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https://github.com/libretro/RetroArch
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Remove config_save_keybinds
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85eda3642a
commit
0c5a47bc63
@ -689,7 +689,6 @@ void settings_set(uint64_t settings);
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bool config_load_file(const char *path);
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bool config_load_file(const char *path);
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bool config_save_file(const char *path);
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bool config_save_file(const char *path);
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bool config_read_keybinds(const char *path);
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bool config_read_keybinds(const char *path);
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bool config_save_keybinds(const char *path);
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void rarch_game_reset(void);
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void rarch_game_reset(void);
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void rarch_main_clear_state(void);
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void rarch_main_clear_state(void);
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17
settings.c
17
settings.c
@ -1113,23 +1113,6 @@ bool config_save_file(const char *path)
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return ret;
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return ret;
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}
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}
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// FIXME: This is probably obsolete now.
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bool config_save_keybinds(const char *path)
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{
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config_file_t *conf = config_file_new(path);
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if (!conf)
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conf = config_file_new(NULL);
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if (!conf)
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return NULL;
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for (unsigned i = 0; i < MAX_PLAYERS; i++)
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save_keybinds_player(conf, i);
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config_file_write(conf, path);
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config_file_free(conf);
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return true;
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}
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void settings_set(uint64_t settings)
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void settings_set(uint64_t settings)
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{
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{
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#ifdef HAVE_OVERLAY
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#ifdef HAVE_OVERLAY
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