mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 12:32:52 +00:00
commit
15d7740eb4
8
driver.c
8
driver.c
@ -30,14 +30,14 @@
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#include "config.h"
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#endif
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static driver_t *g_driver;
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static driver_t *g_driver = NULL;
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void driver_free(void)
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{
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driver_t *driver = driver_get_ptr();
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if (g_driver)
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free(g_driver);
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if (driver)
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free(driver);
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g_driver = NULL;
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}
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static driver_t *driver_new(void)
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@ -2926,6 +2926,12 @@ static void gl_overlay_vertex_geom(void *data,
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if (!gl)
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return;
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if (image > gl->overlays)
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{
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RARCH_ERR("Invalid overlay id: %u\n", image);
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return;
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}
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vertex = (GLfloat*)&gl->overlay_vertex_coord[image * 8];
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/* Flipped, so we preserve top-down semantics. */
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@ -199,7 +199,7 @@ bool gl_coord_array_add(gl_coord_array_t *ca, const gl_coords_t *coords, unsigne
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if (success)
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{
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size_t base_size = coords->vertices * sizeof(GLfloat);
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size_t base_size = count * sizeof(GLfloat);
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size_t offset = ca->coords.vertices;
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/* XXX: i wish we used interlaced arrays so we could call memcpy only once */
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@ -29,6 +29,8 @@
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font_color[ 4 * (6 * i + c) + 1] = color[1]; \
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font_color[ 4 * (6 * i + c) + 2] = color[2]; \
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font_color[ 4 * (6 * i + c) + 3] = color[3]; \
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font_lut_tex_coord[ 4 * (6 * i + c) + 0] = gl->coords.lut_tex_coord[0]; \
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font_lut_tex_coord[ 4 * (6 * i + c) + 1] = gl->coords.lut_tex_coord[1]; \
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} while(0)
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#define MAX_MSG_LEN_CHUNK 64
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@ -181,6 +183,7 @@ static void gl_raster_font_render_message(
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GLfloat font_tex_coords[2 * 6 * MAX_MSG_LEN_CHUNK];
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GLfloat font_vertex[2 * 6 * MAX_MSG_LEN_CHUNK];
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GLfloat font_color[4 * 6 * MAX_MSG_LEN_CHUNK];
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GLfloat font_lut_tex_coord[2 * 6 * MAX_MSG_LEN_CHUNK];
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struct gl_coords coords;
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gl_t *gl = font ? font->gl : NULL;
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@ -246,7 +249,7 @@ static void gl_raster_font_render_message(
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coords.vertex = font_vertex;
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coords.color = font_color;
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coords.vertices = 6 * msg_len;
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coords.lut_tex_coord = gl->coords.lut_tex_coord;
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coords.lut_tex_coord = font_lut_tex_coord;
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if (font->block)
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gl_coord_array_add(&font->block->carr, &coords, coords.vertices);
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12
runloop.c
12
runloop.c
@ -35,9 +35,8 @@
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#include "netplay.h"
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#endif
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static struct runloop *g_runloop;
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static struct global *g_extern;
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static struct runloop *g_runloop = NULL;
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static struct global *g_extern = NULL;
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/**
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* check_pause:
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@ -941,12 +940,11 @@ runloop_t *rarch_main_get_ptr(void)
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void rarch_main_state_free(void)
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{
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runloop_t *runloop = rarch_main_get_ptr();
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if (!runloop)
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if (!g_runloop)
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return;
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free(runloop);
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free(g_runloop);
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g_runloop = NULL;
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}
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void rarch_main_global_free(void)
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