mirror of
https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
Move frontend.c into retroarch.c
This commit is contained in:
parent
2f7050edef
commit
0a674a9a04
@ -156,8 +156,7 @@ endif
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DEFINES += -DHAVE_DR_MP3
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DEF_FLAGS += -DHAVE_DR_MP3
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OBJ += frontend/frontend.o \
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frontend/frontend_driver.o \
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OBJ += frontend/frontend_driver.o \
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frontend/drivers/platform_null.o \
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retroarch.o \
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paths.o \
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@ -1,192 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stddef.h>
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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#include <retro_timers.h>
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#ifdef HAVE_MENU
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#include "../menu/menu_driver.h"
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#endif
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#include "frontend.h"
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#include "frontend_driver.h"
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#include "../configuration.h"
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#include "../ui/ui_companion_driver.h"
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#include "../tasks/task_content.h"
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#include "../driver.h"
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#include "../paths.h"
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#include "../retroarch.h"
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#include "../verbosity.h"
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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#include <objbase.h>
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#endif
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/* Griffin hack */
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#ifdef HAVE_QT
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#ifndef HAVE_MAIN
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#define HAVE_MAIN
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#endif
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#endif
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/**
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* main_exit:
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*
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* Cleanly exit RetroArch.
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*
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* Also saves configuration files to disk,
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* and (optionally) autosave state.
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**/
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void main_exit(void *args)
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{
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settings_t *settings = config_get_ptr();
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if (settings->bools.config_save_on_exit)
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command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
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#ifdef HAVE_MENU
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/* Do not want menu context to live any more. */
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menu_driver_ctl(RARCH_MENU_CTL_UNSET_OWN_DRIVER, NULL);
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#endif
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rarch_ctl(RARCH_CTL_MAIN_DEINIT, NULL);
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command_event(CMD_EVENT_PERFCNT_REPORT_FRONTEND_LOG, NULL);
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#if defined(HAVE_LOGGER) && !defined(ANDROID)
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logger_shutdown();
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#endif
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frontend_driver_deinit(args);
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frontend_driver_exitspawn(
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path_get_ptr(RARCH_PATH_CORE),
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path_get_realsize(RARCH_PATH_CORE));
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rarch_ctl(RARCH_CTL_DESTROY, NULL);
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ui_companion_driver_deinit();
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frontend_driver_shutdown(false);
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driver_ctl(RARCH_DRIVER_CTL_DEINIT, NULL);
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ui_companion_driver_free();
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frontend_driver_free();
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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CoUninitialize();
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#endif
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}
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/**
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* main_entry:
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*
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* Main function of RetroArch.
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*
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* If HAVE_MAIN is not defined, will contain main loop and will not
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* be exited from until we exit the program. Otherwise, will
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* just do initialization.
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*
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* Returns: varies per platform.
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**/
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int rarch_main(int argc, char *argv[], void *data)
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{
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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if (FAILED(CoInitialize(NULL)))
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{
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RARCH_ERR("FATAL: Failed to initialize the COM interface\n");
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return 1;
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}
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#endif
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rarch_ctl(RARCH_CTL_PREINIT, NULL);
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frontend_driver_init_first(data);
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rarch_ctl(RARCH_CTL_INIT, NULL);
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if (frontend_driver_is_inited())
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{
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content_ctx_info_t info;
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info.argc = argc;
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info.argv = argv;
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info.args = data;
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info.environ_get = frontend_driver_environment_get_ptr();
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if (!task_push_load_content_from_cli(
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NULL,
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NULL,
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&info,
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CORE_TYPE_PLAIN,
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NULL,
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NULL))
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return 1;
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}
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ui_companion_driver_init_first();
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#if !defined(HAVE_MAIN) || defined(HAVE_QT)
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do
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{
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int ret;
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bool app_exit = false;
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unsigned sleep_ms = 0;
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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ui_companion_win32.application->process_events();
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#endif
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#ifdef HAVE_QT
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ui_companion_qt.application->process_events();
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#endif
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ret = runloop_iterate(&sleep_ms);
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if (ret == 1 && sleep_ms > 0)
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retro_sleep(sleep_ms);
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task_queue_check();
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#ifdef HAVE_QT
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app_exit = ui_companion_qt.application->exiting;
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#endif
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if (ret == -1 || app_exit)
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{
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#ifdef HAVE_QT
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ui_companion_qt.application->quit();
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#endif
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break;
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}
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}while(1);
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main_exit(data);
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#endif
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return 0;
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}
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#ifndef HAVE_MAIN
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#ifdef __cplusplus
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extern "C"
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#endif
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int main(int argc, char *argv[])
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{
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return rarch_main(argc, argv, NULL);
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}
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#endif
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@ -1065,11 +1065,6 @@ UI
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#include "../ui/drivers/win32/ui_win32_application.c"
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#endif
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/*============================================================
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MAIN
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============================================================ */
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#include "../frontend/frontend.c"
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/*============================================================
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GIT
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============================================================ */
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153
retroarch.c
153
retroarch.c
@ -35,6 +35,9 @@
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#endif
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#endif
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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#include <objbase.h>
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#endif
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#include <stdlib.h>
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#include <stdarg.h>
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@ -1687,6 +1690,156 @@ void *video_driver_get_ptr(bool force_nonthreaded_data)
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return video_driver_get_ptr_internal(force_nonthreaded_data);
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}
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/* FRONTEND */
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/* Griffin hack */
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#ifdef HAVE_QT
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#ifndef HAVE_MAIN
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#define HAVE_MAIN
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#endif
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#endif
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/**
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* main_exit:
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*
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* Cleanly exit RetroArch.
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*
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* Also saves configuration files to disk,
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* and (optionally) autosave state.
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**/
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void main_exit(void *args)
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{
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settings_t *settings = configuration_settings;
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if (settings->bools.config_save_on_exit)
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command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
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#ifdef HAVE_MENU
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/* Do not want menu context to live any more. */
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menu_driver_ctl(RARCH_MENU_CTL_UNSET_OWN_DRIVER, NULL);
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#endif
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rarch_ctl(RARCH_CTL_MAIN_DEINIT, NULL);
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command_event(CMD_EVENT_PERFCNT_REPORT_FRONTEND_LOG, NULL);
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#if defined(HAVE_LOGGER) && !defined(ANDROID)
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logger_shutdown();
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#endif
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frontend_driver_deinit(args);
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frontend_driver_exitspawn(
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path_get_ptr(RARCH_PATH_CORE),
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path_get_realsize(RARCH_PATH_CORE));
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rarch_ctl(RARCH_CTL_DESTROY, NULL);
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ui_companion_driver_deinit();
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frontend_driver_shutdown(false);
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driver_ctl(RARCH_DRIVER_CTL_DEINIT, NULL);
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ui_companion_driver_free();
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frontend_driver_free();
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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CoUninitialize();
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#endif
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}
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/**
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* main_entry:
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*
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* Main function of RetroArch.
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*
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* If HAVE_MAIN is not defined, will contain main loop and will not
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* be exited from until we exit the program. Otherwise, will
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* just do initialization.
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*
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* Returns: varies per platform.
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**/
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int rarch_main(int argc, char *argv[], void *data)
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{
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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if (FAILED(CoInitialize(NULL)))
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{
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RARCH_ERR("FATAL: Failed to initialize the COM interface\n");
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return 1;
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}
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#endif
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rarch_ctl(RARCH_CTL_PREINIT, NULL);
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frontend_driver_init_first(data);
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rarch_ctl(RARCH_CTL_INIT, NULL);
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if (frontend_driver_is_inited())
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{
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content_ctx_info_t info;
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info.argc = argc;
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info.argv = argv;
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info.args = data;
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info.environ_get = frontend_driver_environment_get_ptr();
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if (!task_push_load_content_from_cli(
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NULL,
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NULL,
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&info,
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CORE_TYPE_PLAIN,
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NULL,
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NULL))
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return 1;
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}
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ui_companion_driver_init_first();
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#if !defined(HAVE_MAIN) || defined(HAVE_QT)
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do
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{
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int ret;
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bool app_exit = false;
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unsigned sleep_ms = 0;
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#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
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ui_companion_win32.application->process_events();
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#endif
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#ifdef HAVE_QT
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ui_companion_qt.application->process_events();
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#endif
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ret = runloop_iterate(&sleep_ms);
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if (ret == 1 && sleep_ms > 0)
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retro_sleep(sleep_ms);
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task_queue_check();
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#ifdef HAVE_QT
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app_exit = ui_companion_qt.application->exiting;
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#endif
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if (ret == -1 || app_exit)
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{
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#ifdef HAVE_QT
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ui_companion_qt.application->quit();
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#endif
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break;
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}
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}while(1);
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main_exit(data);
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#endif
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return 0;
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}
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#ifndef HAVE_MAIN
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#ifdef __cplusplus
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extern "C"
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#endif
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int main(int argc, char *argv[])
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{
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return rarch_main(argc, argv, NULL);
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}
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#endif
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/* CORE OPTIONS */
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static bool core_option_manager_parse_variable(
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core_option_manager_t *opt, size_t idx,
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