(Metal common) Cleanups

This commit is contained in:
libretroadmin 2022-10-01 21:41:32 +02:00
parent 86dccbf1d6
commit 13ac88c9df

View File

@ -57,21 +57,12 @@
@implementation MetalView
#if !defined(HAVE_COCOATOUCH)
- (void)keyDown:(NSEvent*)theEvent
{
}
- (void)keyDown:(NSEvent*)theEvent { }
#endif
/* Stop the annoying sound when pressing a key. */
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (BOOL)isFlipped
{
return YES;
}
- (BOOL)acceptsFirstResponder { return YES; }
- (BOOL)isFlipped { return YES; }
@end
#pragma mark - private categories
@ -110,14 +101,14 @@
CAMetalLayer *_layer;
// render target layer state
/* Render target layer state */
id<MTLRenderPipelineState> _t_pipelineState;
id<MTLRenderPipelineState> _t_pipelineStateNoAlpha;
id<MTLSamplerState> _samplerStateLinear;
id<MTLSamplerState> _samplerStateNearest;
// other state
/* other state */
Uniforms _viewportMVP;
}
@ -134,9 +125,7 @@
_layer = (CAMetalLayer *)view.layer;
if (![self _initMetal])
{
return nil;
}
_video = *video;
_viewport = (video_viewport_t *)calloc(1, sizeof(video_viewport_t));
@ -163,14 +152,12 @@
*input = NULL;
*inputData = NULL;
// graphics display driver
/* graphics display driver */
_display = [[MenuDisplay alloc] initWithContext:_context];
// menu view
/* menu view */
_menu = [[MetalMenu alloc] initWithContext:_context];
// frame buffer view
/* Framebuffer view */
{
ViewDescriptor *vd = [ViewDescriptor new];
vd.format = _video.rgb32 ? RPixelFormatBGRX8Unorm : RPixelFormatB5G6R5Unorm;
@ -181,7 +168,7 @@
[_frameView setFilteringIndex:0 smooth:video->smooth];
}
// overlay view
/* Overlay view */
_overlay = [[Overlay alloc] initWithContext:_context];
font_driver_init_osd((__bridge void *)self,
@ -211,6 +198,9 @@
library:_library];
{
NSError *err;
MTLRenderPipelineDescriptor *psd;
MTLRenderPipelineColorAttachmentDescriptor *ca;
MTLVertexDescriptor *vd = [MTLVertexDescriptor new];
vd.attributes[0].offset = 0;
vd.attributes[0].format = MTLVertexFormatFloat3;
@ -218,10 +208,10 @@
vd.attributes[1].format = MTLVertexFormatFloat2;
vd.layouts[0].stride = sizeof(Vertex);
MTLRenderPipelineDescriptor *psd = [MTLRenderPipelineDescriptor new];
psd = [MTLRenderPipelineDescriptor new];
psd.label = @"Pipeline+Alpha";
MTLRenderPipelineColorAttachmentDescriptor *ca = psd.colorAttachments[0];
ca = psd.colorAttachments[0];
ca.pixelFormat = _layer.pixelFormat;
ca.blendingEnabled = YES;
ca.sourceAlphaBlendFactor = MTLBlendFactorSourceAlpha;
@ -234,7 +224,7 @@
psd.vertexFunction = [_library newFunctionWithName:@"basic_vertex_proj_tex"];
psd.fragmentFunction = [_library newFunctionWithName:@"basic_fragment_proj_tex"];
NSError *err;
_t_pipelineState = [_device newRenderPipelineStateWithDescriptor:psd error:&err];
if (err != nil)
{
@ -271,19 +261,13 @@
video_driver_set_size(_viewport->full_width, _viewport->full_height);
_layer.drawableSize = CGSizeMake(width, height);
video_driver_update_viewport(_viewport, forceFull, _keepAspect);
// update matrix
_context.viewport = _viewport;
_context.viewport = _viewport; /* Update matrix */
_viewportMVP.outputSize = simd_make_float2(_viewport->full_width, _viewport->full_height);
}
#pragma mark - video
- (void)setVideo:(const video_info_t *)video
{
}
- (void)setVideo:(const video_info_t *)video { }
- (bool)renderFrame:(const void *)frame
data:(void*)data
@ -427,13 +411,9 @@
[rce setVertexBytes:_context.uniforms length:sizeof(*_context.uniforms) atIndex:BufferIndexUniforms];
[rce setRenderPipelineState:_t_pipelineStateNoAlpha];
if (_frameView.filter == RTextureFilterNearest)
{
[rce setFragmentSamplerState:_samplerStateNearest atIndex:SamplerIndexDraw];
}
else
{
[rce setFragmentSamplerState:_samplerStateLinear atIndex:SamplerIndexDraw];
}
[_frameView drawWithEncoder:rce];
}
[rce popDebugGroup];
@ -455,13 +435,9 @@
[rce setVertexBytes:_context.uniforms length:sizeof(*_context.uniforms) atIndex:BufferIndexUniforms];
[rce setRenderPipelineState:_t_pipelineState];
if (_menu.view.filter == RTextureFilterNearest)
{
[rce setFragmentSamplerState:_samplerStateNearest atIndex:SamplerIndexDraw];
}
else
{
[rce setFragmentSamplerState:_samplerStateLinear atIndex:SamplerIndexDraw];
}
[_menu.view drawWithEncoder:rce];
[rce popDebugGroup];
}
@ -476,31 +452,16 @@
#endif
}
- (void)_endFrame
{
[_context end];
}
- (void)setNeedsResize
{
// TODO(sgc): resize all drawables
}
- (void)setRotation:(unsigned)rotation
{
[_context setRotation:rotation];
}
- (Uniforms *)viewportMVP
{
return &_viewportMVP;
}
- (void)_endFrame { [_context end]; }
/* TODO/FIXME (sgc): resize*/
- (void)setNeedsResize { }
- (void)setRotation:(unsigned)rotation { [_context setRotation:rotation]; }
- (Uniforms *)viewportMVP { return &_viewportMVP; }
#pragma mark - MTKViewDelegate
- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size
{
NSLog(@"mtkView drawableSizeWillChange to: %f x %f",size.width,size.height);
#ifdef HAVE_COCOATOUCH
CGFloat scale = [[UIScreen mainScreen] scale];
[self setViewportWidth:(unsigned int)view.bounds.size.width*scale height:(unsigned int)view.bounds.size.height*scale forceFull:NO allowRotate:YES];
@ -509,11 +470,7 @@
#endif
}
- (void)drawInMTKView:(MTKView *)view
{
}
- (void)drawInMTKView:(MTKView *)view { }
@end
@implementation MetalMenu
@ -526,28 +483,21 @@
- (instancetype)initWithContext:(Context *)context
{
if (self = [super init])
{
_context = context;
}
return self;
}
- (bool)hasFrame
{
return _view != nil;
}
- (bool)hasFrame { return _view != nil; }
- (void)setEnabled:(bool)enabled
{
if (_enabled == enabled) return;
if (_enabled == enabled)
return;
_enabled = enabled;
_view.visible = enabled;
}
- (bool)enabled
{
return _enabled;
}
- (bool)enabled { return _enabled; }
- (void)updateWidth:(int)width
height:(int)height
@ -561,10 +511,8 @@
if (!(CGSizeEqualToSize(_view.size, size) &&
_view.format == format &&
_view.filter == filter))
{
_view = nil;
}
}
if (!_view)
{
@ -632,14 +580,14 @@ typedef struct MTLALIGN(16)
@implementation FrameView
{
Context *_context;
id<MTLTexture> _texture; // final render texture
id<MTLTexture> _texture; /* final render texture */
Vertex _v[4];
VertexSlang _vertex[4];
CGSize _size; // size of view in pixels
CGSize _size; /* size of view in pixels */
CGRect _frame;
NSUInteger _bpp;
id<MTLTexture> _src; // src texture
id<MTLTexture> _src; /* source texture */
bool _srcDirty;
id<MTLSamplerState> _samplers[RARCH_FILTER_MAX][RARCH_WRAP_MAX];
@ -662,13 +610,9 @@ typedef struct MTLALIGN(16)
_bpp = RPixelFormatToBPP(_format);
_filter = d.filter;
if (_format == RPixelFormatBGRA8Unorm || _format == RPixelFormatBGRX8Unorm)
{
_drawState = ViewDrawStateEncoder;
}
else
{
_drawState = ViewDrawStateAll;
}
_visible = YES;
_engine.mvp = matrix_proj_ortho(0, 1, 0, 1);
[self _initSamplers];
@ -677,7 +621,7 @@ typedef struct MTLALIGN(16)
self.frame = CGRectMake(0, 0, 1, 1);
resize_render_targets = YES;
// init slang vertex buffer
/* Initialize slang vertex buffer */
VertexSlang v[4] = {
{simd_make_float4(0, 1, 0, 1), simd_make_float2(0, 1)},
{simd_make_float4(1, 1, 0, 1), simd_make_float2(1, 1)},
@ -691,10 +635,11 @@ typedef struct MTLALIGN(16)
- (void)_initSamplers
{
int i;
MTLSamplerDescriptor *sd = [MTLSamplerDescriptor new];
/* Initialize samplers */
for (unsigned i = 0; i < RARCH_WRAP_MAX; i++)
for (i = 0; i < RARCH_WRAP_MAX; i++)
{
switch (i)
{
@ -739,7 +684,8 @@ typedef struct MTLALIGN(16)
- (void)setFilteringIndex:(int)index smooth:(bool)smooth
{
for (int i = 0; i < RARCH_WRAP_MAX; i++)
int i;
for (i = 0; i < RARCH_WRAP_MAX; i++)
{
if (smooth)
_samplers[RARCH_FILTER_UNSPEC][i] = _samplers[RARCH_FILTER_LINEAR][i];
@ -754,10 +700,10 @@ typedef struct MTLALIGN(16)
return;
_size = size;
resize_render_targets = YES;
if (_format != RPixelFormatBGRA8Unorm && _format != RPixelFormatBGRX8Unorm)
if ( _format != RPixelFormatBGRA8Unorm
&& _format != RPixelFormatBGRX8Unorm)
{
MTLTextureDescriptor *td = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatR16Uint
width:(NSUInteger)size.width
@ -767,19 +713,14 @@ typedef struct MTLALIGN(16)
}
}
- (CGSize)size
{
return _size;
}
- (CGSize)size { return _size; }
- (void)setFrame:(CGRect)frame
{
if (CGRectEqualToRect(_frame, frame))
return;
_frame = frame;
// update vertices
/* update vertices */
CGPoint o = frame.origin;
CGSize s = frame.size;
@ -794,13 +735,12 @@ typedef struct MTLALIGN(16)
{simd_make_float3(l, t, 0), simd_make_float2(0, 0)},
{simd_make_float3(r, t, 0), simd_make_float2(1, 0)},
};
_frame = frame;
memcpy(_v, v, sizeof(_v));
}
- (CGRect)frame
{
return _frame;
}
- (CGRect)frame { return _frame; }
- (void)_convertFormat
{
@ -837,8 +777,8 @@ typedef struct MTLALIGN(16)
}
/* either no history, or we moved a texture of a different size in the front slot */
if (_engine.frame.texture[0].size_data.x != _size.width ||
_engine.frame.texture[0].size_data.y != _size.height)
if ( _engine.frame.texture[0].size_data.x != _size.width
|| _engine.frame.texture[0].size_data.y != _size.height)
{
MTLTextureDescriptor *td = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatBGRA8Unorm
width:(NSUInteger)_size.width
@ -851,13 +791,14 @@ typedef struct MTLALIGN(16)
- (bool)readViewport:(uint8_t *)buffer isIdle:(bool)isIdle
{
bool res;
bool enabled = _context.captureEnabled;
if (!enabled)
_context.captureEnabled = YES;
video_driver_cached_frame();
bool res = [_context readBackBuffer:buffer];
res = [_context readBackBuffer:buffer];
if (!enabled)
_context.captureEnabled = NO;
@ -887,7 +828,8 @@ typedef struct MTLALIGN(16)
[self _updateHistory];
if (_format == RPixelFormatBGRA8Unorm || _format == RPixelFormatBGRX8Unorm)
if ( _format == RPixelFormatBGRA8Unorm
|| _format == RPixelFormatBGRX8Unorm)
{
id<MTLTexture> tex = _engine.frame.texture[0].view;
[tex replaceRegion:MTLRegionMake2D(0, 0, (NSUInteger)_size.width, (NSUInteger)_size.height)
@ -919,7 +861,9 @@ typedef struct MTLALIGN(16)
width:(NSUInteger)_size.width
height:(NSUInteger)_size.height
mipmapped:false];
td.usage = MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite | MTLTextureUsageRenderTarget;
td.usage = MTLTextureUsageShaderRead
| MTLTextureUsageShaderWrite
| MTLTextureUsageRenderTarget;
for (i = 0; i < _shader->history_size + 1; i++)
[self _initTexture:&_engine.frame.texture[i] withDescriptor:td];
@ -939,7 +883,7 @@ typedef struct MTLALIGN(16)
- (void)drawWithContext:(Context *)ctx
{
unsigned i;
int i;
_texture = _engine.frame.texture[0].view;
[self _convertFormat];
@ -963,16 +907,17 @@ typedef struct MTLALIGN(16)
rpd.colorAttachments[0].loadAction = MTLLoadActionDontCare;
rpd.colorAttachments[0].storeAction = MTLStoreActionStore;
for (unsigned i = 0; i < _shader->passes; i++)
for (i = 0; i < _shader->passes; i++)
{
int j;
__unsafe_unretained id<MTLTexture> textures[SLANG_NUM_BINDINGS] = {NULL};
id<MTLSamplerState> samplers[SLANG_NUM_BINDINGS] = {NULL};
id<MTLRenderCommandEncoder> rce = nil;
BOOL backBuffer = (_engine.pass[i].rt.view == nil);
if (backBuffer)
{
rce = _context.rce;
}
else
{
rpd.colorAttachments[0].texture = _engine.pass[i].rt.view;
@ -996,7 +941,7 @@ typedef struct MTLALIGN(16)
_engine.pass[i].frame_direction = 1;
#endif
for (unsigned j = 0; j < SLANG_CBUFFER_MAX; j++)
for (j = 0; j < SLANG_CBUFFER_MAX; j++)
{
id<MTLBuffer> buffer = _engine.pass[i].buffers[j];
cbuffer_sem_t *buffer_sem = &_engine.pass[i].semantics.cbuffers[j];
@ -1024,9 +969,6 @@ typedef struct MTLALIGN(16)
}
}
__unsafe_unretained id<MTLTexture> textures[SLANG_NUM_BINDINGS] = {NULL};
id<MTLSamplerState> samplers[SLANG_NUM_BINDINGS] = {NULL};
texture_sem_t *texture_sem = _engine.pass[i].semantics.textures;
while (texture_sem->stage_mask)
{
@ -1038,13 +980,9 @@ typedef struct MTLALIGN(16)
}
if (backBuffer)
{
[rce setViewport:_engine.frame.viewport];
}
else
{
[rce setViewport:_engine.pass[i].viewport];
}
[rce setFragmentTextures:textures withRange:NSMakeRange(0, SLANG_NUM_BINDINGS)];
[rce setFragmentSamplerStates:samplers withRange:NSMakeRange(0, SLANG_NUM_BINDINGS)];
@ -1052,9 +990,7 @@ typedef struct MTLALIGN(16)
[rce drawPrimitives:MTLPrimitiveTypeTriangleStrip vertexStart:0 vertexCount:4];
if (!backBuffer)
{
[rce endEncoding];
}
_texture = _engine.pass[i].rt.view;
}
@ -1069,10 +1005,12 @@ typedef struct MTLALIGN(16)
- (void)_updateRenderTargets
{
int i;
NSUInteger width, height;
if (!_shader || !resize_render_targets) return;
// release existing targets
for (int i = 0; i < _shader->passes; i++)
for (i = 0; i < _shader->passes; i++)
{
STRUCT_ASSIGN(_engine.pass[i].rt.view, nil);
STRUCT_ASSIGN(_engine.pass[i].feedback.view, nil);
@ -1080,9 +1018,10 @@ typedef struct MTLALIGN(16)
memset(&_engine.pass[i].feedback, 0, sizeof(_engine.pass[i].feedback));
}
NSUInteger width = (NSUInteger)_size.width, height = (NSUInteger)_size.height;
width = (NSUInteger)_size.width;
height = (NSUInteger)_size.height;
for (unsigned i = 0; i < _shader->passes; i++)
for (i = 0; i < _shader->passes; i++)
{
struct video_shader_pass *shader_pass = &_shader->pass[i];
@ -1149,18 +1088,16 @@ typedef struct MTLALIGN(16)
_engine.pass[i].viewport.zfar = 1.0;
MTLTextureDescriptor *td = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:fmt
width:width
height:height
mipmapped:false];
width:width height:height mipmapped:false];
td.storageMode = MTLStorageModePrivate;
td.usage = MTLTextureUsageShaderRead | MTLTextureUsageRenderTarget;
td.usage = MTLTextureUsageShaderRead
| MTLTextureUsageRenderTarget;
[self _initTexture:&_engine.pass[i].rt withDescriptor:td];
if (shader_pass->feedback)
{
[self _initTexture:&_engine.pass[i].feedback withDescriptor:td];
}
}
else
{
_engine.pass[i].rt.size_data.x = width;
@ -1175,11 +1112,13 @@ typedef struct MTLALIGN(16)
- (void)_freeVideoShader:(struct video_shader *)shader
{
int i;
if (!shader)
return;
for (int i = 0; i < GFX_MAX_SHADERS; i++)
for (i = 0; i < GFX_MAX_SHADERS; i++)
{
int j;
STRUCT_ASSIGN(_engine.pass[i].rt.view, nil);
STRUCT_ASSIGN(_engine.pass[i].feedback.view, nil);
memset(&_engine.pass[i].rt, 0, sizeof(_engine.pass[i].rt));
@ -1187,13 +1126,13 @@ typedef struct MTLALIGN(16)
STRUCT_ASSIGN(_engine.pass[i]._state, nil);
for (unsigned j = 0; j < SLANG_CBUFFER_MAX; j++)
for (j = 0; j < SLANG_CBUFFER_MAX; j++)
{
STRUCT_ASSIGN(_engine.pass[i].buffers[j], nil);
}
}
for (int i = 0; i < GFX_MAX_TEXTURES; i++)
for (i = 0; i < GFX_MAX_TEXTURES; i++)
{
STRUCT_ASSIGN(_engine.luts[i].view, nil);
}
@ -1213,7 +1152,7 @@ typedef struct MTLALIGN(16)
@try
{
unsigned i;
int i;
texture_t *source = NULL;
if (!video_shader_load_preset_into_shader(path.UTF8String, shader))
return NO;
@ -1395,15 +1334,17 @@ typedef struct MTLALIGN(16)
for (i = 0; i < shader->luts; i++)
{
struct texture_image image = {0};
struct texture_image image;
image.pixels = NULL;
image.width = 0;
image.height = 0;
image.supports_rgba = true;
if (!image_texture_load(&image, shader->lut[i].path))
return NO;
MTLTextureDescriptor *td = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
width:image.width
height:image.height
width:image.width height:image.height
mipmapped:shader->lut[i].mipmap];
td.usage = MTLTextureUsageShaderRead;
[self _initTexture:&_engine.luts[i] withDescriptor:td];
@ -1421,10 +1362,8 @@ typedef struct MTLALIGN(16)
@finally
{
if (shader)
{
[self _freeVideoShader:shader];
}
}
resize_render_targets = YES;
init_history = YES;
@ -1445,25 +1384,22 @@ typedef struct MTLALIGN(16)
- (instancetype)initWithContext:(Context *)context
{
if (self = [super init])
{
_context = context;
}
return self;
}
- (bool)loadImages:(const struct texture_image *)images count:(NSUInteger)count
{
int i;
[self _freeImages];
_images = [NSMutableArray arrayWithCapacity:count];
NSUInteger needed = sizeof(SpriteVertex) * count * 4;
if (!_vert || _vert.length < needed)
{
_vert = [_context.device newBufferWithLength:needed options:PLATFORM_METAL_RESOURCE_STORAGE_MODE];
}
for (NSUInteger i = 0; i < count; i++)
for (i = 0; i < count; i++)
{
_images[i] = [_context newTexture:images[i] mipmapped:NO];
[self updateVertexX:0 y:0 w:1 h:1 index:i];
@ -1478,6 +1414,8 @@ typedef struct MTLALIGN(16)
- (void)drawWithEncoder:(id<MTLRenderCommandEncoder>)rce
{
int i;
NSUInteger count;
#if !defined(HAVE_COCOATOUCH)
if (_vertDirty)
{
@ -1486,8 +1424,8 @@ typedef struct MTLALIGN(16)
}
#endif
NSUInteger count = _images.count;
for (NSUInteger i = 0; i < count; ++i)
count = _images.count;
for (i = 0; i < count; ++i)
{
NSUInteger offset = sizeof(SpriteVertex) * 4 * i;
[rce setVertexBuffer:_vert offset:offset atIndex:BufferIndexPositions];
@ -1538,10 +1476,7 @@ typedef struct MTLALIGN(16)
_vertDirty = YES;
}
- (void)_freeImages
{
_images = nil;
}
- (void)_freeImages { _images = nil; }
@end