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https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
Create config_file_new_null
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9eb61f0370
commit
0c31437c24
@ -2424,7 +2424,7 @@ static config_file_t *open_default_config_file(void)
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bool saved = false;
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/* Try to create a new config file. */
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conf = config_file_new(NULL);
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conf = config_file_new_null();
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if (conf)
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{
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@ -2463,7 +2463,7 @@ static config_file_t *open_default_config_file(void)
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if (!conf)
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{
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bool saved = false;
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conf = config_file_new(NULL);
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conf = config_file_new_null();
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if (conf)
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{
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@ -2535,7 +2535,7 @@ static config_file_t *open_default_config_file(void)
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if (conf)
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RARCH_WARN("Config: using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
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else
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conf = config_file_new(NULL);
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conf = config_file_new_null();
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free(skeleton_conf);
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@ -3639,7 +3639,7 @@ bool config_save_autoconf_profile(const char *path, unsigned user)
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if (!conf)
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{
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conf = config_file_new(NULL);
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conf = config_file_new_null();
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if (!conf)
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{
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free(autoconf_file);
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@ -3710,7 +3710,7 @@ bool config_save_file(const char *path)
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int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
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if (!conf)
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conf = config_file_new(NULL);
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conf = config_file_new_null();
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if (!conf || rarch_ctl(RARCH_CTL_IS_OVERRIDES_ACTIVE, NULL))
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{
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@ -3993,7 +3993,7 @@ bool config_save_overrides(int override_type)
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path_size);
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if (!conf)
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conf = config_file_new(NULL);
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conf = config_file_new_null();
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/* Load the original config file in memory */
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config_load_file(path_get(RARCH_PATH_CONFIG), settings);
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@ -156,7 +156,7 @@ static void salamander_init(char *s, size_t len)
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if (!config_exists)
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{
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config_file_t *conf = (config_file_t*)config_file_new(NULL);
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config_file_t *conf = (config_file_t*)config_file_new_null();
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if (conf)
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{
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@ -170,8 +170,7 @@ bool input_remapping_save_file(const char *path)
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if (!conf)
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{
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conf = config_file_new(NULL);
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if (!conf)
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if (!(conf = config_file_new_null()))
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{
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free(remap_file);
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return false;
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@ -614,6 +614,23 @@ config_file_t *config_file_new(const char *path)
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return config_file_new_internal(path, 0, NULL);
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}
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config_file_t *config_file_new_null(void)
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{
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struct config_file *conf = (struct config_file*)malloc(sizeof(*conf));
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if (!conf)
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return NULL;
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conf->path = NULL;
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conf->entries = NULL;
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conf->tail = NULL;
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conf->last = NULL;
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conf->includes = NULL;
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conf->include_depth = 0;
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conf->guaranteed_no_duplicates = false ;
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return conf;
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}
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static struct config_entry_list *config_get_entry(
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const config_file_t *conf,
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const char *key, struct config_entry_list **prev)
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@ -86,6 +86,8 @@ typedef struct config_file_cb config_file_cb_t ;
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* NULL path will create an empty config file. */
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config_file_t *config_file_new(const char *path);
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config_file_t *config_file_new_null(void);
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/* Loads a config file. Returns NULL if file doesn't exist.
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* NULL path will create an empty config file.
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* Includes cb callbacks to run custom code during config file processing.*/
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@ -168,10 +168,8 @@ bool cheat_manager_save(const char *path, const char *cheat_database, bool overw
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conf = config_file_new(cheats_file);
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if (!conf)
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conf = config_file_new(NULL);
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if (!conf)
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return false;
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if (!(conf = config_file_new_null()))
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return false;
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conf->guaranteed_no_duplicates = true;
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@ -4037,11 +4037,8 @@ static int action_ok_option_create(const char *path,
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conf = config_file_new(game_path);
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if (!conf)
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{
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conf = config_file_new(NULL);
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if (!conf)
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if (!(conf = config_file_new_null()))
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return false;
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}
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if (config_file_write(conf, game_path, true))
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{
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@ -357,9 +357,7 @@ bool menu_shader_manager_save_preset(
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dirs[2] = config_directory;
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}
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conf = (config_file_t*)config_file_new(NULL);
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if (!conf)
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if (!(conf = (config_file_t*)config_file_new_null()))
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return false;
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if (fullpath)
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@ -2086,7 +2086,7 @@ static core_option_manager_t *core_option_manager_new_vars(const char *conf_path
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}
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if (!opt->conf)
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opt->conf = config_file_new(NULL);
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opt->conf = config_file_new_null();
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strlcpy(opt->conf_path, conf_path, sizeof(opt->conf_path));
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@ -2154,7 +2154,7 @@ static core_option_manager_t *core_option_manager_new(const char *conf_path,
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}
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if (!opt->conf)
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opt->conf = config_file_new(NULL);
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opt->conf = config_file_new_null();
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strlcpy(opt->conf_path, conf_path, sizeof(opt->conf_path));
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@ -137,9 +137,7 @@ void CoreOptionsDialog::onSaveGameSpecificOptions()
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if (!conf)
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{
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conf = config_file_new(NULL);
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if (!conf)
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if (!(conf = config_file_new_null()))
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{
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QMessageBox::critical(this, msg_hash_to_str(MSG_ERROR), msg_hash_to_str(MSG_ERROR_SAVING_CORE_OPTIONS_FILE));
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return;
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