Split up video_driver code to separate file

This commit is contained in:
twinaphex 2015-01-12 18:26:46 +01:00
parent 7283ce17bc
commit 0e5a9f03fe
6 changed files with 451 additions and 363 deletions

View File

@ -98,6 +98,7 @@ OBJ += frontend/frontend.o \
libretro-sdk/file/file_path.o \
hash.o \
audio/audio_driver.o \
video_driver.o \
driver.o \
settings.o \
settings_list.o \

148
driver.c
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@ -40,111 +40,6 @@
driver_t driver;
static const video_driver_t *video_drivers[] = {
#ifdef HAVE_OPENGL
&video_gl,
#endif
#ifdef XENON
&video_xenon360,
#endif
#if defined(_XBOX) && (defined(HAVE_D3D8) || defined(HAVE_D3D9)) || defined(HAVE_WIN32_D3D9)
&video_d3d,
#endif
#ifdef SN_TARGET_PSP2
&video_vita,
#endif
#ifdef PSP
&video_psp1,
#endif
#ifdef HAVE_SDL
&video_sdl,
#endif
#ifdef HAVE_SDL2
&video_sdl2,
#endif
#ifdef HAVE_XVIDEO
&video_xvideo,
#endif
#ifdef GEKKO
&video_gx,
#endif
#ifdef HAVE_VG
&video_vg,
#endif
#ifdef HAVE_OMAP
&video_omap,
#endif
#ifdef HAVE_EXYNOS
&video_exynos,
#endif
&video_null,
NULL,
};
/**
* video_driver_find_handle:
* @index : index of driver to get handle to.
*
* Returns: handle to video driver at index. Can be NULL
* if nothing found.
**/
static const void *video_driver_find_handle(int index)
{
const void *drv = video_drivers[index];
if (!drv)
return NULL;
return drv;
}
/**
* video_driver_find_ident:
* @index : index of driver to get handle to.
*
* Returns: Human-readable identifier of video driver at index. Can be NULL
* if nothing found.
**/
static const char *video_driver_find_ident(int index)
{
const video_driver_t *drv = video_drivers[index];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_video_driver_options:
*
* Get an enumerated list of all video driver names, separated by '|'.
*
* Returns: string listing of all video driver names, separated by '|'.
**/
const char* config_get_video_driver_options(void)
{
union string_list_elem_attr attr;
unsigned i;
char *options = NULL;
int options_len = 0;
struct string_list *options_l = string_list_new();
attr.i = 0;
for (i = 0; video_driver_find_handle(i); i++)
{
const char *opt = video_driver_find_ident(i);
options_len += strlen(opt) + 1;
string_list_append(options_l, opt, attr);
}
options = (char*)calloc(options_len, sizeof(char));
string_list_join_concat(options, options_len, options_l, "|");
string_list_free(options_l);
options_l = NULL;
return options;
}
static const input_driver_t *input_drivers[] = {
#ifdef __CELLOS_LV2__
&input_ps3,
@ -1081,49 +976,6 @@ static void find_menu_driver(void)
}
#endif
static void find_video_driver(void)
{
int i;
#if defined(HAVE_OPENGL) && defined(HAVE_FBO)
if (g_extern.system.hw_render_callback.context_type)
{
RARCH_LOG("Using HW render, OpenGL driver forced.\n");
driver.video = &video_gl;
return;
}
#endif
if (driver.frontend_ctx &&
driver.frontend_ctx->get_video_driver)
{
driver.video = driver.frontend_ctx->get_video_driver();
if (driver.video)
return;
RARCH_WARN("Frontend supports get_video_driver() but did not specify one.\n");
}
i = find_driver_index("video_driver", g_settings.video.driver);
if (i >= 0)
driver.video = video_driver_find_handle(i);
else
{
unsigned d;
RARCH_ERR("Couldn't find any video driver named \"%s\"\n",
g_settings.video.driver);
RARCH_LOG_OUTPUT("Available video drivers are:\n");
for (d = 0; video_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", video_driver_find_ident(d));
RARCH_WARN("Going to default to first video driver...\n");
driver.video = video_driver_find_handle(0);
if (!driver.video)
rarch_fail(1, "find_video_driver()");
}
}
static void find_input_driver(void)
{
int i = find_driver_index("input_driver", g_settings.input.driver);

216
driver.h
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@ -25,16 +25,12 @@
#include <compat/posix_string.h>
#include "gfx/scaler/scaler.h"
#include "gfx/image/image.h"
#include "gfx/shader/shader_parse.h"
#include "input/input_context.h"
#ifdef HAVE_OVERLAY
#include "input/overlay.h"
#endif
#include "frontend/frontend_context.h"
#include <retro_miscellaneous.h>
#include "video_driver.h"
#include "audio/audio_driver.h"
#include "menu/menu_driver.h"
@ -137,50 +133,6 @@ enum
RARCH_BIND_LIST_END_NULL
};
struct retro_keybind
{
bool valid;
unsigned id;
const char *desc;
enum retro_key key;
uint64_t joykey;
/* Default key binding value - for resetting bind to default */
uint64_t def_joykey;
uint32_t joyaxis;
uint32_t def_joyaxis;
/* Used by input_{push,pop}_analog_dpad(). */
uint32_t orig_joyaxis;
char joykey_label[256];
char joyaxis_label[256];
};
typedef struct video_info
{
unsigned width;
unsigned height;
bool fullscreen;
bool vsync;
bool force_aspect;
#ifdef GEKKO
/* TODO - we can't really have driver system-specific
* variables in here. There should be some
* kind of publicly accessible driver implementation
* video struct for specific things like this.
*/
unsigned viwidth;
#endif
bool vfilter;
bool smooth;
/* Maximum input size: RARCH_SCALE_BASE * input_scale */
unsigned input_scale;
/* Use 32bit RGBA rather than native XBGR1555. */
bool rgb32;
} video_info_t;
#define AXIS_NEG(x) (((uint32_t)(x) << 16) | UINT16_C(0xFFFF))
#define AXIS_POS(x) ((uint32_t)(x) | UINT32_C(0xFFFF0000))
#define AXIS_NONE UINT32_C(0xFFFFFFFF)
@ -213,27 +165,6 @@ enum analog_dpad_mode
ANALOG_DPAD_LAST
};
typedef struct input_driver
{
void *(*init)(void);
void (*poll)(void *data);
int16_t (*input_state)(void *data,
const struct retro_keybind **retro_keybinds,
unsigned port, unsigned device, unsigned index, unsigned id);
bool (*key_pressed)(void *data, int key);
void (*free)(void *data);
bool (*set_sensor_state)(void *data, unsigned port,
enum retro_sensor_action action, unsigned rate);
float (*get_sensor_input)(void *data, unsigned port, unsigned id);
uint64_t (*get_capabilities)(void *data);
const char *ident;
void (*grab_mouse)(void *data, bool state);
bool (*set_rumble)(void *data, unsigned port,
enum retro_rumble_effect effect, uint16_t state);
const rarch_joypad_driver_t *(*get_joypad_driver)(void *data);
} input_driver_t;
typedef struct input_osk_driver
{
void *(*init)(size_t size);
@ -285,118 +216,6 @@ typedef struct location_driver
const char *ident;
} location_driver_t;
struct rarch_viewport;
struct font_params
{
float x;
float y;
float scale;
/* Drop shadow color multiplier. */
float drop_mod;
/* Drop shadow offset.
* If both are 0, no drop shadow will be rendered. */
int drop_x, drop_y;
/* ABGR. Use the macros. */
uint32_t color;
bool full_screen;
};
#define FONT_COLOR_RGBA(r, g, b, a) (((r) << 0) | ((g) << 8) | ((b) << 16) | ((a) << 24))
#define FONT_COLOR_GET_RED(col) (((col) >> 0) & 0xff)
#define FONT_COLOR_GET_GREEN(col) (((col) >> 8) & 0xff)
#define FONT_COLOR_GET_BLUE(col) (((col) >> 16) & 0xff)
#define FONT_COLOR_GET_ALPHA(col) (((col) >> 24) & 0xff)
/* Optionally implemented interface to poke more
* deeply into video driver. */
typedef struct video_poke_interface
{
void (*set_filtering)(void *data, unsigned index, bool smooth);
#ifdef HAVE_FBO
uintptr_t (*get_current_framebuffer)(void *data);
retro_proc_address_t (*get_proc_address)(void *data, const char *sym);
#endif
void (*set_aspect_ratio)(void *data, unsigned aspectratio_index);
void (*apply_state_changes)(void *data);
#ifdef HAVE_MENU
/* Update texture. */
void (*set_texture_frame)(void *data, const void *frame, bool rgb32,
unsigned width, unsigned height, float alpha);
/* Enable or disable rendering. */
void (*set_texture_enable)(void *data, bool enable, bool full_screen);
#endif
void (*set_osd_msg)(void *data, const char *msg,
const struct font_params *params, void *font);
void (*show_mouse)(void *data, bool state);
void (*grab_mouse_toggle)(void *data);
struct gfx_shader *(*get_current_shader)(void *data);
} video_poke_interface_t;
typedef struct video_driver
{
/* Should the video driver act as an input driver as well?
* The video initialization might preinitialize an input driver
* to override the settings in case the video driver relies on
* input driver for event handling. */
void *(*init)(const video_info_t *video, const input_driver_t **input,
void **input_data);
/* msg is for showing a message on the screen along with the video frame. */
bool (*frame)(void *data, const void *frame, unsigned width,
unsigned height, unsigned pitch, const char *msg);
/* Should we care about syncing to vblank? Fast forwarding. */
void (*set_nonblock_state)(void *data, bool toggle);
/* Is the window still active? */
bool (*alive)(void *data);
/* Does the window have focus? */
bool (*focus)(void *data);
/* Does the graphics conext support windowed mode? */
bool (*has_windowed)(void *data);
/* Sets shader. Might not be implemented. Will be moved to
* poke_interface later. */
bool (*set_shader)(void *data, enum rarch_shader_type type,
const char *path);
/* Frees driver. */
void (*free)(void *data);
/* Human-readable identifier. */
const char *ident;
void (*set_rotation)(void *data, unsigned rotation);
void (*viewport_info)(void *data, struct rarch_viewport *vp);
/* Reads out in BGR byte order (24bpp). */
bool (*read_viewport)(void *data, uint8_t *buffer);
#ifdef HAVE_OVERLAY
void (*overlay_interface)(void *data, const video_overlay_interface_t **iface);
#endif
void (*poke_interface)(void *data, const video_poke_interface_t **iface);
unsigned (*wrap_type_to_enum)(enum gfx_wrap_type type);
} video_driver_t;
enum rarch_display_type
{
/* Non-bindable types like consoles, KMS, VideoCore, etc. */
RARCH_DISPLAY_NONE = 0,
/* video_display => Display*, video_window => Window */
RARCH_DISPLAY_X11,
/* video_display => N/A, video_window => HWND */
RARCH_DISPLAY_WIN32,
RARCH_DISPLAY_OSX
};
/* Flags for init_drivers/uninit_drivers */
enum
{
@ -781,39 +600,6 @@ bool driver_update_system_av_info(const struct retro_system_av_info *info);
extern driver_t driver;
/* Backends */
extern video_driver_t video_gl;
extern video_driver_t video_psp1;
extern video_driver_t video_vita;
extern video_driver_t video_d3d;
extern video_driver_t video_gx;
extern video_driver_t video_xenon360;
extern video_driver_t video_xvideo;
extern video_driver_t video_xdk_d3d;
extern video_driver_t video_sdl;
extern video_driver_t video_sdl2;
extern video_driver_t video_vg;
extern video_driver_t video_omap;
extern video_driver_t video_exynos;
extern video_driver_t video_null;
extern input_driver_t input_android;
extern input_driver_t input_sdl;
extern input_driver_t input_dinput;
extern input_driver_t input_x;
extern input_driver_t input_wayland;
extern input_driver_t input_ps3;
extern input_driver_t input_psp;
extern input_driver_t input_xenon360;
extern input_driver_t input_gx;
extern input_driver_t input_xinput;
extern input_driver_t input_linuxraw;
extern input_driver_t input_udev;
extern input_driver_t input_apple;
extern input_driver_t input_qnx;
extern input_driver_t input_rwebinput;
extern input_driver_t input_null;
/**
* config_get_input_driver_options:
*

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@ -496,6 +496,7 @@ AUDIO
/*============================================================
DRIVERS
============================================================ */
#include "../video_driver.c"
#include "../audio/audio_driver.c"
#include "../driver.c"

167
video_driver.c Normal file
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@ -0,0 +1,167 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <string/string_list.h>
#include "video_driver.h"
#include "general.h"
static const video_driver_t *video_drivers[] = {
#ifdef HAVE_OPENGL
&video_gl,
#endif
#ifdef XENON
&video_xenon360,
#endif
#if defined(_XBOX) && (defined(HAVE_D3D8) || defined(HAVE_D3D9)) || defined(HAVE_WIN32_D3D9)
&video_d3d,
#endif
#ifdef SN_TARGET_PSP2
&video_vita,
#endif
#ifdef PSP
&video_psp1,
#endif
#ifdef HAVE_SDL
&video_sdl,
#endif
#ifdef HAVE_SDL2
&video_sdl2,
#endif
#ifdef HAVE_XVIDEO
&video_xvideo,
#endif
#ifdef GEKKO
&video_gx,
#endif
#ifdef HAVE_VG
&video_vg,
#endif
#ifdef HAVE_OMAP
&video_omap,
#endif
#ifdef HAVE_EXYNOS
&video_exynos,
#endif
&video_null,
NULL,
};
/**
* video_driver_find_handle:
* @index : index of driver to get handle to.
*
* Returns: handle to video driver at index. Can be NULL
* if nothing found.
**/
const void *video_driver_find_handle(int index)
{
const void *drv = video_drivers[index];
if (!drv)
return NULL;
return drv;
}
/**
* video_driver_find_ident:
* @index : index of driver to get handle to.
*
* Returns: Human-readable identifier of video driver at index. Can be NULL
* if nothing found.
**/
const char *video_driver_find_ident(int index)
{
const video_driver_t *drv = video_drivers[index];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_video_driver_options:
*
* Get an enumerated list of all video driver names, separated by '|'.
*
* Returns: string listing of all video driver names, separated by '|'.
**/
const char* config_get_video_driver_options(void)
{
union string_list_elem_attr attr;
unsigned i;
char *options = NULL;
int options_len = 0;
struct string_list *options_l = string_list_new();
attr.i = 0;
for (i = 0; video_driver_find_handle(i); i++)
{
const char *opt = video_driver_find_ident(i);
options_len += strlen(opt) + 1;
string_list_append(options_l, opt, attr);
}
options = (char*)calloc(options_len, sizeof(char));
string_list_join_concat(options, options_len, options_l, "|");
string_list_free(options_l);
options_l = NULL;
return options;
}
void find_video_driver(void)
{
int i;
#if defined(HAVE_OPENGL) && defined(HAVE_FBO)
if (g_extern.system.hw_render_callback.context_type)
{
RARCH_LOG("Using HW render, OpenGL driver forced.\n");
driver.video = &video_gl;
return;
}
#endif
if (driver.frontend_ctx &&
driver.frontend_ctx->get_video_driver)
{
driver.video = driver.frontend_ctx->get_video_driver();
if (driver.video)
return;
RARCH_WARN("Frontend supports get_video_driver() but did not specify one.\n");
}
i = find_driver_index("video_driver", g_settings.video.driver);
if (i >= 0)
driver.video = video_driver_find_handle(i);
else
{
unsigned d;
RARCH_ERR("Couldn't find any video driver named \"%s\"\n",
g_settings.video.driver);
RARCH_LOG_OUTPUT("Available video drivers are:\n");
for (d = 0; video_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", video_driver_find_ident(d));
RARCH_WARN("Going to default to first video driver...\n");
driver.video = video_driver_find_handle(0);
if (!driver.video)
rarch_fail(1, "find_video_driver()");
}
}

281
video_driver.h Normal file
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@ -0,0 +1,281 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __VIDEO_DRIVER__H
#define __VIDEO_DRIVER__H
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <boolean.h>
#include "libretro.h"
#include "input/input_context.h"
#include "gfx/shader/shader_parse.h"
#ifdef HAVE_OVERLAY
#include "input/overlay.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
struct retro_keybind
{
bool valid;
unsigned id;
const char *desc;
enum retro_key key;
uint64_t joykey;
/* Default key binding value - for resetting bind to default */
uint64_t def_joykey;
uint32_t joyaxis;
uint32_t def_joyaxis;
/* Used by input_{push,pop}_analog_dpad(). */
uint32_t orig_joyaxis;
char joykey_label[256];
char joyaxis_label[256];
};
typedef struct input_driver
{
void *(*init)(void);
void (*poll)(void *data);
int16_t (*input_state)(void *data,
const struct retro_keybind **retro_keybinds,
unsigned port, unsigned device, unsigned index, unsigned id);
bool (*key_pressed)(void *data, int key);
void (*free)(void *data);
bool (*set_sensor_state)(void *data, unsigned port,
enum retro_sensor_action action, unsigned rate);
float (*get_sensor_input)(void *data, unsigned port, unsigned id);
uint64_t (*get_capabilities)(void *data);
const char *ident;
void (*grab_mouse)(void *data, bool state);
bool (*set_rumble)(void *data, unsigned port,
enum retro_rumble_effect effect, uint16_t state);
const rarch_joypad_driver_t *(*get_joypad_driver)(void *data);
} input_driver_t;
extern input_driver_t input_android;
extern input_driver_t input_sdl;
extern input_driver_t input_dinput;
extern input_driver_t input_x;
extern input_driver_t input_wayland;
extern input_driver_t input_ps3;
extern input_driver_t input_psp;
extern input_driver_t input_xenon360;
extern input_driver_t input_gx;
extern input_driver_t input_xinput;
extern input_driver_t input_linuxraw;
extern input_driver_t input_udev;
extern input_driver_t input_apple;
extern input_driver_t input_qnx;
extern input_driver_t input_rwebinput;
extern input_driver_t input_null;
struct rarch_viewport;
typedef struct video_info
{
unsigned width;
unsigned height;
bool fullscreen;
bool vsync;
bool force_aspect;
#ifdef GEKKO
/* TODO - we can't really have driver system-specific
* variables in here. There should be some
* kind of publicly accessible driver implementation
* video struct for specific things like this.
*/
unsigned viwidth;
#endif
bool vfilter;
bool smooth;
/* Maximum input size: RARCH_SCALE_BASE * input_scale */
unsigned input_scale;
/* Use 32bit RGBA rather than native XBGR1555. */
bool rgb32;
} video_info_t;
struct font_params
{
float x;
float y;
float scale;
/* Drop shadow color multiplier. */
float drop_mod;
/* Drop shadow offset.
* If both are 0, no drop shadow will be rendered. */
int drop_x, drop_y;
/* ABGR. Use the macros. */
uint32_t color;
bool full_screen;
};
#define FONT_COLOR_RGBA(r, g, b, a) (((r) << 0) | ((g) << 8) | ((b) << 16) | ((a) << 24))
#define FONT_COLOR_GET_RED(col) (((col) >> 0) & 0xff)
#define FONT_COLOR_GET_GREEN(col) (((col) >> 8) & 0xff)
#define FONT_COLOR_GET_BLUE(col) (((col) >> 16) & 0xff)
#define FONT_COLOR_GET_ALPHA(col) (((col) >> 24) & 0xff)
/* Optionally implemented interface to poke more
* deeply into video driver. */
typedef struct video_poke_interface
{
void (*set_filtering)(void *data, unsigned index, bool smooth);
#ifdef HAVE_FBO
uintptr_t (*get_current_framebuffer)(void *data);
retro_proc_address_t (*get_proc_address)(void *data, const char *sym);
#endif
void (*set_aspect_ratio)(void *data, unsigned aspectratio_index);
void (*apply_state_changes)(void *data);
#ifdef HAVE_MENU
/* Update texture. */
void (*set_texture_frame)(void *data, const void *frame, bool rgb32,
unsigned width, unsigned height, float alpha);
/* Enable or disable rendering. */
void (*set_texture_enable)(void *data, bool enable, bool full_screen);
#endif
void (*set_osd_msg)(void *data, const char *msg,
const struct font_params *params, void *font);
void (*show_mouse)(void *data, bool state);
void (*grab_mouse_toggle)(void *data);
struct gfx_shader *(*get_current_shader)(void *data);
} video_poke_interface_t;
typedef struct video_driver
{
/* Should the video driver act as an input driver as well?
* The video initialization might preinitialize an input driver
* to override the settings in case the video driver relies on
* input driver for event handling. */
void *(*init)(const video_info_t *video, const input_driver_t **input,
void **input_data);
/* msg is for showing a message on the screen along with the video frame. */
bool (*frame)(void *data, const void *frame, unsigned width,
unsigned height, unsigned pitch, const char *msg);
/* Should we care about syncing to vblank? Fast forwarding. */
void (*set_nonblock_state)(void *data, bool toggle);
/* Is the window still active? */
bool (*alive)(void *data);
/* Does the window have focus? */
bool (*focus)(void *data);
/* Does the graphics conext support windowed mode? */
bool (*has_windowed)(void *data);
/* Sets shader. Might not be implemented. Will be moved to
* poke_interface later. */
bool (*set_shader)(void *data, enum rarch_shader_type type,
const char *path);
/* Frees driver. */
void (*free)(void *data);
/* Human-readable identifier. */
const char *ident;
void (*set_rotation)(void *data, unsigned rotation);
void (*viewport_info)(void *data, struct rarch_viewport *vp);
/* Reads out in BGR byte order (24bpp). */
bool (*read_viewport)(void *data, uint8_t *buffer);
#ifdef HAVE_OVERLAY
void (*overlay_interface)(void *data, const video_overlay_interface_t **iface);
#endif
void (*poke_interface)(void *data, const video_poke_interface_t **iface);
unsigned (*wrap_type_to_enum)(enum gfx_wrap_type type);
} video_driver_t;
enum rarch_display_type
{
/* Non-bindable types like consoles, KMS, VideoCore, etc. */
RARCH_DISPLAY_NONE = 0,
/* video_display => Display*, video_window => Window */
RARCH_DISPLAY_X11,
/* video_display => N/A, video_window => HWND */
RARCH_DISPLAY_WIN32,
RARCH_DISPLAY_OSX
};
extern video_driver_t video_gl;
extern video_driver_t video_psp1;
extern video_driver_t video_vita;
extern video_driver_t video_d3d;
extern video_driver_t video_gx;
extern video_driver_t video_xenon360;
extern video_driver_t video_xvideo;
extern video_driver_t video_xdk_d3d;
extern video_driver_t video_sdl;
extern video_driver_t video_sdl2;
extern video_driver_t video_vg;
extern video_driver_t video_omap;
extern video_driver_t video_exynos;
extern video_driver_t video_null;
/**
* video_driver_find_handle:
* @index : index of driver to get handle to.
*
* Returns: handle to video driver at index. Can be NULL
* if nothing found.
**/
const void *video_driver_find_handle(int index);
/**
* video_driver_find_ident:
* @index : index of driver to get handle to.
*
* Returns: Human-readable identifier of video driver at index. Can be NULL
* if nothing found.
**/
const char *video_driver_find_ident(int index);
/**
* config_get_video_driver_options:
*
* Get an enumerated list of all video driver names, separated by '|'.
*
* Returns: string listing of all video driver names, separated by '|'.
**/
const char* config_get_video_driver_options(void);
void find_video_driver(void);
#ifdef __cplusplus
}
#endif
#endif