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Add driver.menu-ctx->frame triggering inside gl_frame function -
Lakka GL iteration should be invoked here instead of the ifdef. Currently delta animation goes way too slow if 'frame' function of lakka driver is hooked up properly - hence the #LAKKA hack is still in place.
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gfx/gl.c
3
gfx/gl.c
@ -1514,6 +1514,9 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
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gl_set_prev_texture(gl, &tex_info);
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#if defined(HAVE_MENU)
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if (g_extern.lifecycle_state & (1ULL << MODE_MENU) && driver.menu_ctx && driver.menu_ctx->frame)
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driver.menu_ctx->frame(gl);
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if (gl->rgui_texture_enable)
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#if defined(HAVE_LAKKA)
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lakka_render(gl);
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