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https://github.com/libretro/RetroArch
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Merge pull request #9745 from libretro/kivutar/osxmake
Fix building with make on OSX
This commit is contained in:
commit
15b6da2a17
@ -48,6 +48,8 @@
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#include "../common/metal_common.h"
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#endif
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#include "../../ui/drivers/cocoa/apple_platform.h"
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typedef struct cocoa_ctx_data
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{
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bool core_hw_context_enable;
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@ -370,7 +372,7 @@ float cocoagl_gfx_ctx_get_native_scale(void)
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static void cocoagl_gfx_ctx_update_title(void *data, void *data2)
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{
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const ui_window_t *window = ui_companion_driver_get_window_ptr();
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if (window)
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{
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char title[128];
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56
ui/drivers/cocoa/apple_platform.h
Normal file
56
ui/drivers/cocoa/apple_platform.h
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@ -0,0 +1,56 @@
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#ifndef COCOA_APPLE_PLATFORM_H
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#define COCOA_APPLE_PLATFORM_H
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#if defined(HAVE_COCOA_METAL)
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#import <Metal/Metal.h>
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#import <MetalKit/MetalKit.h>
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@interface WindowListener : NSResponder <NSWindowDelegate>
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@end
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@implementation WindowListener
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/* Similarly to SDL, we'll respond to key events by doing nothing so we don't beep.
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*/
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- (void)flagsChanged:(NSEvent *)event
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{
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}
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- (void)keyDown:(NSEvent *)event
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{
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}
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- (void)keyUp:(NSEvent *)event
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{
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}
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@end
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#endif
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#if defined(HAVE_COCOA_METAL)
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id<ApplePlatform> apple_platform;
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@interface RetroArch_OSX : NSObject <ApplePlatform, NSApplicationDelegate>
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{
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NSWindow *_window;
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apple_view_type_t _vt;
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NSView *_renderView;
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id _sleepActivity;
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WindowListener *_listener;
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}
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#elif defined(HAVE_COCOA)
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id apple_platform;
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#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
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@interface RetroArch_OSX : NSObject
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#else
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@interface RetroArch_OSX : NSObject <NSApplicationDelegate>
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#endif
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{
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NSWindow *_window;
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}
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#endif
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@property(nonatomic, retain) NSWindow IBOutlet *window;
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@end
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#endif
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@ -40,54 +40,7 @@
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#include "../../tasks/tasks_internal.h"
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#include ".././verbosity.h"
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#if defined(HAVE_COCOA_METAL)
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#import <Metal/Metal.h>
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#import <MetalKit/MetalKit.h>
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@interface WindowListener : NSResponder<NSWindowDelegate>
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@end
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@implementation WindowListener
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/* Similarly to SDL, we'll respond to key events by doing nothing so we don't beep.
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*/
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- (void)flagsChanged:(NSEvent *)event
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{}
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- (void)keyDown:(NSEvent *)event
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{}
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- (void)keyUp:(NSEvent *)event
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{}
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@end
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#endif
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#if defined(HAVE_COCOA_METAL)
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id<ApplePlatform> apple_platform;
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@interface RetroArch_OSX : NSObject <ApplePlatform, NSApplicationDelegate>
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{
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NSWindow* _window;
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apple_view_type_t _vt;
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NSView* _renderView;
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id _sleepActivity;
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WindowListener *_listener;
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}
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#elif defined(HAVE_COCOA)
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id apple_platform;
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#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
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@interface RetroArch_OSX : NSObject
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#else
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@interface RetroArch_OSX : NSObject <NSApplicationDelegate>
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#endif
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{
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NSWindow* _window;
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}
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#endif
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@property (nonatomic, retain) NSWindow IBOutlet* window;
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@end
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#include "cocoa/apple_platform.h"
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static void app_terminate(void)
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{
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@ -175,7 +128,7 @@ static void app_terminate(void)
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apple = (cocoa_input_data_t*)input_driver_get_data();
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if (!apple)
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return;
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pos.x = 0;
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pos.y = 0;
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