mirror of
https://github.com/libretro/RetroArch
synced 2025-02-28 12:40:23 +00:00
Merge pull request #5941 from frangarcj/vita-adrenaline
(PSP) Fix for VITA's Adrenaline
This commit is contained in:
commit
0e3c067a53
@ -55,9 +55,10 @@ void exitspawn_kernel(const char *fileName, SceSize args, void *argp)
|
||||
game_param.unk4 = 0;
|
||||
game_param.unk5 = 0x10000;
|
||||
|
||||
pspSdkSetK1(0);
|
||||
sceKernelSuspendAllUserThreads();
|
||||
sceKernelLoadExecVSHMs2(fileName, &game_param);
|
||||
int k1 = pspSdkSetK1(0);
|
||||
//sceKernelSuspendAllUserThreads();
|
||||
int ret = sceKernelLoadExecVSHMs2(fileName, &game_param);
|
||||
pspSdkSetK1(k1);
|
||||
}
|
||||
|
||||
int module_start(SceSize args, void *argp)
|
||||
|
Loading…
x
Reference in New Issue
Block a user