Cleanups - turn some function callbacks static

This commit is contained in:
twinaphex 2019-07-17 20:04:08 +02:00
parent a6d6c21e52
commit 0f574c0b9a

View File

@ -301,11 +301,9 @@ static void cheat_manager_new(unsigned size)
cheat_manager_state.cheats[i].repeat_add_to_value = 0;
cheat_manager_state.cheats[i].repeat_add_to_address = 1;
}
return;
}
void cheat_manager_load_cb_first_pass(char *key, char *value)
static void cheat_manager_load_cb_first_pass(char *key, char *value)
{
errno = 0;
@ -318,7 +316,7 @@ void cheat_manager_load_cb_first_pass(char *key, char *value)
}
}
void cheat_manager_load_cb_second_pass(char *key, char *value)
static void cheat_manager_load_cb_second_pass(char *key, char *value)
{
char cheat_num_str[20];
unsigned cheat_num;
@ -389,7 +387,6 @@ void cheat_manager_load_cb_second_pass(char *key, char *value)
cheat_manager_state.cheats[cheat_idx].rumble_value = (unsigned)strtoul(value, NULL, 0);
else if (string_is_equal(key, "value"))
cheat_manager_state.cheats[cheat_idx].value = (unsigned)strtoul(value, NULL, 0);
}
bool cheat_manager_load(const char *path, bool append)
@ -600,7 +597,6 @@ void cheat_manager_toggle_index(unsigned i)
void cheat_manager_toggle(void)
{
if (!cheat_manager_state.cheats || cheat_manager_state.size == 0)
return;
@ -1211,38 +1207,38 @@ void cheat_manager_apply_rumble(struct item_cheat *cheat, unsigned int curr_valu
switch (cheat->rumble_type)
{
case RUMBLE_TYPE_DISABLED:
return;
case RUMBLE_TYPE_CHANGES:
rumble = (curr_value != cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_DOES_NOT_CHANGE:
rumble = (curr_value == cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_INCREASE:
rumble = (curr_value > cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_DECREASE:
rumble = (curr_value < cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_EQ_VALUE:
rumble = (curr_value == cheat->rumble_value);
break;
case RUMBLE_TYPE_NEQ_VALUE:
rumble = (curr_value != cheat->rumble_value);
break;
case RUMBLE_TYPE_LT_VALUE:
rumble = (curr_value < cheat->rumble_value);
break;
case RUMBLE_TYPE_GT_VALUE:
rumble = (curr_value > cheat->rumble_value);
break;
case RUMBLE_TYPE_INCREASE_BY_VALUE:
rumble = (curr_value == cheat->rumble_prev_value + cheat->rumble_value);
break;
case RUMBLE_TYPE_DECREASE_BY_VALUE:
rumble = (curr_value == cheat->rumble_prev_value - cheat->rumble_value);
break;
case RUMBLE_TYPE_DISABLED:
return;
case RUMBLE_TYPE_CHANGES:
rumble = (curr_value != cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_DOES_NOT_CHANGE:
rumble = (curr_value == cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_INCREASE:
rumble = (curr_value > cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_DECREASE:
rumble = (curr_value < cheat->rumble_prev_value);
break;
case RUMBLE_TYPE_EQ_VALUE:
rumble = (curr_value == cheat->rumble_value);
break;
case RUMBLE_TYPE_NEQ_VALUE:
rumble = (curr_value != cheat->rumble_value);
break;
case RUMBLE_TYPE_LT_VALUE:
rumble = (curr_value < cheat->rumble_value);
break;
case RUMBLE_TYPE_GT_VALUE:
rumble = (curr_value > cheat->rumble_value);
break;
case RUMBLE_TYPE_INCREASE_BY_VALUE:
rumble = (curr_value == cheat->rumble_prev_value + cheat->rumble_value);
break;
case RUMBLE_TYPE_DECREASE_BY_VALUE:
rumble = (curr_value == cheat->rumble_prev_value - cheat->rumble_value);
break;
}
cheat->rumble_prev_value = curr_value;