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Fix crashes reported by ploggy
== DETAILS The crashes he reported in the gbatemp thread are due to iface being null (since it's an unsupported device) and unchecked iface dereferences.
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@ -198,7 +198,7 @@ void legacy_pad_connection_pad_deregister(joypad_connection_t *pad_list, pad_con
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for(i = 0; !joypad_is_end_of_list(&pad_list[i]); i++)
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{
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if(pad_list[i].connection == pad_data) {
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input_autoconfigure_disconnect(i, iface->get_name(pad_data));
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input_autoconfigure_disconnect(i, iface ? iface->get_name(pad_data) : NULL);
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memset(&pad_list[i], 0, sizeof(joypad_connection_t));
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return;
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}
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@ -211,7 +211,7 @@ void pad_connection_pad_deregister(joypad_connection_t *joyconn,
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int i;
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int slot;
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if(!iface->multi_pad)
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if(!iface || !iface->multi_pad)
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{
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legacy_pad_connection_pad_deregister(joyconn, iface, pad_data);
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return;
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