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https://github.com/libretro/RetroArch
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fix(Metal): Render search box correctly
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parent
36494d622a
commit
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@ -32,10 +32,10 @@
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+ (const float *)defaultVertices
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{
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static float dummy[] = {
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0.0f, 1.0f,
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1.0f, 1.0f,
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0.0f, 0.0f,
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1.0f, 0.0f,
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0.0f, 1.0f,
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1.0f, 1.0f,
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};
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return &dummy[0];
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}
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@ -145,7 +145,7 @@
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SpriteVertex *pv = (SpriteVertex *)range.data;
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for (unsigned i = 0; i < draw->coords->vertices; i++, pv++)
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{
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pv->position = simd_make_float2(vertex[0], vertex[1]);
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pv->position = simd_make_float2(vertex[0], 1.0f - vertex[1]);
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vertex += 2;
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pv->texCoord = simd_make_float2(tex_coord[0], tex_coord[1]);
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