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Add core_poll() back when netplay stalls
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@ -1336,6 +1336,7 @@ int runloop_iterate(unsigned *sleep_ms)
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if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL))
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if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL))
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{
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{
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/* Paused due to Netplay */
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/* Paused due to Netplay */
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core_poll();
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*sleep_ms = 10;
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*sleep_ms = 10;
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return 1;
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return 1;
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}
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}
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