(D3D) xdk_defines - cleanups

This commit is contained in:
twinaphex 2014-09-13 08:10:53 +02:00
parent 25b60fc0ca
commit 0a85e95d0d

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@ -21,10 +21,6 @@
#if defined(_XBOX1)
/* XBox 1*/
#define SetSamplerState_function(device, sampler, type, value) \
D3D__DirtyFlags |= (D3DDIRTYFLAG_TEXTURE_STATE_0 << sampler); \
D3D__TextureState[sampler][type] = value
#define RD3DDevice_SetTransform(device, State, pMatrix) D3DDevice_SetTransform(State, pMatrix)
#define RD3DVertexBuffer_Lock(device, OffsetToLock, SizeToLock, ppbData, Flags) *ppbData = D3DVertexBuffer_Lock2(device, Flags) + OffsetToLock