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https://github.com/libretro/RetroArch
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(Zarch) Get rid of zui->set
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6c8b8e8588
commit
0e7b031d5f
@ -91,7 +91,6 @@ const GLfloat ZUI_BG_HILITE[] = {
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typedef struct zarch_handle
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typedef struct zarch_handle
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{
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{
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bool rendering;
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bool rendering;
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settings_t *set;
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menu_handle_t *menu;
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menu_handle_t *menu;
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math_matrix_4x4 mvp;
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math_matrix_4x4 mvp;
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unsigned width;
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unsigned width;
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@ -582,7 +581,8 @@ static void render_lay_settings(zui_t *zui)
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static int render_lay_root(zui_t *zui)
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static int render_lay_root(zui_t *zui)
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{
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{
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static zui_tabbed_t tabbed = {~0};
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static zui_tabbed_t tabbed = {~0};
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global_t *global = global_get_ptr();
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global_t *global = global_get_ptr();
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settings_t *settings = config_get_ptr();
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zui_tabbed_begin(zui, &tabbed, 0, 0);
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zui_tabbed_begin(zui, &tabbed, 0, 0);
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@ -613,7 +613,7 @@ static int render_lay_root(zui_t *zui)
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if (!zui->load_cwd)
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if (!zui->load_cwd)
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{
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{
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zui->load_cwd = strdup(zui->set->menu_content_directory);
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zui->load_cwd = strdup(settings->menu_content_directory);
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if (zui->load_cwd[strlen(zui->load_cwd)-1] == '/'
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if (zui->load_cwd[strlen(zui->load_cwd)-1] == '/'
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#ifdef _WIN32
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#ifdef _WIN32
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|| (zui->load_cwd[strlen(zui->load_cwd)-1] == '\\')
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|| (zui->load_cwd[strlen(zui->load_cwd)-1] == '\\')
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@ -913,7 +913,6 @@ static void zarch_frame(void)
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(void)driver;
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(void)driver;
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zui = (zui_t*)menu->userdata;
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zui = (zui_t*)menu->userdata;
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zui->set = config_get_ptr();
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zui->menu = menu;
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zui->menu = menu;
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video_driver_get_size(&zui->width, &zui->height);
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video_driver_get_size(&zui->width, &zui->height);
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@ -937,7 +936,7 @@ static void zarch_frame(void)
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/* fetch it again in case the pointer was invalidated by a core load */
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/* fetch it again in case the pointer was invalidated by a core load */
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gl = (gl_t*)video_driver_get_ptr(NULL);
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gl = (gl_t*)video_driver_get_ptr(NULL);
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if (zui->set->menu.mouse.enable)
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if (settings->menu.mouse.enable)
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zarch_draw_cursor(gl, menu_input_mouse_state(MENU_MOUSE_X_AXIS), menu_input_mouse_state(MENU_MOUSE_Y_AXIS));
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zarch_draw_cursor(gl, menu_input_mouse_state(MENU_MOUSE_X_AXIS), menu_input_mouse_state(MENU_MOUSE_Y_AXIS));
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menu_display_frame_background(menu, settings,
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menu_display_frame_background(menu, settings,
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