feedback_pass - change to 0

This commit is contained in:
twinaphex 2016-08-27 16:02:21 +02:00
parent cad2eee9e0
commit 0f5118d895

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@ -708,10 +708,10 @@ void gl_deinit_fbo(gl_t *gl)
if (gl->fbo_feedback_texture)
glDeleteTextures(1, &gl->fbo_feedback_texture);
gl->fbo_feedback_enable = false;
gl->fbo_feedback_pass = -1; /* TODO: this member is unsigned, figure out what it should be */
gl->fbo_feedback_enable = false;
gl->fbo_feedback_pass = 0;
gl->fbo_feedback_texture = 0;
gl->fbo_feedback = 0;
gl->fbo_feedback = 0;
}
/* Set up render to texture. */