fix(Metal): Render search box correctly

This commit is contained in:
Stuart Carnie 2018-07-12 23:15:24 -07:00
parent 36494d622a
commit 13a9aca88a

View File

@ -32,10 +32,10 @@
+ (const float *)defaultVertices
{
static float dummy[] = {
0.0f, 1.0f,
1.0f, 1.0f,
0.0f, 0.0f,
1.0f, 0.0f,
0.0f, 1.0f,
1.0f, 1.0f,
};
return &dummy[0];
}
@ -145,7 +145,7 @@
SpriteVertex *pv = (SpriteVertex *)range.data;
for (unsigned i = 0; i < draw->coords->vertices; i++, pv++)
{
pv->position = simd_make_float2(vertex[0], vertex[1]);
pv->position = simd_make_float2(vertex[0], 1.0f - vertex[1]);
vertex += 2;
pv->texCoord = simd_make_float2(tex_coord[0], tex_coord[1]);