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fix threaded menu parameters
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@ -102,7 +102,7 @@ bool video_shader_driver_get_ident(video_shader_ctx_ident_t *ident)
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bool video_shader_driver_get_current_shader(video_shader_ctx_t *shader)
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{
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void *video_driver = video_driver_get_ptr(false);
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void *video_driver = video_driver_get_ptr(true);
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const video_poke_interface_t *video_poke = video_driver_get_poke();
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shader->data = NULL;
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