diff --git a/gfx/d3d9/render_chain.cpp b/gfx/d3d9/render_chain.cpp index 323a36c12a..49134169fd 100644 --- a/gfx/d3d9/render_chain.cpp +++ b/gfx/d3d9/render_chain.cpp @@ -16,7 +16,7 @@ #include "render_chain.hpp" #include -static inline D3DTEXTUREFILTERTYPE translate_filter(enum gfx_filter_type type) +static inline D3DTEXTUREFILTERTYPE translate_filter(unsigned type) { if (type == RARCH_FILTER_UNSPEC) return g_settings.video.smooth ? D3DTEXF_LINEAR : D3DTEXF_POINT; diff --git a/gfx/d3d9/render_chain.hpp b/gfx/d3d9/render_chain.hpp index 02f128d929..268596f774 100644 --- a/gfx/d3d9/render_chain.hpp +++ b/gfx/d3d9/render_chain.hpp @@ -119,7 +119,7 @@ void renderchain_start_render(void *data); void renderchain_end_render(void *data); bool renderchain_render(void *chain_data, const void *data, unsigned width, unsigned height, unsigned pitch, unsigned rotation); -D3DTEXTUREFILTERTYPE renderchain_translate_filter(enum gfx_filter_type type); +D3DTEXTUREFILTERTYPE renderchain_translate_filter(unsigned type); D3DTEXTUREFILTERTYPE renderchain_translate_filter(bool smooth); bool renderchain_create_first_pass(void *data, const LinkInfo *info, PixelFormat fmt); void renderchain_set_vertices(void *data, Pass &pass,