcSleepThread(100000);
// svcSleepThread(((s64)(CTR_AUDIO_COUNT >> 8) * 1000000000) / ctr->rate);
csndGetState(0x8, &channel_info);
playpos = (channel_info.samplePAddr - ctr->l_paddr) / sizeof(uint16_t);
}while (((playpos - ctr->pos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 1)
|| (((ctr->pos - playpos) & CTR_AUDIO_COUNT_MASK) < (CTR_AUDIO_COUNT >> 4)));
}
}
for (i = 0; i < (size >> 1); i += 2)
{
ctr->l[ctr->pos] = src[i];
ctr->r[ctr->pos] = src[i + 1];
ctr->pos++;
ctr->pos &= CTR_AUDIO_COUNT_MASK;
}
return size;
}
static bool ctr_audio_stop(void *data)
{
(void)data;
{
ctr_audio_t* ctr = (ctr_audio_t*)data;
CSND_SetBlock(0x8, 1, ctr->silence_paddr, CTR_AUDIO_SIZE);
CSND_SetBlock(0x9, 1, ctr->silence_paddr, CTR_AUDIO_SIZE);
csndExecCmds(true);
return true;
}
@ -51,26 +173,30 @@ static bool ctr_audio_alive(void *data)
static bool ctr_audio_start(void *data)
{
(void)data;
ctr_audio_t* ctr = (ctr_audio_t*)data;
// csndPlaySound(0x8, SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL)| SOUND_FORMAT(CSND_ENCODING_PCM16),
// ctr->rate, ctr->l_paddr + ((ctr->pos + (CTR_AUDIO_SIZE / 2)) & CTR_AUDIO_SIZE_MASK),
// (u32*)ctr->silence_paddr, CTR_AUDIO_SIZE);
CSND_SetBlock(0x8, 1, ctr->l_paddr, CTR_AUDIO_SIZE);
CSND_SetBlock(0x9, 1, ctr->r_paddr, CTR_AUDIO_SIZE);
csndExecCmds(true);
return true;
}
static void ctr_audio_set_nonblock_state(void *data, bool state)
{
(void)data;
(void)state;
ctr_audio_t* ctr = (ctr_audio_t*)data;
if (ctr)
ctr->nonblocking = state;
}
static bool ctr_audio_use_float(void *data)
{
(void)data;
return true;
}
static size_t ctr_audio_write_avail(void *data)
{
(void)data;
return 0;
return false;
}
audio_driver_t audio_ctr = {
@ -83,6 +209,6 @@ audio_driver_t audio_ctr = {
ctr_audio_free,
ctr_audio_use_float,
"ctr",
ctr_audio_write_avail,
NULL,
NULL
};

View File

@ -122,12 +122,14 @@ static void frontend_ctr_deinit(void *data)
wait_for_input();
csndExit();
gfxExit();
// sdmcExit();
// fsExit();
// hidExit();
// aptExit();
// srvExit();
// sdmcExit();
// fsExit();
// hidExit();
// aptExit();
// srvExit();
#endif
}
@ -145,8 +147,16 @@ static void frontend_ctr_init(void *data)
global_t *global = global_get_ptr();
global->verbosity = true;
// srvInit();
// aptInit();
// hidInit();
// fsInit();
// sdmcInit();
// APT_SetAppCpuTimeLimit(NULL, 80);
// gfxInitDefault();
gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
csndInit();
gfxSet3D(false);
consoleInit(GFX_BOTTOM, NULL);
#endif