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https://github.com/libretro/RetroArch
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Refactor old_state out of meta_input_keys_pressed into rarch_main_iterate
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@ -1625,22 +1625,16 @@ retro_input_t input_keys_pressed(unsigned key,
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* from the specified key up until the last queryable key
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* (key_end).
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*
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* Because this function keeps a copy of the old input state,
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* it should only be called once per frame (currently in
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* rarch_main_iterate);
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*
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* TODO: In case RARCH_BIND_LIST_END starts exceeding 64,
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* and you need a bitmask of more than 64 entries, don't
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* use this function.
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*/
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retro_input_t meta_input_keys_pressed(unsigned key,
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unsigned key_end, retro_input_t *old_state)
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unsigned key_end)
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{
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static retro_input_t old_ret = 0;
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static const struct retro_keybind *binds[] = { g_settings.input.binds[0] };
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retro_input_t ret = 0;
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*old_state = old_ret;
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int i;
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#ifdef RARCH_INTERNAL
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@ -1680,8 +1674,6 @@ retro_input_t meta_input_keys_pressed(unsigned key,
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for (i = 0; i < MAX_PLAYERS; i++)
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input_pop_analog_dpad(g_settings.input.autoconf_binds[i]);
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old_ret = ret;
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return ret;
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}
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#endif
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@ -216,7 +216,7 @@ retro_input_t input_keys_pressed(unsigned key,
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unsigned key_end, const struct retro_keybind **binds);
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retro_input_t meta_input_keys_pressed(unsigned key,
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unsigned key_end, retro_input_t *old_state);
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unsigned key_end);
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#ifdef __cplusplus
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}
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@ -3229,9 +3229,13 @@ static bool do_menu_oneshot(
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bool rarch_main_iterate(void)
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{
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unsigned i;
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static retro_input_t last_input = 0;
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retro_input_t old_input, trigger_input;
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retro_input_t input = meta_input_keys_pressed(0,
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RARCH_BIND_LIST_END, &old_input);
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RARCH_BIND_LIST_END);
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old_input = last_input;
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last_input = input;
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if (driver.flushing_input)
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{
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