Vulkan: Refactor swapchain index and frame index.

Do not tie these concepts together, it will not work for upcoming
refactor of swapchain logic.
This commit is contained in:
Themaister 2020-06-06 13:23:24 +02:00
parent 6f68571805
commit 15df55d011
3 changed files with 62 additions and 42 deletions

View File

@ -2686,6 +2686,8 @@ static void vulkan_acquire_clear_fences(gfx_ctx_vulkan_data_t *vk)
}
vk->context.swapchain_fences_signalled[i] = false;
}
vk->context.current_frame_index = 0;
}
static void vulkan_acquire_wait_fences(gfx_ctx_vulkan_data_t *vk)
@ -2693,7 +2695,12 @@ static void vulkan_acquire_wait_fences(gfx_ctx_vulkan_data_t *vk)
VkFenceCreateInfo fence_info =
{ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO };
unsigned index = vk->context.current_swapchain_index;
/* Decouples the frame fence index from swapchain index. */
vk->context.current_frame_index =
(vk->context.current_frame_index + 1) %
vk->context.num_swapchain_images;
unsigned index = vk->context.current_frame_index;
VkFence *next_fence = &vk->context.swapchain_fences[index];
if (*next_fence != VK_NULL_HANDLE)
@ -2719,6 +2726,8 @@ static void vulkan_create_wait_fences(gfx_ctx_vulkan_data_t *vk)
vkCreateFence(vk->context.device, &fence_info, NULL,
&vk->context.swapchain_fences[i]);
}
vk->context.current_frame_index = 0;
}
void vulkan_acquire_next_image(gfx_ctx_vulkan_data_t *vk)
@ -2772,15 +2781,17 @@ retry:
vk->swapchain, UINT64_MAX,
VK_NULL_HANDLE, fence, &vk->context.current_swapchain_index);
#ifdef ANDROID
/* VK_SUBOPTIMAL_KHR can be returned on Android 10
* when prerotate is not dealt with.
* This is not an error we need to care about, and
* we'll treat it as SUCCESS. */
if (err == VK_SUBOPTIMAL_KHR)
err = VK_SUCCESS;
#endif
}
if (err == VK_SUCCESS)
if (err == VK_SUCCESS || err == VK_SUBOPTIMAL_KHR)
{
if (fence != VK_NULL_HANDLE)
vkWaitForFences(vk->context.device, 1, &fence, true, UINT64_MAX);
@ -2802,7 +2813,7 @@ retry:
vk->context.current_swapchain_index =
(vk->context.current_swapchain_index + 1) % vk->context.num_swapchain_images;
}
else if (err == VK_ERROR_OUT_OF_DATE_KHR)
else if (err == VK_ERROR_OUT_OF_DATE_KHR || err == VK_SUBOPTIMAL_KHR)
{
/* Throw away the old swapchain and try again. */
vulkan_destroy_swapchain(vk);

View File

@ -102,6 +102,7 @@ typedef struct vulkan_context
uint32_t graphics_queue_index;
uint32_t num_swapchain_images;
uint32_t current_swapchain_index;
uint32_t current_frame_index;
VkInstance instance;
VkPhysicalDevice gpu;
@ -285,7 +286,6 @@ struct vk_descriptor_manager
struct vk_per_frame
{
struct vk_image backbuffer;
struct vk_texture texture;
struct vk_texture texture_optimal;
struct vk_buffer_chain vbo;
@ -344,7 +344,9 @@ typedef struct vk
VkRenderPass render_pass;
struct video_viewport vp;
struct vk_per_frame *chain;
struct vk_image *backbuffer;
struct vk_per_frame swapchain[VULKAN_MAX_SWAPCHAIN_IMAGES];
struct vk_image backbuffers[VULKAN_MAX_SWAPCHAIN_IMAGES];
struct vk_texture default_texture;
/* Currently active command buffer. */

View File

@ -136,19 +136,19 @@ static void vulkan_init_framebuffers(
VkFramebufferCreateInfo info =
{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO };
vk->swapchain[i].backbuffer.image = vk->context->swapchain_images[i];
vk->backbuffers[i].image = vk->context->swapchain_images[i];
if (vk->context->swapchain_images[i] == VK_NULL_HANDLE)
{
vk->swapchain[i].backbuffer.view = VK_NULL_HANDLE;
vk->swapchain[i].backbuffer.framebuffer = VK_NULL_HANDLE;
vk->backbuffers[i].view = VK_NULL_HANDLE;
vk->backbuffers[i].framebuffer = VK_NULL_HANDLE;
continue;
}
/* Create an image view which we can render into. */
view.viewType = VK_IMAGE_VIEW_TYPE_2D;
view.format = vk->context->swapchain_format;
view.image = vk->swapchain[i].backbuffer.image;
view.image = vk->backbuffers[i].image;
view.subresourceRange.baseMipLevel = 0;
view.subresourceRange.baseArrayLayer = 0;
view.subresourceRange.levelCount = 1;
@ -160,18 +160,18 @@ static void vulkan_init_framebuffers(
view.components.a = VK_COMPONENT_SWIZZLE_A;
vkCreateImageView(vk->context->device,
&view, NULL, &vk->swapchain[i].backbuffer.view);
&view, NULL, &vk->backbuffers[i].view);
/* Create the framebuffer */
info.renderPass = vk->render_pass;
info.attachmentCount = 1;
info.pAttachments = &vk->swapchain[i].backbuffer.view;
info.pAttachments = &vk->backbuffers[i].view;
info.width = vk->context->swapchain_width;
info.height = vk->context->swapchain_height;
info.layers = 1;
vkCreateFramebuffer(vk->context->device,
&info, NULL, &vk->swapchain[i].backbuffer.framebuffer);
&info, NULL, &vk->backbuffers[i].framebuffer);
}
}
@ -739,16 +739,16 @@ static void vulkan_deinit_framebuffers(vk_t *vk)
unsigned i;
for (i = 0; i < vk->num_swapchain_images; i++)
{
if (vk->swapchain[i].backbuffer.framebuffer)
if (vk->backbuffers[i].framebuffer)
{
vkDestroyFramebuffer(vk->context->device,
vk->swapchain[i].backbuffer.framebuffer, NULL);
vk->backbuffers[i].framebuffer, NULL);
}
if (vk->swapchain[i].backbuffer.view)
if (vk->backbuffers[i].view)
{
vkDestroyImageView(vk->context->device,
vk->swapchain[i].backbuffer.view, NULL);
vk->backbuffers[i].view, NULL);
}
}
@ -769,7 +769,7 @@ static bool vulkan_init_default_filter_chain(vk_t *vk)
info.memory_properties = &vk->context->memory_properties;
info.pipeline_cache = vk->pipelines.cache;
info.queue = vk->context->queue;
info.command_pool = vk->swapchain[vk->context->current_swapchain_index].cmd_pool;
info.command_pool = vk->swapchain[vk->context->current_frame_index].cmd_pool;
info.max_input_size.width = vk->tex_w;
info.max_input_size.height = vk->tex_h;
info.swapchain.viewport = vk->vk_vp;
@ -803,7 +803,7 @@ static bool vulkan_init_filter_chain_preset(vk_t *vk, const char *shader_path)
info.memory_properties = &vk->context->memory_properties;
info.pipeline_cache = vk->pipelines.cache;
info.queue = vk->context->queue;
info.command_pool = vk->swapchain[vk->context->current_swapchain_index].cmd_pool;
info.command_pool = vk->swapchain[vk->context->current_frame_index].cmd_pool;
info.max_input_size.width = vk->tex_w;
info.max_input_size.height = vk->tex_h;
info.swapchain.viewport = vk->vk_vp;
@ -982,7 +982,7 @@ static void vulkan_free(void *data)
static uint32_t vulkan_get_sync_index(void *handle)
{
vk_t *vk = (vk_t*)handle;
return vk->context->current_swapchain_index;
return vk->context->current_frame_index;
}
static uint32_t vulkan_get_sync_index_mask(void *handle)
@ -1585,14 +1585,14 @@ static void vulkan_readback(vk_t *vk)
region.imageExtent.height = vp.height;
region.imageExtent.depth = 1;
staging = &vk->readback.staging[vk->context->current_swapchain_index];
staging = &vk->readback.staging[vk->context->current_frame_index];
*staging = vulkan_create_texture(vk,
staging->memory != VK_NULL_HANDLE ? staging : NULL,
vk->vp.width, vk->vp.height,
VK_FORMAT_B8G8R8A8_UNORM, /* Formats don't matter for readback since it's a raw copy. */
NULL, NULL, VULKAN_TEXTURE_READBACK);
vkCmdCopyImageToBuffer(vk->cmd, vk->chain->backbuffer.image,
vkCmdCopyImageToBuffer(vk->cmd, vk->backbuffer->image,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
staging->buffer,
1, &region);
@ -1616,24 +1616,26 @@ static void vulkan_inject_black_frame(vk_t *vk, video_frame_info_t *video_info,
const VkClearColorValue clear_color = {{ 0.0f, 0.0f, 0.0f, 1.0f }};
const VkImageSubresourceRange range = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
unsigned frame_index = vk->context->current_swapchain_index;
unsigned frame_index = vk->context->current_frame_index;
unsigned swapchain_index = vk->context->current_swapchain_index;
struct vk_per_frame *chain = &vk->swapchain[frame_index];
struct vk_image *backbuffer = &vk->backbuffers[swapchain_index];
vk->chain = chain;
vk->cmd = chain->cmd;
begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkResetCommandBuffer(vk->cmd, 0);
vkBeginCommandBuffer(vk->cmd, &begin_info);
vulkan_image_layout_transition(vk, vk->cmd, chain->backbuffer.image,
vulkan_image_layout_transition(vk, vk->cmd, backbuffer->image,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT);
vkCmdClearColorImage(vk->cmd, chain->backbuffer.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
vkCmdClearColorImage(vk->cmd, backbuffer->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
&clear_color, 1, &range);
vulkan_image_layout_transition(vk, vk->cmd, chain->backbuffer.image,
vulkan_image_layout_transition(vk, vk->cmd, backbuffer->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_MEMORY_READ_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT,
@ -1643,10 +1645,10 @@ static void vulkan_inject_black_frame(vk_t *vk, video_frame_info_t *video_info,
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = &vk->cmd;
if (vk->context->swapchain_semaphores[frame_index] != VK_NULL_HANDLE)
if (vk->context->swapchain_semaphores[swapchain_index] != VK_NULL_HANDLE)
{
submit_info.signalSemaphoreCount = 1;
submit_info.pSignalSemaphores = &vk->context->swapchain_semaphores[frame_index];
submit_info.pSignalSemaphores = &vk->context->swapchain_semaphores[swapchain_index];
}
#ifdef HAVE_THREADS
@ -1671,6 +1673,7 @@ static bool vulkan_frame(void *data, const void *frame,
VkSemaphore signal_semaphores[2];
vk_t *vk = (vk_t*)data;
struct vk_per_frame *chain = NULL;
struct vk_image *backbuffer = NULL;
bool waits_for_semaphores = false;
unsigned width = video_info->width;
unsigned height = video_info->height;
@ -1694,11 +1697,15 @@ static bool vulkan_frame(void *data, const void *frame,
VkSubmitInfo submit_info = {
VK_STRUCTURE_TYPE_SUBMIT_INFO };
unsigned frame_index =
vk->context->current_frame_index;
unsigned swapchain_index =
vk->context->current_swapchain_index;
/* Bookkeeping on start of frame. */
chain = &vk->swapchain[frame_index];
backbuffer = &vk->backbuffers[swapchain_index];
vk->chain = chain;
vk->backbuffer = backbuffer;
{
struct vk_descriptor_manager *manager = &chain->descriptor_manager;
@ -1901,10 +1908,10 @@ static bool vulkan_frame(void *data, const void *frame,
#endif
/* Render to backbuffer. */
if (chain->backbuffer.image != VK_NULL_HANDLE && vk->context->has_acquired_swapchain)
if (backbuffer->image != VK_NULL_HANDLE && vk->context->has_acquired_swapchain)
{
rp_info.renderPass = vk->render_pass;
rp_info.framebuffer = chain->backbuffer.framebuffer;
rp_info.framebuffer = backbuffer->framebuffer;
rp_info.renderArea.extent.width = vk->context->swapchain_width;
rp_info.renderArea.extent.height = vk->context->swapchain_height;
rp_info.clearValueCount = 1;
@ -1916,7 +1923,7 @@ static bool vulkan_frame(void *data, const void *frame,
clear_color.color.float32[3] = 0.0f;
/* Prepare backbuffer for rendering. We don't use WSI semaphores here. */
vulkan_image_layout_transition(vk, vk->cmd, chain->backbuffer.image,
vulkan_image_layout_transition(vk, vk->cmd, backbuffer->image,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
@ -2000,7 +2007,7 @@ static bool vulkan_frame(void *data, const void *frame,
*/
vulkan_filter_chain_end_frame((vulkan_filter_chain_t*)vk->filter_chain, vk->cmd);
if (chain->backbuffer.image != VK_NULL_HANDLE &&
if (backbuffer->image != VK_NULL_HANDLE &&
vk->context->has_acquired_swapchain &&
(vk->readback.pending || vk->readback.streamed))
{
@ -2011,7 +2018,7 @@ static bool vulkan_frame(void *data, const void *frame,
* If we're reading back, perform the readback before presenting.
*/
vulkan_image_layout_transition(vk,
vk->cmd, chain->backbuffer.image,
vk->cmd, backbuffer->image,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
@ -2023,7 +2030,7 @@ static bool vulkan_frame(void *data, const void *frame,
/* Prepare for presentation after transfers are complete. */
vulkan_image_layout_transition(vk, vk->cmd,
chain->backbuffer.image,
backbuffer->image,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
0,
@ -2033,12 +2040,12 @@ static bool vulkan_frame(void *data, const void *frame,
vk->readback.pending = false;
}
else if (chain->backbuffer.image != VK_NULL_HANDLE &&
else if (backbuffer->image != VK_NULL_HANDLE &&
vk->context->has_acquired_swapchain)
{
/* Prepare backbuffer for presentation. */
vulkan_image_layout_transition(vk, vk->cmd,
chain->backbuffer.image,
backbuffer->image,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
@ -2094,10 +2101,10 @@ static bool vulkan_frame(void *data, const void *frame,
submit_info.signalSemaphoreCount = 0;
if (vk->context->swapchain_semaphores[frame_index] != VK_NULL_HANDLE &&
if (vk->context->swapchain_semaphores[swapchain_index] != VK_NULL_HANDLE &&
vk->context->has_acquired_swapchain)
{
signal_semaphores[submit_info.signalSemaphoreCount++] = vk->context->swapchain_semaphores[frame_index];
signal_semaphores[submit_info.signalSemaphoreCount++] = vk->context->swapchain_semaphores[swapchain_index];
}
if (vk->hw.signal_semaphore != VK_NULL_HANDLE)
@ -2142,7 +2149,7 @@ static bool vulkan_frame(void *data, const void *frame,
/* Disable BFI during fast forward, slow-motion,
* and pause to prevent flicker. */
if (
chain->backbuffer.image != VK_NULL_HANDLE
backbuffer->image != VK_NULL_HANDLE
&& vk->context->has_acquired_swapchain
&& black_frame_insertion
&& !input_driver_nonblock_state
@ -2212,7 +2219,7 @@ static bool vulkan_get_current_sw_framebuffer(void *data,
struct vk_per_frame *chain = NULL;
vk_t *vk = (vk_t*)data;
vk->chain =
&vk->swapchain[vk->context->current_swapchain_index];
&vk->swapchain[vk->context->current_frame_index];
chain = vk->chain;
if (chain->texture.width != framebuffer->width ||
@ -2282,7 +2289,7 @@ static void vulkan_set_texture_frame(void *data,
if (!vk)
return;
index = vk->context->current_swapchain_index;
index = vk->context->current_frame_index;
texture = &vk->menu.textures[index];
texture_optimal = &vk->menu.textures_optimal[index];
@ -2486,7 +2493,7 @@ static bool vulkan_read_viewport(void *data, uint8_t *buffer, bool is_idle)
if (!vk)
return false;
staging = &vk->readback.staging[vk->context->current_swapchain_index];
staging = &vk->readback.staging[vk->context->current_frame_index];
if (vk->readback.streamed)
{