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https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
[netplay] print upnp failed messages
[cheevos] fix warning
This commit is contained in:
parent
556bcc18e4
commit
0a6df1743c
@ -3395,7 +3395,7 @@ found:
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*coro->settings->arrays.cheevos_password = '\0';
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strncpy(
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coro->settings->arrays.cheevos_token,
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cheevos_locals.token, sizeof(cheevos_locals.token)
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cheevos_locals.token, sizeof(coro->settings->arrays.cheevos_token)
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);
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CORO_RET();
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}
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@ -59,7 +59,11 @@ MSG_HASH(
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)
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MSG_HASH(
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MSG_PUBLIC_ADDRESS,
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"Public address"
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"UPNP Port Mapping Successful"
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)
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MSG_HASH(
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MSG_UPNP_FAILED,
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"UPNP Port Mapping Failed"
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)
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MSG_HASH(
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MSG_NO_ARGUMENTS_SUPPLIED_AND_NO_MENU_BUILTIN,
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@ -228,6 +228,7 @@ enum msg_hash_enums
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MSG_GOT_CONNECTION_FROM_NAME,
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MSG_CONNECTION_SLOT,
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MSG_PUBLIC_ADDRESS,
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MSG_UPNP_FAILED,
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MSG_NO_SAVE_STATE_HAS_BEEN_OVERWRITTEN_YET,
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MSG_CANNOT_INFER_NEW_CONFIG_PATH,
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MSG_UNDID_LOAD_STATE,
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@ -54,7 +54,7 @@ static void print_state(netplay_t *netplay)
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}
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msg[sizeof(msg)-1] = '\0';
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RARCH_LOG("%s\n", msg);
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RARCH_LOG("[netplay] %s\n", msg);
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#undef APPEND
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#undef M
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@ -117,7 +117,7 @@ void netplay_hangup(netplay_t *netplay, struct netplay_connection *connection)
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dmsg = msg_hash_to_str(MSG_NETPLAY_CLIENT_HANGUP);
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netplay->is_connected = false;
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}
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RARCH_LOG("%s\n", dmsg);
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RARCH_LOG("[netplay] %s\n", dmsg);
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runloop_msg_queue_push(dmsg, 1, 180, false);
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socket_close(connection->fd);
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@ -246,7 +246,7 @@ static bool send_input_frame(netplay_t *netplay, struct delta_frame *dframe,
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buffer[1] = htonl((bufused-2) * sizeof(uint32_t));
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Sending input for client %u\n", (unsigned) client_num);
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RARCH_LOG("[netplay] Sending input for client %u\n", (unsigned) client_num);
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print_state(netplay);
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#endif
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@ -635,7 +635,7 @@ static void announce_play_spectate(netplay_t *netplay,
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if (msg[0])
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{
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RARCH_LOG("%s\n", msg);
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RARCH_LOG("[netplay] %s\n", msg);
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runloop_msg_queue_push(msg, 1, 180, false);
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}
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}
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@ -915,7 +915,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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cmd_size = ntohl(cmd_size);
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Received netplay command %X (%u) from %u\n", cmd, cmd_size,
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RARCH_LOG("[netplay] Received netplay command %X (%u) from %u\n", cmd, cmd_size,
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(unsigned) (connection - netplay->connections));
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#endif
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@ -1063,7 +1063,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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}
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Received input from %u\n", client_num);
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RARCH_LOG("[netplay] Received input from %u\n", client_num);
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print_state(netplay);
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#endif
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break;
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@ -1102,7 +1102,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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netplay->server_ptr = NEXT_PTR(netplay->server_ptr);
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netplay->server_frame_count++;
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Received server noinput\n");
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RARCH_LOG("[netplay] Received server noinput\n");
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print_state(netplay);
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#endif
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break;
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@ -1339,7 +1339,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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announce_play_spectate(netplay, NULL, NETPLAY_CONNECTION_PLAYING, devices);
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Received mode change self->%X\n", devices);
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RARCH_LOG("[netplay] Received mode change self->%X\n", devices);
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print_state(netplay);
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#endif
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@ -1363,7 +1363,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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announce_play_spectate(netplay, NULL, NETPLAY_CONNECTION_SPECTATING, 0);
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Received mode change self->spectating\n");
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RARCH_LOG("[netplay] Received mode change self->spectating\n");
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print_state(netplay);
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#endif
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@ -1394,7 +1394,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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announce_play_spectate(netplay, nick, NETPLAY_CONNECTION_PLAYING, devices);
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Received mode change %u->%u\n", client_num, devices);
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RARCH_LOG("[netplay] Received mode change %u->%u\n", client_num, devices);
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print_state(netplay);
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#endif
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@ -1410,7 +1410,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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announce_play_spectate(netplay, nick, NETPLAY_CONNECTION_SPECTATING, 0);
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Received mode change %u->spectator\n", client_num);
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RARCH_LOG("[netplay] Received mode change %u->spectator\n", client_num);
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print_state(netplay);
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#endif
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@ -1468,7 +1468,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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if (dmsg)
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{
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RARCH_LOG("%s\n", dmsg);
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RARCH_LOG("[netplay] %s\n", dmsg);
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runloop_msg_queue_push(dmsg, 1, 180, false);
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}
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break;
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@ -1728,7 +1728,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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netplay->other_frame_count = load_frame_count;
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#ifdef DEBUG_NETPLAY_STEPS
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RARCH_LOG("Loading state at %u\n", load_frame_count);
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RARCH_LOG("[netplay] Loading state at %u\n", load_frame_count);
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print_state(netplay);
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#endif
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@ -1774,7 +1774,7 @@ static bool netplay_get_cmd(netplay_t *netplay,
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{
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snprintf(msg, sizeof(msg)-1, msg_hash_to_str(MSG_NETPLAY_PEER_PAUSED), nick);
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}
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RARCH_LOG("%s\n", msg);
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RARCH_LOG("[netplay] %s\n", msg);
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runloop_msg_queue_push(msg, 1, 180, false);
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break;
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}
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@ -1901,7 +1901,7 @@ int netplay_poll_net_input(netplay_t *netplay, bool block)
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if (socket_select(max_fd, &fds, NULL, NULL, &tv) < 0)
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return -1;
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RARCH_LOG("Network is stalling at frame %u, count %u of %d ...\n",
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RARCH_LOG("[netplay] Network is stalling at frame %u, count %u of %d ...\n",
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netplay->run_frame_count, netplay->timeout_cnt, MAX_RETRIES);
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if (netplay->timeout_cnt >= MAX_RETRIES && !netplay->remote_paused)
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@ -2011,13 +2011,19 @@ void netplay_announce_nat_traversal(netplay_t *netplay)
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}
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#endif
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else
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{
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snprintf(msg, sizeof(msg), "%s\n",
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msg_hash_to_str(MSG_UPNP_FAILED));
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runloop_msg_queue_push(msg, 1, 180, false);
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RARCH_LOG("[netplay] %s\n", msg);
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return;
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}
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snprintf(msg, sizeof(msg), "%s: %s:%s\n",
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msg_hash_to_str(MSG_PUBLIC_ADDRESS),
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host, port);
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runloop_msg_queue_push(msg, 1, 180, false);
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RARCH_LOG("%s\n", msg);
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RARCH_LOG("[netplay] %s\n", msg);
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#endif
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}
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