(OpenSL ES) OpenSL init seems to work now despite OutputMix interface

apparently being unsupported on Android. Included note for workaround.
This commit is contained in:
twinaphex 2012-10-18 07:28:56 +02:00
parent 6bf7c3cb06
commit 161afd98dc
2 changed files with 152 additions and 153 deletions

View File

@ -4,7 +4,7 @@ LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := retroarch-activity
HAVE_OPENSL := 0
HAVE_OPENSL := 1
RARCH_PATH := ../../..
LOCAL_SRC_FILES = $(RARCH_PATH)/retroarch.c \

View File

@ -22,13 +22,13 @@
#include <SLES/OpenSLES_Android.h>
#define ISLDataLocator_BufferQueue SLDataLocator_AndroidSimpleBufferQueue
#define ISL_DATALOCATOR_BUFFERQUEUE SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE
#define ISL_IID_BUFFERQUEUE SL_IID_ANDROIDSIMPLEBUFFERQUEUE
#else
#define ISLDataLocator_BufferQueue SLDataLocator_BufferQueue
#define ISL_DATALOCATOR_BUFFERQUEUE SL_DATALOCATOR_BUFFERQUEUE
#define ISL_IID_BUFFERQUEUE SL_IID_BUFFERQUEUE
#endif
#define MAX_NUMBER_INTERFACES 3
#include <time.h>
#include <string.h>
@ -57,8 +57,6 @@ typedef struct sl
SLBufferQueueState state;
SLObjectItf OutputMix;
SLVolumeItf volumeItf;
SLboolean required[MAX_NUMBER_INTERFACES];
SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
bool nonblock;
} sl_t;
@ -72,7 +70,6 @@ SLint16 pcmData[AUDIO_DATA_STORAGE_SIZE];
static inline void sl_generate_error_msg(const char * funcname, SLresult res)
{
RARCH_ERR("%s failed, error code: [%d].\n", funcname, res);
}
void BufferQueueCallback(SLBufferQueueItf queueItf, void *pContext)
@ -95,141 +92,6 @@ void BufferQueueCallback(SLBufferQueueItf queueItf, void *pContext)
}
}
static void sl_init_extended(sl_t *sl_ctx)
{
int i;
/* Get the SL Engine Interface */
sl_ctx->res_ptr = (*sl_ctx->sl)->GetInterface(sl_ctx->sl, SL_IID_ENGINE, (void*)&sl_ctx->EngineItf);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->sl->GetInterface(SL_IID_ENGINE)", sl_ctx->res_ptr);
return;
}
/* Initialize arrays required[] and iidArray[] */
for (i = 0; i < MAX_NUMBER_INTERFACES; i++)
{
sl_ctx->required[i] = SL_BOOLEAN_FALSE;
sl_ctx->iidArray[i] = SL_IID_NULL;
}
/* Unsupported feature on Android NDK it seems */
/* Set arrays required[] and iidArray[] for VOLUME interface */
sl_ctx->required[0] = SL_BOOLEAN_TRUE;
sl_ctx->iidArray[0] = SL_IID_VOLUME;
/* Create Output Mix object to be used by player */
sl_ctx->res_ptr = (*sl_ctx->EngineItf)->CreateOutputMix(sl_ctx->EngineItf, &sl_ctx->OutputMix, 1,
sl_ctx->iidArray, sl_ctx->required);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("EngineItf->CreateOutputMix", sl_ctx->res_ptr);
return;
}
/* Realizing the Output Mix object in synchonous mode */
sl_ctx->res_ptr = (*sl_ctx->OutputMix)->Realize(sl_ctx->OutputMix, SL_BOOLEAN_FALSE);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("OutputMix->Realize(SL_BOOLEAN_FALSE)", sl_ctx->res_ptr);
return;
}
/* Setup the data source structure for the buffer queue */
sl_ctx->bufferQueue.locatorType = ISL_DATALOCATOR_BUFFERQUEUE;
sl_ctx->bufferQueue.numBuffers = 2;
/* Setup the format of the content in the buffer queue */
sl_ctx->pcm.formatType = SL_DATAFORMAT_PCM;
sl_ctx->pcm.numChannels = 2;
sl_ctx->pcm.samplesPerSec = SL_SAMPLINGRATE_44_1;
sl_ctx->pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
sl_ctx->pcm.containerSize = 16;
sl_ctx->pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
sl_ctx->pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
sl_ctx->audioSource.pFormat = (void*)&sl_ctx->pcm;
sl_ctx->audioSource.pLocator = (void*)&sl_ctx->bufferQueue;
/* Setup the data sink structure */
sl_ctx->locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
sl_ctx->locator_outputmix.outputMix = sl_ctx->OutputMix;
sl_ctx->audioSink.pLocator = (void*)&sl_ctx->locator_outputmix;
sl_ctx->audioSink.pFormat = NULL;
/* Initialize the context for buffer queue callbacks */
sl_ctx->cntxt.pDataBase = (void*)&pcmData;
sl_ctx->cntxt.pData = sl_ctx->cntxt.pDataBase;
sl_ctx->cntxt.size = sizeof(pcmData);
/* Set arrays required[] and iidArray[] for SEEK interface
* (PlayItf)is implicit) */
sl_ctx->required[0] = SL_BOOLEAN_TRUE;
sl_ctx->iidArray[0] = SL_IID_BUFFERQUEUE;
/* Create the music player */
sl_ctx->res_ptr = (*sl_ctx->EngineItf)->CreateAudioPlayer(sl_ctx->EngineItf, &sl_ctx->player,
&sl_ctx->audioSource, &sl_ctx->audioSink, 1, sl_ctx->iidArray, sl_ctx->required);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->EngineItf->CreateAudioPlayer()", sl_ctx->res_ptr);
return;
}
/* Realizing the player in synchronous mode. */
sl_ctx->res_ptr = (*sl_ctx->player)->Realize(sl_ctx->player, SL_BOOLEAN_FALSE);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->player->Realize(SL_BOOLEAN_FALSE)", sl_ctx->res_ptr);
return;
}
/* Get seek and play interfaces */
sl_ctx->res_ptr = (*sl_ctx->player)->GetInterface(sl_ctx->player, SL_IID_PLAY, (void*)&sl_ctx->playItf);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->player->GetInterface(SL_IID_PLAY)", sl_ctx->res_ptr);
return;
}
sl_ctx->res_ptr = (*sl_ctx->player)->GetInterface(sl_ctx->player, SL_IID_BUFFERQUEUE,
(void*)&sl_ctx->bufferQueueItf);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->player->GetInterface(SL_IID_BUFFERQUEUE)", sl_ctx->res_ptr);
return;
}
/* Setup to receive buffer queue event callbacks */
sl_ctx->res_ptr = (*sl_ctx->bufferQueueItf)->RegisterCallback(sl_ctx->bufferQueueItf,
BufferQueueCallback, NULL);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->bufferQueueItf->RegisterCallback(BufferQueueCallback)", sl_ctx->res_ptr);
return;
}
/* Before we start set volume to -3dB (-300mB) */
sl_ctx->res_ptr = (*sl_ctx->volumeItf)->SetVolumeLevel(sl_ctx->volumeItf, -300);
if(sl_ctx->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->volumeItf->SetVolumeLevel(-300)", sl_ctx->res_ptr);
return;
}
}
static void *sl_init(const char *device, unsigned rate, unsigned latency)
{
(void)device;
@ -246,25 +108,140 @@ static void *sl_init(const char *device, unsigned rate, unsigned latency)
sl->res_ptr = slCreateEngine(&sl->sl, 1, EngineOption, 0, NULL, NULL);
if(sl->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl_ctx->sl->GetInterface(SL_IID_ENGINE)", sl->res_ptr);
goto error;
}
/* Realizing the SL Engine in synchronous mode */
sl->res_ptr = (*sl->sl)->Realize(sl->sl, SL_BOOLEAN_FALSE);
if(sl->res_ptr != SL_RESULT_SUCCESS)
{
sl_generate_error_msg("sl->sl->Realize(SL_BOOLEAN_FALSE)", sl->res_ptr);
goto error;
}
sl_init_extended(sl);
/* Get interface for IID_ENGINE */
sl->res_ptr = (*sl->sl)->GetInterface(sl->sl, SL_IID_ENGINE, (void*)&sl->EngineItf);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
/* VOLUME interface */
/* NOTES by Google:
* Please see section "Supported features from OpenSL ES 1.0.1",
* subsection "Objects and interfaces" in <NDKroot>/docs/opensles/index.html
* You'll see that the cell for object Output mix interface Volume is white.
* This means it is not a supported combination.
* As a workaround, use the Volume interface on the Audio player object. */
/* This seems to fail right now:
* libOpenSLES(19315): class OutputMix interface 0 requested but unavailable MPH=43
*/
#if 1
const SLInterfaceID ids[] = {SL_IID_VOLUME};
const SLboolean req[] = {SL_BOOLEAN_FALSE};
/* Create Output Mix object to be used by player */
sl->res_ptr = (*sl->EngineItf)->CreateOutputMix(sl->EngineItf, &sl->OutputMix, 1,
ids, req);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
/* Realizing the Output Mix object in synchonous mode */
sl->res_ptr = (*sl->OutputMix)->Realize(sl->OutputMix, SL_BOOLEAN_FALSE);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
#endif
/* TODO: hardcode for now, make this use the parameters in some way later */
SLuint32 rate_sl = SL_SAMPLINGRATE_48;
SLuint8 bits_sl = 16;
/* Setup the data source structure for the buffer queue */
sl->bufferQueue.locatorType = ISL_DATALOCATOR_BUFFERQUEUE;
sl->bufferQueue.numBuffers = 2;
/* Setup the format of the content in the buffer queue */
sl->pcm.formatType = SL_DATAFORMAT_PCM;
sl->pcm.numChannels = 2;
sl->pcm.samplesPerSec = rate_sl;
sl->pcm.bitsPerSample = bits_sl;
sl->pcm.containerSize = bits_sl;
sl->pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
sl->pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
sl->audioSource.pFormat = (void*)&sl->pcm;
sl->audioSource.pLocator = (void*)&sl->bufferQueue;
/* Setup the data sink structure */
sl->locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
sl->locator_outputmix.outputMix = sl->OutputMix;
sl->audioSink.pLocator = (void*)&sl->locator_outputmix;
sl->audioSink.pFormat = NULL;
/* Initialize the context for buffer queue callbacks */
sl->cntxt.pDataBase = (void*)&pcmData;
sl->cntxt.pData = sl->cntxt.pDataBase;
sl->cntxt.size = sizeof(pcmData);
const SLInterfaceID ids1[] = {ISL_IID_BUFFERQUEUE};
const SLboolean req1[] = {SL_BOOLEAN_TRUE};
/* Create the music player */
sl->res_ptr = (*sl->EngineItf)->CreateAudioPlayer(sl->EngineItf, &sl->player,
&sl->audioSource, &sl->audioSink, 1, ids1, req1);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
/* Realizing the player in synchronous mode. */
sl->res_ptr = (*sl->player)->Realize(sl->player, SL_BOOLEAN_FALSE);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
/* Get interface for IID_PLAY */
sl->res_ptr = (*sl->player)->GetInterface(sl->player, SL_IID_PLAY, (void*)&sl->playItf);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
/* Get interface for IID_BUFFERQUEUE */
sl->res_ptr = (*sl->player)->GetInterface(sl->player, ISL_IID_BUFFERQUEUE,
(void*)&sl->bufferQueueItf);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
/* Setup to receive buffer queue event callbacks */
sl->res_ptr = (*sl->bufferQueueItf)->RegisterCallback(sl->bufferQueueItf,
BufferQueueCallback, NULL);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
#if 0
/* Before we start set volume to -3dB (-300mB) */
/* TODO: Necessary or not? Let's not do this for now */
sl->res_ptr = (*sl->volumeItf)->SetVolumeLevel(sl->volumeItf, -300);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
#endif
/* Setup for audio playback */
sl->res_ptr = (*sl->playItf)->SetPlayState(sl->playItf, SL_PLAYSTATE_PLAYING);
if(sl->res_ptr != SL_RESULT_SUCCESS)
goto error;
return sl;
error:
RARCH_ERR("Couldn't initialize OpenSL ES driver, error code: [%d].\n", sl->res_ptr);
if (sl)
{
(*sl->sl)->Destroy(sl->sl);
@ -275,6 +252,14 @@ error:
static bool sl_stop(void *data)
{
sl_t *sl = (sl_t*)data;
/* Stop player */
sl->res_ptr = (*sl->playItf)->SetPlayState(sl->playItf, SL_PLAYSTATE_STOPPED);
if(sl->res_ptr != SL_RESULT_SUCCESS)
RARCH_ERR("SetPlayState (SL_PLAYSTATE_STOPPED) failed.\n");
(void)data;
return true;
}
@ -287,7 +272,13 @@ static void sl_set_nonblock_state(void *data, bool state)
static bool sl_start(void *data)
{
(void)data;
sl_t *sl = (sl_t*)data;
sl->res_ptr = (*sl->playItf)->SetPlayState(sl->playItf, SL_PLAYSTATE_PLAYING);
if(sl->res_ptr != SL_RESULT_SUCCESS)
RARCH_ERR("SetPlayState (SL_PLAYSTATE_PLAYING) failed.\n");
return true;
}
@ -296,6 +287,7 @@ static void sl_free(void *data)
sl_t *sl = (sl_t*)data;
if (sl)
{
sl->res_ptr = (*sl->playItf)->SetPlayState(sl->playItf, SL_PLAYSTATE_STOPPED);
(*sl->sl)->Destroy(sl->sl);
}
free(sl);
@ -303,11 +295,18 @@ static void sl_free(void *data)
static ssize_t sl_write(void *data, const void *buf, size_t size)
{
(void)data;
(void)buf;
(void)size;
/* not sure about where to use buf, what to return */
sl_t *sl = (sl_t*)data;
return 0;
sl->res_ptr = (*sl->bufferQueueItf)->GetState(sl->bufferQueueItf, &sl->state);
if(sl->res_ptr != SL_RESULT_SUCCESS)
RARCH_ERR("GetState() failed.\n");
while(sl->state.count)
(*sl->bufferQueueItf)->GetState(sl->bufferQueueItf, &sl->state);
return size;
}
const audio_driver_t audio_opensl = {