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Rename xdk360_fonts.cpp
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@ -285,7 +285,7 @@ static void xdk360_free_font(void *data)
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static void xdk360_render_msg_post(xdk360_video_font_t * font)
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{
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// Cache the global pointer into a register
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/* Cache the global pointer into a register */
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LPDIRECT3DDEVICE d3dr = font->d3d->dev;
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d3d_set_texture(d3dr, 0, NULL);
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@ -282,7 +282,7 @@ FONTS
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#endif
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#if defined(_XBOX360)
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#include "../gfx/drivers_font/xdk360_fonts.cpp"
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#include "../gfx/drivers_font/xdk360_fonts.c"
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#endif
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/*============================================================
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