Add core_poll() back when netplay stalls

This commit is contained in:
twinaphex 2016-09-25 18:46:39 +02:00
parent 94b0dd36ab
commit 0d95e286e3

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@ -1336,6 +1336,7 @@ int runloop_iterate(unsigned *sleep_ms)
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL)) if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_PRE_FRAME, NULL))
{ {
/* Paused due to Netplay */ /* Paused due to Netplay */
core_poll();
*sleep_ms = 10; *sleep_ms = 10;
return 1; return 1;
} }