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[LIBNX] Add HAVE_UPDATE_ASSETS and cleanup
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@ -110,9 +110,9 @@ NO_ICON := 1
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ARCH := -march=armv8-a -mtune=cortex-a57 -mtp=soft -fPIE -mcpu=cortex-a57+crc+fp+simd
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CFLAGS := -g -Wall -O3 -ffast-math -ffunction-sections \
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$(ARCH) $(DEFINES) -Ideps -Ideps/libz -Ilibretro-common/include -Ideps/stb -I$(LIBNX)/include -I$(PORTLIBS)/include/ -include $(LIBNX)/include/switch.h $(shell $(DEVKITPRO)/portlibs/switch/bin/freetype-config --cflags)
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$(ARCH) $(DEFINES) -Ideps -Ideps/libz -Ilibretro-common/include -Ideps/stb -I$(LIBNX)/include -I$(PORTLIBS)/include/ -include $(LIBNX)/include/switch.h $(shell $(PORTLIBS)/bin/freetype-config --cflags)
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CFLAGS += $(INCLUDE) -DSWITCH=1 -DHAVE_LIBNX=1 -DNXLINK=1 -DHAVE_SHADERPIPELINE -DHAVE_FREETYPE
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CFLAGS += $(INCLUDE) -DSWITCH=1 -DHAVE_LIBNX=1 -DNXLINK=1 -DHAVE_SHADERPIPELINE -DHAVE_UPDATE_ASSETS -DHAVE_FREETYPE
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# The following line works around an issue in newlib that produces a compilation
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# error in glm. It will be removed as soon as this issue is resolved.
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