Merge pull request #7996 from fr500/master

support subsystem type netplay lobbies
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Twinaphex 2019-01-15 21:40:05 +01:00 committed by GitHub
commit 10c7929d55
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13 changed files with 304 additions and 87 deletions

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@ -20,6 +20,7 @@
- MENU: User Interface -> Appearance -> 'Menu Font Green/Blue Color' settings now work properly.
- MIDI: Add a Linux ALSA driver for MIDI.
- NETPLAY: Force fast-save-states when netlay is enabled
- NETPLAY: Allow quick joining subsystem lobbies
- PS2: Initial PlayStation2 port.
- PS4: Initial PlayStation4 port.
- RECORDING: Implement recording options in the menu complete with quality profiles, streaming, and proper file naming

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@ -109,6 +109,9 @@ void content_set_subsystem_info(void);
/* Get the path to the last selected subsystem rom */
char* content_get_subsystem_rom(unsigned index);
/* Sets the subsystem by name */
bool content_set_subsystem_by_name(const char* subsystem_name);
RETRO_END_DECLS
#endif

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@ -187,8 +187,7 @@ static void handle_discord_join_cb(void *task_data, void *user_data, const char
RARCH_LOG("[Discord] joining lobby at: %s\n", tmp_hostname);
task_push_netplay_crc_scan(room->gamecrc,
room->gamename, tmp_hostname, room->corename);
room->gamename, tmp_hostname, room->corename, room->subsystem_name);
}
finish:

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@ -4016,7 +4016,7 @@ static int action_ok_netplay_connect_room(const char *path,
task_push_netplay_crc_scan(netplay_room_list[idx - 3].gamecrc,
netplay_room_list[idx - 3].gamename,
tmp_hostname, netplay_room_list[idx - 3].corename);
tmp_hostname, netplay_room_list[idx - 3].corename, netplay_room_list[idx - 3].subsystem_name);
#else
return -1;
@ -4263,6 +4263,9 @@ static void netplay_refresh_rooms_cb(void *task_data, void *user_data, const cha
strlcpy(netplay_room_list[i].frontend,
host->frontend,
sizeof(netplay_room_list[i].frontend));
strlcpy(netplay_room_list[i].subsystem_name,
host->subsystem_name,
sizeof(netplay_room_list[i].subsystem_name));
netplay_room_list[i].port = host->port;
netplay_room_list[i].gamecrc = host->content_crc;

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@ -180,7 +180,7 @@ static int action_select_netplay_connect_room(const char *path,
task_push_netplay_crc_scan(netplay_room_list[idx - 3].gamecrc,
netplay_room_list[idx - 3].gamename,
tmp_hostname, netplay_room_list[idx - 3].corename);
tmp_hostname, netplay_room_list[idx - 3].corename, netplay_room_list[idx - 3].subsystem_name);
return 0;
}

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@ -26,6 +26,7 @@
#include <string.h>
#include <string/stdstring.h>
#include <file/file_path.h>
#ifndef BIND_ACTION_SUBLABEL
#define BIND_ACTION_SUBLABEL(cbs, name) \
@ -580,6 +581,31 @@ static int action_bind_sublabel_subsystem_add(
return 0;
}
static int action_bind_sublabel_subsystem_load(
file_list_t *list,
unsigned type, unsigned i,
const char *label, const char *path,
char *s, size_t len)
{
unsigned j = 0;
char buf[4096];
buf[0] = '\0';
for (j = 0; j < content_get_subsystem_rom_id(); j++)
{
strlcat(buf, " ", sizeof(buf));
strlcat(buf, path_basename(content_get_subsystem_rom(j)), sizeof(buf));
if (j != content_get_subsystem_rom_id() - 1)
strlcat(buf, "\n", sizeof(buf));
}
if (!string_is_empty(buf))
strlcpy(s, buf, len);
return 0;
}
static int action_bind_sublabel_remap_kbd_sublabel(
file_list_t *list,
unsigned type, unsigned i,
@ -692,6 +718,7 @@ static int action_bind_sublabel_netplay_room(
const char *core_ver = NULL;
const char *frontend = NULL;
const char *na = NULL;
const char *subsystem = NULL;
/* This offset may cause issues if any entries are added to this menu */
unsigned offset = i - 3;
@ -705,15 +732,54 @@ static int action_bind_sublabel_netplay_room(
core_ver = netplay_room_list[offset].coreversion;
gamecrc = netplay_room_list[offset].gamecrc;
frontend = netplay_room_list[offset].frontend;
subsystem = netplay_room_list[offset].subsystem_name;
na = msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE);
snprintf(s, len,
"RetroArch: %s (%s)\nCore: %s (%s)\nGame: %s (%08x)",
string_is_empty(ra_version) ? na : ra_version,
string_is_empty(frontend) ? na : frontend,
corename, core_ver,
!string_is_equal(gamename, na) ? gamename : na,
gamecrc);
if (string_is_empty(subsystem) || string_is_equal(subsystem, "N/A"))
{
snprintf(s, len,
"RetroArch: %s (%s)\nCore: %s (%s)\nGame: %s (%08x)",
string_is_empty(ra_version) ? na : ra_version,
string_is_empty(frontend) ? na : frontend,
corename, core_ver,
!string_is_equal(gamename, na) ? gamename : na,
gamecrc);
}
else
{
if (strstr(gamename, "|"))
{
char buf[4096];
unsigned i = 0;
struct string_list *list = string_split(gamename, "|");
buf[0] = '\0';
for (i = 0; i < list->size; i++)
{
strlcat(buf, " ", sizeof(buf));
strlcat(buf, list->elems[i].data, sizeof(buf));
strlcat(buf, "\n", sizeof(buf));
}
snprintf(s, len,
"RetroArch: %s (%s)\nCore: %s (%s)\nSubsystem: %s\nGames:\n%s",
string_is_empty(ra_version) ? na : ra_version,
string_is_empty(frontend) ? na : frontend,
corename, core_ver, subsystem,
!string_is_equal(gamename, na) ? buf : na
);
string_list_free(list);
}
else
{
snprintf(s, len,
"RetroArch: %s (%s)\nCore: %s (%s)\nSubsystem: %s\nGame: %s (%08x)",
string_is_empty(ra_version) ? na : ra_version,
string_is_empty(frontend) ? na : frontend,
corename, core_ver, subsystem,
!string_is_equal(gamename, na) ? gamename : na,
gamecrc);
}
}
#if 0
strlcpy(s, corename, len);
#endif
@ -1175,6 +1241,9 @@ int menu_cbs_init_bind_sublabel(menu_file_list_cbs_t *cbs,
case MENU_ENUM_LABEL_SUBSYSTEM_ADD:
BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_subsystem_add);
break;
case MENU_ENUM_LABEL_SUBSYSTEM_LOAD:
BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_subsystem_load);
break;
case MENU_ENUM_LABEL_DISK_CYCLE_TRAY_STATUS:
BIND_ACTION_SUBLABEL(cbs, action_bind_sublabel_disk_cycle_tray_status);
break;

View File

@ -68,6 +68,7 @@ struct ad_packet
char core_version[NETPLAY_HOST_STR_LEN];
char content[NETPLAY_HOST_LONGSTR_LEN];
char content_crc[NETPLAY_HOST_STR_LEN];
char subsystem_name[NETPLAY_HOST_STR_LEN];
};
static bool netplay_lan_ad_client(void);
@ -247,6 +248,8 @@ bool netplay_lan_ad_server(netplay_t *netplay)
unsigned k = 0;
char reply_addr[NETPLAY_HOST_STR_LEN], port_str[6];
struct addrinfo *our_addr, hints = {0};
struct string_list *subsystem = path_get_subsystem_list();
char buf[4096];
net_ifinfo_t interfaces;
@ -313,11 +316,36 @@ bool netplay_lan_ad_server(netplay_t *netplay)
reply_addr, interfaces.entries[k].host);
/* Now build our response */
buf[0] = '\0';
content_crc = content_get_crc();
memset(&ad_packet_buffer, 0, sizeof(struct ad_packet));
memcpy(&ad_packet_buffer, "RANS", 4);
if (subsystem)
{
unsigned i;
for (i = 0; i < subsystem->size; i++)
{
strlcat(buf, path_basename(subsystem->elems[i].data), NETPLAY_HOST_LONGSTR_LEN);
if (i < subsystem->size - 1)
strlcat(buf, "|", NETPLAY_HOST_LONGSTR_LEN);
}
strlcpy(ad_packet_buffer.content, buf,
NETPLAY_HOST_LONGSTR_LEN);
strlcpy(ad_packet_buffer.subsystem_name, path_get(RARCH_PATH_SUBSYSTEM),
NETPLAY_HOST_STR_LEN);
}
else
{
strlcpy(ad_packet_buffer.content, !string_is_empty(
path_basename(path_get(RARCH_PATH_BASENAME)))
? path_basename(path_get(RARCH_PATH_BASENAME)) : "N/A",
NETPLAY_HOST_LONGSTR_LEN);
strlcpy(ad_packet_buffer.subsystem_name, "N/A", NETPLAY_HOST_STR_LEN);
}
strlcpy(ad_packet_buffer.address, interfaces.entries[k].host,
NETPLAY_HOST_STR_LEN);
ad_packet_buffer.protocol_version =
@ -325,10 +353,6 @@ bool netplay_lan_ad_server(netplay_t *netplay)
ad_packet_buffer.port = htonl(netplay->tcp_port);
strlcpy(ad_packet_buffer.retroarch_version, PACKAGE_VERSION,
NETPLAY_HOST_STR_LEN);
strlcpy(ad_packet_buffer.content, !string_is_empty(
path_basename(path_get(RARCH_PATH_BASENAME)))
? path_basename(path_get(RARCH_PATH_BASENAME)) : "N/A",
NETPLAY_HOST_LONGSTR_LEN);
strlcpy(ad_packet_buffer.nick, netplay->nick, NETPLAY_HOST_STR_LEN);
strlcpy(ad_packet_buffer.frontend, frontend, NETPLAY_HOST_STR_LEN);
@ -393,7 +417,7 @@ static bool netplay_lan_ad_client(void)
struct timeval tmp_tv = {0};
if (lan_ad_client_fd < 0)
return false;
return false;
/* Check for any ad queries */
while (1)
@ -492,6 +516,8 @@ static bool netplay_lan_ad_client(void)
NETPLAY_HOST_STR_LEN);
strlcpy(host->content, ad_packet_buffer.content,
NETPLAY_HOST_LONGSTR_LEN);
strlcpy(host->subsystem_name, ad_packet_buffer.subsystem_name,
NETPLAY_HOST_LONGSTR_LEN);
strlcpy(host->frontend, ad_packet_buffer.frontend,
NETPLAY_HOST_STR_LEN);

View File

@ -43,6 +43,7 @@ struct netplay_host
char core_version[NETPLAY_HOST_STR_LEN];
char retroarch_version[NETPLAY_HOST_STR_LEN];
char content[NETPLAY_HOST_LONGSTR_LEN];
char subsystem_name[NETPLAY_HOST_LONGSTR_LEN];
int content_crc;
int port;
};
@ -82,6 +83,7 @@ struct netplay_room
bool lan;
bool fixed;
char retroarch_version[PATH_MAX_LENGTH];
char subsystem_name[PATH_MAX_LENGTH];
char country[PATH_MAX_LENGTH];
struct netplay_room *next;
};

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@ -851,9 +851,9 @@ void netplay_get_architecture(char *frontend_architecture, size_t size)
static void netplay_announce(void)
{
char buf [4600];
char buf[4600];
char frontend_architecture[PATH_MAX_LENGTH];
char url [2048] = "http://lobby.libretro.com/add/";
char url[2048] = "http://lobby.libretro.com/add/";
char *username = NULL;
char *corename = NULL;
char *gamename = NULL;
@ -865,6 +865,8 @@ static void netplay_announce(void)
uint32_t content_crc = content_get_crc();
struct string_list *subsystem = path_get_subsystem_list();
buf[0] = '\0';
if (subsystem)
{
unsigned i;
@ -875,9 +877,9 @@ static void netplay_announce(void)
if (i < subsystem->size - 1)
strlcat(buf, "|", sizeof(buf));
}
RARCH_LOG("%s\n", buf);
net_http_urlencode(&gamename, buf);
net_http_urlencode(&subsystemname, path_get(RARCH_PATH_SUBSYSTEM));
content_crc = 0;
}
else
{

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@ -288,6 +288,11 @@ static JSON_Parser_HandlerResult JSON_CALL ObjectMemberHandler(JSON_Parser parse
pCtx->cur_field = strdup(pValue);
pCtx->cur_member = &rooms->cur->frontend;
}
else if (string_is_equal(pValue, "subsystem_name"))
{
pCtx->cur_field = strdup(pValue);
pCtx->cur_member = &rooms->cur->subsystem_name;
}
}
}

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@ -1811,6 +1811,32 @@ void content_set_subsystem(unsigned idx)
pending_subsystem_id, pending_subsystem_ident, pending_subsystem_rom_num);
}
/* Sets the subsystem by name */
bool content_set_subsystem_by_name(const char* subsystem_name)
{
rarch_system_info_t *system = runloop_get_system_info();
const struct retro_subsystem_info *subsystem;
unsigned i = 0;
/* Core fully loaded, use the subsystem data */
if (system->subsystem.data)
subsystem = system->subsystem.data;
/* Core not loaded completely, use the data we peeked on load core */
else
subsystem = subsystem_data;
for (i = 0; i < subsystem_current_count; i++, subsystem++)
{
if (string_is_equal(subsystem_name, subsystem->ident))
{
content_set_subsystem(i);
return true;
}
}
return false;
}
/* Add a rom to the subsystem rom buffer */
void content_add_subsystem(const char* path)
{

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@ -42,6 +42,7 @@ typedef struct
char content_crc[PATH_MAX_LENGTH];
char content_path[PATH_MAX_LENGTH];
char hostname[512];
char subsystem_name[512];
char core_name[PATH_MAX_LENGTH];
char core_path[PATH_MAX_LENGTH];
char core_extensions[PATH_MAX_LENGTH];
@ -62,10 +63,32 @@ static void netplay_crc_scan_callback(void *task_data,
fflush(stdout);
if (!string_is_empty(state->subsystem_name) && !string_is_equal(state->subsystem_name, "N/A"))
{
content_ctx_info_t content_info = {0};
struct string_list *game_list = string_split(state->content_path, "|");
unsigned i = 0;
task_push_load_new_core(state->core_path, NULL,
&content_info, CORE_TYPE_PLAIN, NULL, NULL);
content_clear_subsystem();
if (!content_set_subsystem_by_name(state->subsystem_name))
RARCH_LOG("[lobby] subsystem not found in implementation\n");
for (i = 0; i < game_list->size; i++)
content_add_subsystem(game_list->elems[i].data);
task_push_load_subsystem_with_core_from_menu(
NULL, &content_info,
CORE_TYPE_PLAIN, NULL, NULL);
string_list_free(game_list);
return;
}
#ifdef HAVE_MENU
/* regular core with content file */
if (!string_is_empty(state->core_path) && !string_is_empty(state->content_path)
&& !state->contentless && !state->current)
&& !state->contentless && !state->current)
{
struct retro_system_info *system = runloop_get_libretro_system_info();
@ -113,7 +136,7 @@ static void netplay_crc_scan_callback(void *task_data,
/* no match found */
else
{
RARCH_LOG("Couldn't find a suitable %s\n",
RARCH_LOG("[lobby] couldn't find a suitable %s\n",
string_is_empty(state->content_path) ? "content file" : "core");
runloop_msg_queue_push(
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY),
@ -163,9 +186,8 @@ static void get_entry(char *entry, int len, const char *path) {
*/
static void task_netplay_crc_scan_handler(retro_task_t *task)
{
size_t i, j;
size_t i, j, k;
char entry[PATH_MAX_LENGTH];
char *filename_match = NULL;
bool have_crc = false;
netplay_crc_handle_t *state = (netplay_crc_handle_t*)task->state;
@ -212,7 +234,7 @@ static void task_netplay_crc_scan_handler(retro_task_t *task)
RARCH_LOG("[lobby] current content crc: %s\n", current);
if (string_is_equal(current, state->content_crc))
{
{
RARCH_LOG("[lobby] CRC match %s with currently loaded content\n", current);
strlcpy(state->content_path, "N/A", sizeof(state->content_path));
state->found = true;
@ -225,58 +247,52 @@ static void task_netplay_crc_scan_handler(retro_task_t *task)
}
/* now let's do the search */
for(i = 0; i < state->lpl_list->size; i++)
if (string_is_empty(state->subsystem_name) || string_is_equal(state->subsystem_name, "N/A"))
{
playlist_t *playlist = NULL;
unsigned playlist_size = 0;
const char *lpl_path = state->lpl_list->elems[i].data;
for(i = 0; i < state->lpl_list->size; i++)
{
playlist_t *playlist = NULL;
unsigned playlist_size = 0;
const char *lpl_path = state->lpl_list->elems[i].data;
/* skip files without .lpl file extension */
if (!strstr(lpl_path, file_path_str(FILE_PATH_LPL_EXTENSION)))
continue;
/* skip files without .lpl file extension */
if (!strstr(lpl_path, file_path_str(FILE_PATH_LPL_EXTENSION)))
continue;
RARCH_LOG("Searching playlist: %s\n", lpl_path);
playlist = playlist_init(lpl_path, 99999);
playlist_size = playlist_get_size(playlist);
RARCH_LOG("[lobby] searching playlist: %s\n", lpl_path);
playlist = playlist_init(lpl_path, 99999);
playlist_size = playlist_get_size(playlist);
for(j = 0; j < playlist_size; j++)
{
const char *playlist_crc32 = NULL;
const char *playlist_path = NULL;
for(j = 0; j < playlist_size; j++)
{
const char *playlist_crc32 = NULL;
const char *playlist_path = NULL;
playlist_get_index(playlist, j, &playlist_path, NULL, NULL, NULL, NULL, &playlist_crc32);
playlist_get_index(playlist, j, &playlist_path, NULL, NULL, NULL, NULL, &playlist_crc32);
if(have_crc && string_is_equal(playlist_crc32, state->content_crc))
{
RARCH_LOG("[lobby] CRC match %s\n", playlist_crc32);
strlcpy(state->content_path, playlist_path, sizeof(state->content_path));
state->found = true;
task_set_data(task, state);
finish_task(task, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND));
string_list_free(state->lpl_list);
free(playlist);
return;
}
if(have_crc && string_is_equal(playlist_crc32, state->content_crc))
{
RARCH_LOG("[lobby] CRC match %s\n", playlist_crc32);
strlcpy(state->content_path, playlist_path, sizeof(state->content_path));
state->found = true;
task_set_data(task, state);
finish_task(task, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND));
string_list_free(state->lpl_list);
playlist_free(playlist);
return;
}
get_entry(entry, sizeof(entry), playlist_path);
get_entry(entry, sizeof(entry), playlist_path);
/* See if the filename is a match. The response depends on whether or not we are doing a CRC
* search.
*
* If we are doing a CRC search, we stow a copy of the filename match in filename_match, which
* we'll use as our match if the CRC search is exhausted without a match.
*
* Otherwise, on match we complete the task and mark it as successful immediately.
*/
if(string_is_empty(filename_match) &&
!string_is_empty(entry) &&
string_is_equal(entry, state->content_path) &&
strstr(state->core_extensions, path_get_extension(playlist_path)))
{
if(have_crc)
filename_match = strdup(playlist_path);
else
{
/* See if the filename is a match. The response depends on whether or not we are doing a CRC
* search.
* Otherwise, on match we complete the task and mark it as successful immediately.
*/
if(!string_is_empty(entry) &&
string_is_equal(entry, state->content_path) &&
strstr(state->core_extensions, path_get_extension(playlist_path)))
{
RARCH_LOG("[lobby] filename match %s\n", playlist_path);
strlcpy(state->content_path, playlist_path, sizeof(state->content_path));
@ -284,26 +300,88 @@ static void task_netplay_crc_scan_handler(retro_task_t *task)
task_set_data(task, state);
finish_task(task, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND));
string_list_free(state->lpl_list);
free(playlist);
playlist_free(playlist);
return;
}
task_set_progress(task, (int)(j / playlist_size * 100.0));
}
playlist_free(playlist);
}
}
else
{
bool found[100];
struct string_list *game_list = string_split(state->content_path, "|");
for (i = 0; i < game_list->size; i++)
{
found[i] = false;
for(j = 0; j < state->lpl_list->size && !found[i]; j++)
{
playlist_t *playlist = NULL;
unsigned playlist_size = 0;
const char *lpl_path = state->lpl_list->elems[j].data;
/* skip files without .lpl file extension */
if (!strstr(lpl_path, file_path_str(FILE_PATH_LPL_EXTENSION)))
continue;
RARCH_LOG("[lobby] searching rom %d/%d (%s) in playlist: %s\n", i + 1, game_list->size, game_list->elems[i].data, lpl_path);
playlist = playlist_init(lpl_path, 99999);
playlist_size = playlist_get_size(playlist);
for(k = 0; k < playlist_size && !found[i]; k++)
{
const char *playlist_crc32 = NULL;
const char *playlist_path = NULL;
playlist_get_index(playlist, k, &playlist_path, NULL, NULL, NULL, NULL, &playlist_crc32);
get_entry(entry, sizeof(entry), playlist_path);
if(!string_is_empty(entry) &&
strstr(game_list->elems[i].data, entry) &&
strstr(state->core_extensions, path_get_extension(playlist_path)))
{
RARCH_LOG("[lobby] filename match %s\n", playlist_path);
if (i == 0)
{
state->content_path[0] = '\0';
strlcpy(state->content_path, playlist_path, sizeof(state->content_path));
}
else
{
strlcat(state->content_path, "|", sizeof(state->content_path));
strlcat(state->content_path, playlist_path, sizeof(state->content_path));
}
found[i] = true;
}
task_set_progress(task, (int)(j / playlist_size * 100.0));
}
playlist_free(playlist);
}
task_set_progress(task, (int)(j / playlist_size * 100.0));
}
free(playlist);
}
for (i = 0; i < game_list->size; i++)
{
state->found = true;
if (found[i] == false)
{
state->found = false;
break;
}
}
if(filename_match != NULL)
{
RARCH_LOG("[lobby] CRC match failed; falling back to filename match %s\n", filename_match);
strlcpy(state->content_path, filename_match, sizeof(state->content_path));
state->found = true;
task_set_data(task, state);
finish_task(task, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND));
if (state->found)
{
RARCH_LOG("[lobby] subsystem matching set found %s\n", state->content_path);
task_set_data(task, state);
finish_task(task, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND));
}
string_list_free(state->lpl_list);
free(filename_match);
string_list_free(game_list);
return;
}
@ -315,7 +393,7 @@ static void task_netplay_crc_scan_handler(retro_task_t *task)
}
bool task_push_netplay_crc_scan(uint32_t crc, char* name,
const char *hostname, const char *core_name)
const char *hostname, const char *core_name, const char *subsystem)
{
unsigned i;
union string_list_elem_attr attr;
@ -330,10 +408,11 @@ bool task_push_netplay_crc_scan(uint32_t crc, char* name,
if (!task || !state)
goto error;
state->content_crc[0] = '\0';
state->content_path[0] = '\0';
state->hostname[0] = '\0';
state->core_name[0] = '\0';
state->content_crc[0] = '\0';
state->content_path[0] = '\0';
state->hostname[0] = '\0';
state->core_name[0] = '\0';
state->subsystem_name[0] = '\0';
attr.i = 0;
snprintf(state->content_crc,
@ -344,6 +423,8 @@ bool task_push_netplay_crc_scan(uint32_t crc, char* name,
name, sizeof(state->content_path));
strlcpy(state->hostname,
hostname, sizeof(state->hostname));
strlcpy(state->subsystem_name,
subsystem, sizeof(state->subsystem_name));
strlcpy(state->core_name,
core_name, sizeof(state->core_name));

View File

@ -113,7 +113,7 @@ bool task_push_wifi_scan(retro_task_callback_t cb);
bool task_push_netplay_lan_scan(retro_task_callback_t cb);
bool task_push_netplay_crc_scan(uint32_t crc, char* name,
const char *hostname, const char *corename);
const char *hostname, const char *corename, const char* subsystem);
bool task_push_netplay_lan_scan_rooms(retro_task_callback_t cb);