(PS3) Rename get_path_settings to get_environment_settings for

consistency
This commit is contained in:
TwinAphex51224 2012-02-04 13:29:02 +01:00
parent 884e39c58d
commit 1317ce1aea

View File

@ -274,60 +274,6 @@ static void save_settings(void)
free(conf);
}
static void get_path_settings(bool multiman_support)
{
unsigned int get_type;
unsigned int get_attributes;
CellGameContentSize size;
char dirName[CELL_GAME_DIRNAME_SIZE];
memset(&size, 0x00, sizeof(CellGameContentSize));
int ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
if(ret < 0)
{
printf("cellGameBootCheck() Error: 0x%x\n", ret);
}
else
{
printf("cellGameBootCheck() OK\n");
printf(" get_type = [%d] get_attributes = [0x%08x] dirName = [%s]\n", get_type, get_attributes, dirName);
printf(" hddFreeSizeKB = [%d] sizeKB = [%d] sysSizeKB = [%d]\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
ret = cellGameContentPermit(contentInfoPath, usrDirPath);
if(multiman_support)
{
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
snprintf(usrDirPath, sizeof(usrDirPath), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
}
if(ret < 0)
{
printf("cellGameContentPermit() Error: 0x%x\n", ret);
}
else
{
printf("cellGameContentPermit() OK\n");
printf("contentInfoPath:[%s]\n", contentInfoPath);
printf("usrDirPath:[%s]\n", usrDirPath);
}
/* now we fill in all the variables */
snprintf(DEFAULT_PRESET_FILE, sizeof(DEFAULT_PRESET_FILE), "%s/presets/stock.conf", usrDirPath);
snprintf(DEFAULT_BORDER_FILE, sizeof(DEFAULT_BORDER_FILE), "%s/borders/Centered-1080p/mega-man-2.png", usrDirPath);
snprintf(DEFAULT_MENU_BORDER_FILE, sizeof(DEFAULT_MENU_BORDER_FILE), "%s/borders/Menu/main-menu.jpg", usrDirPath);
snprintf(GAME_AWARE_SHADER_DIR_PATH, sizeof(GAME_AWARE_SHADER_DIR_PATH), "%s/gameaware", usrDirPath);
snprintf(PRESETS_DIR_PATH, sizeof(PRESETS_DIR_PATH), "%s/presets", usrDirPath);
snprintf(INPUT_PRESETS_DIR_PATH, sizeof(INPUT_PRESETS_DIR_PATH), "%s/input-presets", usrDirPath);
snprintf(BORDERS_DIR_PATH, sizeof(BORDERS_DIR_PATH), "%s/borders", usrDirPath);
snprintf(SHADERS_DIR_PATH, sizeof(SHADERS_DIR_PATH), "%s/shaders", usrDirPath);
snprintf(DEFAULT_SHADER_FILE, sizeof(DEFAULT_SHADER_FILE), "%s/shaders/stock.cg", usrDirPath);
snprintf(DEFAULT_MENU_SHADER_FILE, sizeof(DEFAULT_MENU_SHADER_FILE), "%s/shaders/Borders/Menu/border-only-ssnes.cg", usrDirPath);
snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath);
}
}
static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdata)
{
(void) param;
@ -346,6 +292,75 @@ static void callback_sysutil_exit(uint64_t status, uint64_t param, void *userdat
}
}
static void get_environment_settings(void)
{
unsigned int get_type;
unsigned int get_attributes;
CellGameContentSize size;
char dirName[CELL_GAME_DIRNAME_SIZE];
SSNES_LOG("Registering Callback\n");
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#ifdef MULTIMAN_SUPPORT
g_console.return_to_multiman_enable = true;
if(argc > 1)
{
strncpy(MULTIMAN_GAME_TO_BOOT, argv[1], sizeof(MULTIMAN_GAME_TO_BOOT));
}
#else
g_console.return_to_multiman_enable = false;
#endif
memset(&size, 0x00, sizeof(CellGameContentSize));
int ret = cellGameBootCheck(&get_type, &get_attributes, &size, dirName);
if(ret < 0)
{
SSNES_ERR("cellGameBootCheck() Error: 0x%x\n", ret);
}
else
{
SSNES_LOG("cellGameBootCheck() OK\n");
SSNES_LOG(" get_type = [%d] get_attributes = [0x%08x] dirName = [%s]\n", get_type, get_attributes, dirName);
SSNES_LOG(" hddFreeSizeKB = [%d] sizeKB = [%d] sysSizeKB = [%d]\n", size.hddFreeSizeKB, size.sizeKB, size.sysSizeKB);
ret = cellGameContentPermit(contentInfoPath, usrDirPath);
if(g_console.return_to_multiman_enable)
{
snprintf(contentInfoPath, sizeof(contentInfoPath), "/dev_hdd0/game/%s", EMULATOR_CONTENT_DIR);
snprintf(usrDirPath, sizeof(usrDirPath), "/dev_hdd0/game/%s/USRDIR", EMULATOR_CONTENT_DIR);
}
if(ret < 0)
{
SSNES_ERR("cellGameContentPermit() Error: 0x%x\n", ret);
}
else
{
SSNES_LOG("cellGameContentPermit() OK\n");
SSNES_LOG("contentInfoPath:[%s]\n", contentInfoPath);
SSNES_LOG("usrDirPath:[%s]\n", usrDirPath);
}
/* now we fill in all the variables */
snprintf(DEFAULT_PRESET_FILE, sizeof(DEFAULT_PRESET_FILE), "%s/presets/stock.conf", usrDirPath);
snprintf(DEFAULT_BORDER_FILE, sizeof(DEFAULT_BORDER_FILE), "%s/borders/Centered-1080p/mega-man-2.png", usrDirPath);
snprintf(DEFAULT_MENU_BORDER_FILE, sizeof(DEFAULT_MENU_BORDER_FILE), "%s/borders/Menu/main-menu.jpg", usrDirPath);
snprintf(GAME_AWARE_SHADER_DIR_PATH, sizeof(GAME_AWARE_SHADER_DIR_PATH), "%s/gameaware", usrDirPath);
snprintf(PRESETS_DIR_PATH, sizeof(PRESETS_DIR_PATH), "%s/presets", usrDirPath);
snprintf(INPUT_PRESETS_DIR_PATH, sizeof(INPUT_PRESETS_DIR_PATH), "%s/input-presets", usrDirPath);
snprintf(BORDERS_DIR_PATH, sizeof(BORDERS_DIR_PATH), "%s/borders", usrDirPath);
snprintf(SHADERS_DIR_PATH, sizeof(SHADERS_DIR_PATH), "%s/shaders", usrDirPath);
snprintf(DEFAULT_SHADER_FILE, sizeof(DEFAULT_SHADER_FILE), "%s/shaders/stock.cg", usrDirPath);
snprintf(DEFAULT_MENU_SHADER_FILE, sizeof(DEFAULT_MENU_SHADER_FILE), "%s/shaders/Borders/Menu/border-only-ssnes.cg", usrDirPath);
snprintf(SYS_CONFIG_FILE, sizeof(SYS_CONFIG_FILE), "%s/ssnes.cfg", usrDirPath);
}
}
#define ingame_menu_reset_entry_colors(ingame_menu_item) \
{ \
for(int i = 0; i < MENU_ITEM_LAST; i++) \
@ -736,7 +751,6 @@ static void ingame_menu(void)
int main(int argc, char *argv[])
{
// Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL
sys_spu_initialize(6, 1);
@ -747,26 +761,12 @@ int main(int argc, char *argv[])
cellSysmoduleLoadModule(CELL_SYSMODULE_PNGDEC);
cellSysmoduleLoadModule(CELL_SYSMODULE_JPGDEC);
get_environment_settings();
ssnes_main_clear_state();
config_set_defaults();
SSNES_LOG("Registering Callback\n");
cellSysutilRegisterCallback(0, callback_sysutil_exit, NULL);
#ifdef MULTIMAN_SUPPORT
g_console.return_to_multiman_enable = true;
if(argc > 1)
{
strncpy(MULTIMAN_GAME_TO_BOOT, argv[1], sizeof(MULTIMAN_GAME_TO_BOOT));
}
#else
g_console.return_to_multiman_enable = false;
#endif
get_path_settings(g_console.return_to_multiman_enable);
set_default_settings();
init_settings();