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Updates
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@ -110,7 +110,7 @@ void *d3d_create(void)
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#ifdef HAVE_DYNAMIC_D3D
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dylib_t dylib_load_d3dx(void)
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{
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dylib_t dll;
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dylib_t dll = NULL;
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#if defined(HAVE_D3D9)
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dll = dylib_load("d3dx9_24.dll");
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@ -198,11 +198,8 @@ bool d3d_initialize_symbols(void)
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SDKVersion = 220;
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#ifdef HAVE_DYNAMIC_D3D
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D3DCreate = (D3DCreate_t)dylib_proc(g_d3d_dll, "Direct3DCreate8");
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#ifdef UNICODE
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D3DCreateFontIndirect = D3DXCreateFontIndirectW;
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#else
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D3DCreateFontIndirect = D3DXCreateFontIndirectA;
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#endif
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D3DCreateFontIndirect = D3DXCreateFontIndirect;
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D3DCreateTextureFromFile = D3DXCreateTextureFromFileExA;
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#else
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D3DCreate = Direct3DCreate8;
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D3DCreateFontIndirect = D3DXCreateFontIndirect;
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