(gfx/video_texture_c.c) Add HAVE_D3D/HAVE_OPENGL ifdefs

This commit is contained in:
Twinaphex 2015-12-07 08:06:50 +01:00
parent 637eb68bed
commit 15cb1c560a

View File

@ -212,18 +212,22 @@ unsigned video_texture_load(void *data,
switch (type)
{
case TEXTURE_BACKEND_OPENGL:
#ifdef HAVE_OPENGL
if (filter_type == TEXTURE_FILTER_MIPMAP_LINEAR ||
filter_type == TEXTURE_FILTER_MIPMAP_NEAREST)
pkt.data.custom_command.method = video_texture_png_load_wrap_gl_mipmap;
else
pkt.data.custom_command.method = video_texture_png_load_wrap_gl;
#endif
break;
case TEXTURE_BACKEND_DIRECT3D:
#ifdef HAVE_D3D
if (filter_type == TEXTURE_FILTER_MIPMAP_LINEAR ||
filter_type == TEXTURE_FILTER_MIPMAP_NEAREST)
pkt.data.custom_command.method = video_texture_png_load_wrap_d3d_mipmap;
else
pkt.data.custom_command.method = video_texture_png_load_wrap_d3d;
#endif
break;
case TEXTURE_BACKEND_DEFAULT:
default: